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Commander Ted
Caldari Provisions Caldari State
41
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Posted - 2012.11.20 06:34:00 -
[1] - Quote
So moving stuff from place to place in eve isn't really all that dangerous, difficult, interesting, or that profitable most of the time. Piracy isn't all the profitable either. So why not ad more lowsec between the 4 empires. By more I mean, it would be utterly impossible to get from gallente space to caldari space without crossing lowsec at some point.
This would buff trading by making it harder, weird i know but hear me out. The less freighters going back and forth from jita to dodixie moving ice, the more expensive ice is in the area's where it can't be mined. Faction modules become items that must be smuggled across dangerous open waters. Pirates actively hunt badgers full of ore, trading corporations setup large fleets to escort freighters, etc. When I watch TV and see pirates they are plundering trade routes and making commerce harder, eve pirates don't really effect commerce at all.
Also maybe these new systems that border hisec should be strategically devoid of stations to make it harder for jump freighters to move things? Or perhaps the ability to setup a pos on one of these border areas would create a strategic harbor worth defending from pirates, while the owners of this tower can charge tariffs to cyno at their safe haven.
Imagine all the fun that can be had when you actually have to be at risk to move things? Sure their is suicide ganking but that only happens if your hauling a stupid amount of things or are just unlucky.
If this change was added i would consider a cloaking hauler to move items myself since I am not as inclined to do research to exploit the market under the current landscape.
Also with this change certain changes could be made to hauling ships to make them more capable of defending themselves, or be more easily escorted and defended from attackers. |

Commander Ted
Caldari Provisions Caldari State
41
|
Posted - 2012.11.20 06:54:00 -
[2] - Quote
Luc Chastot wrote:Because that's not something that happens. Borders between most countries are closely guarded, especially between sworn enemies.
Closely guarded by concord? You would figure that military presence and a 3rd party police enforcement would be completely unrelated as seen by the current militia situation. Also the gameplay improvement would greatly outweigh any damage to the lore. |

Commander Ted
Caldari Provisions Caldari State
41
|
Posted - 2012.11.20 07:43:00 -
[3] - Quote
GizzyBoy wrote:join test concord's not getting in the way of them hitting freighters 300 + so far?
Sounds like extremely boring emergent gameplay.
Wouldn't you rather be a pirate in a armada of warships trying to take down the caravan of cargo haulers? Or maybe you and a small band of frigates are cruising the space lanes looking for a lone trader who has stuffed his cargo hold with the federation navy stasis webs that are in short supply in jita.
Instead of filling the freighter, setting destination, clicking autopilot, then halfway their you get your massive ship bumped like a tennis ball underwater while a group of ships 1 shot you which interrupts you watching tv.
I wanna be a pirate, not some guy who runs around looking for asshats to gank or to play grabass with other so called "pirates".
I wanna be a adventurous trader looking to make my fortune without pouring over data tables and spread sheets trying to manipulate prices by moving **** from homogenous trade hub to trade hub. |

Commander Ted
Caldari Provisions Caldari State
44
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Posted - 2012.11.20 17:11:00 -
[4] - Quote
Danika Princip wrote:
Hint: All those expensive mods? They'd be jumped directly to a lowsec station one jump out of the target empire's highsec space, and you'd find it even harder to gank them.
Commander Ted wrote:
Also maybe these new systems that border hisec should be strategically devoid of stations to make it harder for jump freighters to move things? Or perhaps the ability to setup a pos on one of these border areas would create a strategic harbor worth defending from pirates, while the owners of this tower can charge tariffs to cyno at their safe haven.
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Commander Ted
Caldari Provisions Caldari State
44
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Posted - 2012.11.20 17:12:00 -
[5] - Quote
Pinky Denmark wrote:Gate camping =! True piracy Who says they would gate camp? Secondly their are so many other opportunities to be had pvp wise if more transit was going through lowsec |

Commander Ted
Caldari Provisions Caldari State
46
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Posted - 2012.11.20 19:38:00 -
[6] - Quote
Not sure your idea would change anything. So i just have to pay someone to farm level 4's with my alt in fleet and I can go anywhere I please? How about we just ad or rearrange systems? |

Commander Ted
Caldari Provisions Caldari State
46
|
Posted - 2012.11.20 20:22:00 -
[7] - Quote
Also perhaps remove gate guns from lowsec in order to promote the use of light tackle and small gang fights. All gate guns do is penalize you for starting fights which discourages fun. |

Commander Ted
Caldari Provisions Caldari State
47
|
Posted - 2012.11.20 20:56:00 -
[8] - Quote
Finn McCaan wrote:How about a faster route between hubs via low sec, possibly via faction war zones (20% of the time or similar?) - removing a secure route between empires would be an interesting experiment as it might lead to more insular (within specific empires) game play, if that would be a good thing or not is debatable.
I think it would definitely be a plus to have insular empires, you would have a stronger sense of "Home" for you and your corporation. In event of a war it would be something a lot more localized. I think it would also build a stronger sense of community between the residence of that area. When I travel from jita to hek the only thing that changes are the stargates and sky color. If their were an actual barrier for me to cross for me to get their I might have a sense of being somewhere else and im not in my home with home being somewhere very far away. It would make eve feel a lot bigger.
Right now If they condensed hisec into 2-3 systems I think the only thing that would change are travel times. |

Commander Ted
Caldari Provisions Caldari State
50
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Posted - 2012.11.21 00:03:00 -
[9] - Quote
Danika Princip wrote:
So they jump to the gate, or an lowsec system bordering highsec that already exists. or to a pos. Thier own of course, not some trap set up by bored pirates. Or a safespot in an empty system with a webbing alt or two.
It'll take more than this kind of thing to shift the highsec masses into low. Thi just concentrates things in jita more, gives extra money to black frog and the like, and encourages even more people to mission in caldari space, surely?
Of course if everything that is transported through lowsec is moved by jump freighter then fuel costs will surely cause a price differential. Also if you have to setup a pos in order to get your freighter through then that pos would make a nice target for someone who wants less competition moving ice. I also figure a good pirate organization would have a good opportunity to use a machariel to bump a jump freighter off a stargate if he deployed his cyno directly on it. Also who is to say that those current systems bordering hisec would border it anymore?
If more people mission in caldari space then ill make more isk from lp missioning elsewhere. If anything jita would begin to deflate since it isn't the cheapest place to buy certain items anymore. Maybe industry would be more biased to gallente space because cheaper fuel costs for a gallente pos. Also this is not a nerf hisec/ buff low thread, hisec will be just as safe as ever.
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Commander Ted
Caldari Provisions Caldari State
50
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Posted - 2012.11.21 00:38:00 -
[10] - Quote
While I know this change would never force a dedicated hisec bear who doesn't want to leave hisec to leave hisec, I believe that I become a hauling bear if this change was added. Encourage more pvpers to do pve that is effected by pvp, so pvp actually has a incentive. |

Commander Ted
Caldari Provisions Caldari State
50
|
Posted - 2012.11.21 01:17:00 -
[11] - Quote
Crimeo Khamsi wrote:
Note: To make this whole idea work at all, there would have to be a pretty significant rework to the distribution of resources in the galaxy. Right now, there aren't a lot of resources that can only be found in specific quadrants of the empire. Something would have to be shifted around a bit to actually make transit over the borders to be worthwhile in the first place...
I think that their are already a number of critical items that can't be easily moved that are exclusive to certain areas. Namely ice which is required for pos's which are a cornerstone of eve industry and warfare.
Not to mention datacores and the like along with navy faction ships which have seen a recent boost to use with the recent vomiting of them onto the market caused by FW plexes. Also market forces that might have occurred in certain areas but had effects that quickly spread to others would now have more localized effects. With most null alliances using jita to buy ships to sell in their own space it would be reasonable to assume that jita would have substantially higher prices than other places that could not be as easily filled by people dropping off a freighter full of drakes.
Also different empires do have different ores that spawn that could cause subtle changes to mineral prices that would be worth exploiting far more than they currently are.
Not to mention that this change would have immediately positive effects without major changes to industry right away although it may be recommended that this eventually happen. |

Commander Ted
Caldari Provisions Caldari State
50
|
Posted - 2012.11.21 02:04:00 -
[12] - Quote
Possible lore explanations of the different regions opening up.
The caldari-gallente one would be called "Black Void" and be a continuation of the recently opened "black rise" region. The gallente took the initiative in forming a stargate network in black void to counter the caldari colonization of black rise. The Gallente expansionism and new access path to caldari space has prompted the caldari to destroy all previous high security space stargates to prevent a rapid gallente incursion into the caldari home worlds.
The amarr-Minmatar one would be named "The Myridian Strip" a previously hidden network of ancient human stargates has been discovered by the angel cartel, fearing another slave revolt the amarr have closed down their stargates close to minmatar space.
just some ideas, not entirely relevant but still something that would need to be hammered out. |

Commander Ted
Caldari Provisions Caldari State
50
|
Posted - 2012.11.21 02:39:00 -
[13] - Quote
Tawnia Baker wrote: Currently if you look around in Low Sec and also 0 sec its around 95% of time the same "old story". Some wannabe pirates sitting around at stations, near gates in belts or another place somewhere in the system.
A 2 week old noob may not want to consider using an iteron for moving things through lowsec. Local empire trading is profitable for a noob and may be more so in the future. Their are much smaller scale ways of trading in lowsec that are easier for noobs, he could fit a cargo frigate, train for a covops frigate, join a corporation that will help him scout with his badger, or use wormholes to bypass lowsec entirely if he is clever and lucky. The whole idea is that moving through lowsec is hard, but extremely far from impossible and I feel that you greatly exaggerate its difficulty.
Their is nothing wrong with pirating or gate camping, gate camps can be avoided and pirates can be fought.
If you want to move a freighter through lowsec then you should have friends, it should definitely not be self sufficient enough to fight off an entire pirate fleet. Also not being able to move freighters through lowsec at all without dying is one important reason for doing this as it makes it harder to transfer goods between markets making small scale trading more profitable.
Also the gate guns discourage fighting in lowsec which is bad. Large groups of pirates who camp gates do not fear gate guns. Smaller groups in smaller ships do, this leads to small battles being hard to initiate since the aggressor has to have a major advantage to have any chance of fighting.
Also pirates do not have a "easy" life, they must be capable of defending themselves to from other pirates. Living in low security space requires special logistical considerations that normal players do not care about. Pirates are prevented from moving goods out of trade hubs without a second account. |

Commander Ted
Caldari Provisions Caldari State
50
|
Posted - 2012.11.21 04:57:00 -
[14] - Quote
GizzyBoy wrote:your idea wont have the consequences you hope to achieve.
Perhaps you should consider posting with your main char, as a npc corp char wouldn't last 10 mins gate camping in the manner your suggesting he would be, while attempting to "pirate".
gate guns should stay as is.
one of the primary reasons people avoid low sec is because of the "everything must burn" attitude on the low sec side of the gate.
Funny I am a main, look at my killboard and my corp history, also I hope that isn't your main your kill history is a bit... weak however KB stats are irrelevant and I only bring them up because you suggested I was an alt.
Also CCP are nerfing gate guns with the crimewatch changes, they only fire if you kill a pod. Also you appear to be ignorant to the fact that people camp (or used to at least) camp like that quite often time. |

Commander Ted
Caldari Provisions Caldari State
51
|
Posted - 2012.11.21 08:59:00 -
[15] - Quote
Also the differences in certain commodities can't be to different from each other in different empires. If certain ores were more expensive in area's it may stunt industry. Although mineral costs for ships could be edited along with the quantity of the respective regions ore types so that the ships would cost less to build in the home empires. So instead of moving simple ore your moving entire ships making things more interesting and encouraging freighter travel over blockades runners.
Of course my industry knowledge is more limited so if someone who is familiar with building ships in high security space could elaborate on this idea more that would be nice. |

Commander Ted
Caldari Provisions Caldari State
51
|
Posted - 2012.11.21 20:30:00 -
[16] - Quote
Crimeo Khamsi wrote:Quote:Although mineral costs for ships could be edited along with the quantity of the respective regions ore types so that the ships would cost less to build in the home empires. Yes, that's pretty much exactly what I was thinking. Amarr empire has a lot of minerals A and B, and not much of C or D, and amarr ships use a large proportion of A and B, but only a little C and D. Vice versa for Minmatar, etc. So you can make amarr ships (and lasers and such) easily in amarr space, but if you want a rifter or projectile ammo, you pay a (small) premium, or go get it yourself across the border.
Perhaps this would also have the effect of fostering null industry without making any changes because now you can't get everything from jita at a premium making imports slightly harder but not impossible, adding incentives.
|

Commander Ted
Caldari Provisions Caldari State
51
|
Posted - 2012.11.21 20:50:00 -
[17] - Quote
Danika Princip wrote:
Wait, so newbies should only ever do anything in the space of the race they started as?
What?
No just don't pack your iteron full of loot and go into lowsec. Lowsec is easily capable of being traveled in a frigate/shuttle. |

Commander Ted
Caldari Provisions Caldari State
52
|
Posted - 2012.11.21 22:25:00 -
[18] - Quote
Hakan MacTrew wrote:I think a bigger divide between Caldari/Gallente and Amarr/Minmatar High Secs would be good. That said, The allies would maintain a close link with one another. Amarr/Caldari and Minmatar/Gallente would still be connected by High Sec. I also see no reason why there would not be a link between Amarr/Gallente and Caldari/Minmatar that was still High Sec.
You should still be able to travel from Jita to Dodixie, or Amarr to Rens, via highsec. But it should be a massive journey. That would make the shortcut through Low Sec much more attractive. If I had to make 35 to 40 jumps to get from one hub to the other, or 8 or 10 including a couple through Low, I would grab myself a Cloaky Transport Ship and head on through low and cash in.
Well with the high storage amounts of freighters sending one afk in one direction would most likely be the best option for trade so very little would change.
|

Commander Ted
Caldari Provisions Caldari State
52
|
Posted - 2012.11.21 22:33:00 -
[19] - Quote
Nahkep Narmelion wrote:This probably wont have the effect you are looking for. Trying to force players into a type of game play that they don't want to play rarely works. Yeah for some there might be increased profit opportunities, but overall trade in game will decrease. Opportunities will decrease. Could even lead to some people unsubbing.
Also, if this does get implemented expect a sudden surge in demand for transport ships, and good luck catching those.
I wouldn't be forcing anyone to do anything they wouldn't want. Also decrease in inter region trade is a GOOD thing. Opportunities would increase because now any difference in prices won't be instantly filled by a guy with a freighter in 20 minutes. Also I highly doubt people will unsub because of this. BAAAAAAW MY BILLION ISK FREIGHTER CAN'T MAKE 4 MIL IN 30 MINUTES WHILE I WATCH TV! Oh wait my crane can make even more now in less time with my actually being at the keyboard! I'd say more accounts would sub to run multiple hauler accounts. Maybe more people would wan't to be pirates with more ships running through that have economic merit. Maybe in order to move battleships inter region people will be forced to escourt freighters or setup strategic jump freighter harbors like I suggested. New players would feel like they are a part of a much bigger world with them being "separated" from other places. Industry would be a lot more dynamic. If a few whiny people unsub they will be a tiny minority.
Also cloaky haulers can be caught if you have enough light tackle to uncloak it or the pilot is not careful, not to mention the much lower volumes of trade = more opportunities for the average player to exploit. |

Commander Ted
Dookie on the flowah
54
|
Posted - 2012.11.22 03:28:00 -
[20] - Quote
IMO this change should be done if CCP revamps industry, and with the pos revamp industry will probably be overhauled.
If this change does happen the chaos that would ensue would be fun and hopefully what would emerge if a vibrant meaningful pvp rich lowsec, with a more dynamic high security space economy, a increased level of immerision, more people to lowsec and faction warfare, would help nullsec industry get off the ground if a industry rebalance does happen by reducing the competitiveness of jita as a market, help break apart jita from the server strainning unnessecery super hub that it is,bring meaning to being -10, possibly have more financial incentive to pvp, possibly bring back cargo hauler caravans, and weaken the power of individuals to cause market ripples eve wide due to less homogenous and interdependent trade hubs. |

Commander Ted
Dookie on the flowah
54
|
Posted - 2012.11.22 04:37:00 -
[21] - Quote
Jackal Datapaw wrote:Commander Ted wrote:
Also cloaky haulers can be caught if you have enough light tackle to uncloak it or the pilot is not careful, not to mention the much lower volumes of trade = more opportunities for the average player to exploit.
A cloaky hauler, aka a Blockade runner is almost impossible to catch, infact I only lost 1, but that was due to my own dumb actions. First, enough light tacklers, an't going to do **** if it warps off before it even closes range to catch said ship, second and agility fitted Blockade runner takes 3.4 seconds on average to get into warp, seeing this is low sec and not null sec, you can't place warp disturber bubbles. so I can warp to zero and jump on threw and you would only notice that something was even there was cause of the flash at the warp gate. Also it takes roughly 1 second to get into cloak, and if you get decloaked for me anyways I takes only 5 seconds to burn away, or 3 seconds to simply warp away and recloak, and you will never find me again, blockade runners are one the single handed up most annoying thing to catch cause it has the FASTEST align time in the game short of a pod.
Fine ill setup a large smartbomb camp. Either way the volumes are far smaller than freighters and their are enough stupid people that they will be lost. |

Commander Ted
Dookie on the flowah
54
|
Posted - 2012.11.22 05:28:00 -
[22] - Quote
GizzyBoy wrote: wow, just wow, so nobody would bother un-docking a freighter for 4 mill profit. mining ice would pay better. you misunderstand how haulers are used, and what they typically carry.
and afking from amarr to jita would take longer than a 1/2 hour, i think maybe youve played the game so long in one style you don't quite understand how things actually work on the other side. a decrease in trade inter region would make your ships and modules cost more.
t2 items would climb up in price and you wouldn't actually make any more isk pirating or hitting freighters, infact it would cost you more to achieve the same number of "kills" which seems to be pointless overall. I still say you should join test or observe there gate camps and how they select targets.
depending on the nature of the item to be hauled theres 4 or 5 ships that are in favour. bulk low cost items - frighter / jump freighter interesting things - orca corp hanger (will change soon) transport ships. haulers
then tengus / t3 with cloak mods and fly the whole thing more or less cloaked the whole way.
Oddly you'd probably hurt null space more than high sec space. they depend more on jita to buy and sell there goods than most people in high sec.
T2 materials don't come from hisec i believe, they are simply built their because 0.0 sucks and CCP needs to fix it.
Moving materials with freighters is still boring as **** and it isnt good gameplay. With this change it will still be possible safely and be important for many things without having to go into lowsec. An important point of this change is that inter-region trade would go down, which is a good thing.
Also im very familiar with test and goon freighter ganks, its not that hard, in my previous post I called it "Boring emergent gameplay" but you didn't read that I guess.
I said probably about 10 times in this thread prices will go up. Did you not read the thread? You obviously don't look at details since you assumed I was an alt. However these are only for prices that can't be produced locally, in fact if the mineral proposals i proposed are used then in fact ships that are native to the empire you are in will be cheaper. If I want a maelstrom in jita I can simply scout a rohk I buy through lowsec, sell it in hek then move back to jita, and run my caldari missions.
I also talked about how prices would be effected in null sec, yes it would be more logistically challenging to buy ships from different trade hubs and jump them into null. I would hope that this would come at the same time as a pos revamp that would make 0.0 industry not **** and that tech 2 items would in fact start to be built in null and moved to hisec. So really if done as I suggest it would boost 0.0.
Also as a pirate I would not be scared of moving things through lowsec. If I die I would face similar logistical challenges as I do now in buying ships and moving them in. These price changes could be circumvented by simply going to wherever the price is cheaper. Read the thread before you post, your obviously not a man for details. |

Commander Ted
Dookie on the flowah
54
|
Posted - 2012.11.22 08:51:00 -
[23] - Quote
Luc Chastot wrote:Commander Ted wrote:Luc Chastot wrote:Because that's not something that happens. Borders between most countries are closely guarded, especially between sworn enemies. Closely guarded by concord? You would figure that military presence and a 3rd party police enforcement would be completely unrelated as seen by the current militia situation. Also the gameplay improvement would greatly outweigh any damage to the lore. It's not about the lore, it just doesn't make sense to not guard the border with your enemies. I mean, it makes logical sense, but it's such a stupid thing (not) to do that one would think an interstellar community would have figured out by the time they took their first steps as a planetary civilization. EVE is loosely based on our own world, so if you want evidence just google "Ice Wall" or take a look at the border between Israel and, well, any of its neighbors. Also, as has been stated before, this wouldn't have the effect you expect. The first thing that would probably occur is a market schism, and all 4 highsec empire zones would be left to fend for themselves. Do you honestly believe that lowsec pirates care for how much you have in your hold? They will blow up anything they are able to and then see if they made a profit, just as they do now. Sec status is not determined by the empires its determined by concord, the most hotly contended systems by the empires are low security space in the case of faction warfare. Also how much is in your hold is irrelevant to pirates ,but not much commercial traffic even crosses lowsec in the first place for them to gank. Almost all of the "Piracy" is just pirates ganking other pirates. Also a market schism is exactly what is intended. Price differences will be a good thing and be able to be profited on by many. Increased costs are expected but also price decreases will occur to balance them out. Production will not be changed at all, the only thing that will change is how production is distributed in specific areas. Their will still be just as many retrievers in the belts mining ore and just as many factory slots/POS towers running. |

Commander Ted
Dookie on the flowah
55
|
Posted - 2012.11.22 18:08:00 -
[24] - Quote
GizzyBoy wrote:
Yes i read it, its pointless replying because its hard to stay on topic with your idea of splitting the 4 regions with ls space.
The reason i dislike your implementation of the idea is that for you to get to play your comparatively narrow playing style in that you want to destroy lots of freighters and haulers, it becomes nessacary to nerf both 0.0 and high sec.
A lowering in the total amount of trade taking place is infact a bad thing. 0.0 thrives on the income provided by moon goo and a number of other goods such as surplus high end mins such as morphite.
while id love jita to become some what less central to the whole trade scene, the fact is if you pick up some weird mod or have some items you want to get rid of and get a decent price, its the place to go to ditch it all. and possibly come back with a bunch of other stuff you want.
until such time as that can be replicated in other trade hubs to at least the same degree, your idea would pretty much kill the game, trade would die off, and any projected increase in possible hauler kills would be just that, "projected".
the one part of your plan you fail to include is worm holes. the other day i stumbled upon a wh from high sec that dropped me 30 + jumps deep into Fountain.
When i lived in a WH, it was normal to see secured heavily armoured caravans moving goods between null / low to high sec via this method.
in fact this method if you can find suitable routes beats nearly all other methods. both in jump fuel cost and time.
Yes because everyone is to scared to fly a hauler through lowsec.
Also i'm sure CCP intended 0.0 to be horrible at producing its own goods and ships and have a one stop shop where it's just imported in with a jump freighter.
Wormholes would still be their and still great methods to trade by for the clever people.
Not to mention dodixie and amarr have very robust markets that if their was more demand more industrialists would be invited to setup shop their instead of jita. It is silly to assume that nobody would change their behavior and keep shopping at jita forever.
0.0 needs to have its own industry whether or not highsec is divided. Also if my idea was implemented the importation of raw materials from null would still go to the areas where their is demand. Gallente tech 2 builders would get their tech brought to them and if their are more caldari builders then they should get their own proportionate share of the tech. Production would not change in high sec, let me say this again, PRODUCTION WOULD NOT CHANGE, the ability to move goods to other area's being diminished would make trade highly profitable. Not to mention the homogenous ores coming from 0.0 would help keep prices from going to wild. Industry populations would be distributed hopefully by what the most popular ships are if common sense holds sway. However if the ability to build ships in null was improved then the demand for raw materials and modules in high sec would be lowered and this problem would not exist. |

Commander Ted
Dookie on the flowah
55
|
Posted - 2012.11.22 20:58:00 -
[25] - Quote
Would be nice to know where in highsec the most industry POSes are concentrated. Also if ice must be imported for non native towers and we assume that the price difference would be quite high and it would be to expensive to run a non native pos, are their any races that would suffer greatly from this? |

Commander Ted
Dookie on the flowah
56
|
Posted - 2012.11.23 03:02:00 -
[26] - Quote
Quote:Making it more dangerous to trade only seems like a good idea if you camp gates tbh. It would make the economy even more open to manipulation and definitely would increase prices by a wide margin. Cloaked haulers.
Quote:Jita would still reign supreme as the trade-hub of choice and everyone else would either have to fly their cheap ships through massively camped gates, or pay more wherever else they happen to be at the time. Basically it would punish people for picking the wrong race. All of this is bad.
If their are enough entrances it will be difficult to camp every gate and every possible path through lowsec, their should always be a way around. It would be impossible for jita to reign supreme as all non caldari goods would have to be imported or would be more expensive to build their. Also dodixie, hek, and amarr are fine hubs and I can currently find almost and non faction module I want their. CCP has already made it clear they wan't people to stick with the race they initially chose in the beginning, however a new player can still always train X race frigate to one and start from the beginning.
Quote:Also, this doesn't only change hauling for trade. It also effects hauling for personal stuff. Moving a dozen ships is already long dull and painful, moving them through pirate infested low sec is horrific. The net result is that it encourages not only people to never leave high-sec, but also to never leave amarr/jita/dodixie/rens. Joined a new corp ? Well you can either fly your ships through the biggest choke points in eve, or you can lose a minimum of 20% of everything you spent selling them. It didn't work out ? Well you can either sell up again, or run the gauntlet again.
Cloaked haulers, transport contracts, have more than 5 possible paths, wormhole, etc. Also lowsec isn't that scary I go their all the time. Even the scariest places like rancer and ammakake can be traversed.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
56
|
Posted - 2012.11.23 03:02:00 -
[27] - Quote
Quote:In terms of PvP, this idea makes any empire pvp basically impossible. Run a locator agent on a target, and oh no there's a hundred pirates between my three dudes and him. So no pvp for us. Oh they all jump cloned into amarr space? So I guess this whole war is useless now.
Well if you drive said targets from your territory you may have won. Also I thought you said lowsec is a scary impassable gauntlet and that nobody wants to sell their things for 20% off. Not to mention as having experience with wardecs myself its not that hard to move through in a shuttle yourself and buy another hurricane in amarr. Baaaaaaaaaw I can't drop my vindi on them! I guess your not a very big fan of wormholes either huh?
Quote:If there are easy kills to be had, then people will take them, and just because you're only thinking about trading doesn't mean thats the only thing its going to effect. It would make eve feel like a much much smaller place, with incredibly cruel boundaries policed by jerks. It ensures that most if not all routes between trade hubs are impossible to traverse for everyone all the time.
Once again, crossing lowsec isn't that hard. Get a crane, a helios, or scout. Find a wormhole that makes a shortcut.
Quote:'Pirates' as used to exist are a complete myth. You are thinking of 'privateers', but I'll let that go. And they did not outnumber the merchantmen ever. Nor did merchant ships travel alone, ever. Pirate ships were small and fast, and survived by every now and again picking off a straggler. The value of a ship and cargo taken would pay every man on a pirate ship for a year. There was no such thing as pirate infested waters, because the pirates had to constantly be moving, because the navies would come and kill them if they stayed still. They also needed a friendly harbour (no harbour would ever accept a freelance pirate btw because all sailors of all navies hated them, that's why you needed to be a privateer so you could use allied ports, and of course without a harbour you couldn't sell the hundreds of tons of cargo you stole).
Sounds fun. I would love to do that! So if I get a frigate and hunt around lowsec where resupply points are few and far between, other players can fire on my for being a criminal without punishment, and their are merchants going around? Also I don't think the guys in somalia or the barbary coast pirates would call themselves "privateers"
Quote:Compare that to the results in eve. Pirates would be static, because there would be choke points. They need have no fear of being killed, because they can fly whatever ships they want in as many numbers as they want. They can immediately contact friends to reinforce them. Seeing a big fleet with escort ships approach wouldn't make them scatter, it would mean they got a more fun fight. They have a friendly port wherever they want them, because the game lets anyone dock in low sec. It is exactly the opposite of the romantic ideal of piracy you have. Far from the lone pirate against the masses of merchants, it would be masses of pirates against lone merchants.
Add more paths and make your own friends. Carebears are allowed to dock also, also maybe this would provide actual incentive for real anti pirates. Not the RP noob corps they are now. Also, CLOAKY HAULER CLOAKY HAULER CLOAKY HAULER. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
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Posted - 2012.11.23 03:06:00 -
[28] - Quote
Daichi Yamato wrote:this would be a big kick in the knackers for mission runners. when certain items rocket in price due to lack of supply, but their own income doesnt increase because bounties are static and the items they acquire through LP stores saturate the local market and lose value.
likewise, nocxium will lose value in amarr and caldari space, but become invaluable in minnie and gal space. interesting, but not agreeable.
If LP items start to saturate the market heavily then a industrious trader would quickly start to move them out of the region. Maybe a smart missionbear would learn to every once in ahwhile move his own items because he isn't a lazy bum. So missioners have two options, 1. they don't move their items and make less money than they did before. 2. they move their own items and suddenly missioner income gets a buff. Sounds like a good idea to me.
Same thing with ores, you can either export your own ore and make more money than before or don't and make less, it's your choice. Doesn't sound like that big a deal to me. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
56
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Posted - 2012.11.23 03:14:00 -
[29] - Quote
Omnathious Deninard wrote:If this were to be implimeted then they should also include a standings requirement for low sec POSes as well, to prevent easily jumping to a small anchored tower in a border system. Wouldn't make that big of a difference, make an alt corp and set one up. Pirates and rival traders would often have to watch out for them being setup. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
56
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Posted - 2012.11.23 04:27:00 -
[30] - Quote
Jackal Datapaw wrote:as one person once told me these wise words. We need to find a way to buff null-sec and low-sec without nerfing high sec, cause lets be honest with eachother, there will always be carebears that want nothing to do with the lower sectors. I'm sorry to say Ted, but this isn't the right way, cause you infact did NOT buff low or null-sec in anyways, but you nerf the hell out of high-sec to the point where major high sec corps would all but quit, traffic would come to a stand still, and your tower will come crashing down.
No it won't your being silly. You can still mine as much as you want, you can still mission as much as you want, you can still wardec as much as you want, you can still single station trade as much as you want,you can still incursion as much as you want, you can still do exploration as much as you want, and you can still build as much as you want. Carebears don't have to participate and can still be afk casual zombies with the same mission rewards intact. All it ads are options for less risk averse people to make more isk than they already do. Carebears can team up with these risk takers, carebears do the farming while the haulers do the dangerous activities. It's not even like the risky activity is even hard or that dangerous!
Lowsec has very little real meaning outside of faction warfare. The only role it plays on the sov level is a safe cyno haven, the only role it plays in industry is that it is where capitals are safely baked in stations. If my change were added lowsec would be a important part of the high sec dynamic. Null needs changes to it's industry that need to be addressed in an entirely separate thread, in such dire need it could be game breaking. Making alliances have to move their jump freighters slightly farther is hardly a nerf to null. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
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Posted - 2012.11.23 19:05:00 -
[31] - Quote
Lavitakus Bromier wrote:I'll I hear is let's isolate and separate the high sec regions making the life of a merchant even more difficult then it is. If you isolate high sec like that freighters are ganna get less used. Right now you hardly see a freighter pilot fly flew lowsec at all.
Freighters are useful and necessary for things other than trading, not to mention a trader can still use a cloaky hauler and cross lowsec and probably make more per trip than he does now. Also the gameplay your trying to protect is boring, really really really boring. People who do it know its boring by virtue of they aren't their at their keyboards most of the time they do it! https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
57
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Posted - 2012.11.23 19:16:00 -
[32] - Quote
Ive seen alot of people post that they agree with this idea, however they say "CCP will never do it", I would love to at least get enough discussion going in this thread that a dev responds saying he read it, that would be ballin. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
57
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Posted - 2012.11.23 23:41:00 -
[33] - Quote
Crimeo Khamsi wrote: The reason people don't fly through low sec very often is because most of low sec is not on the way to any significant markets. Null sec empires are markets, but they are not open to casual traders (not blue, shoot it). So of course nobody goes there, because there's no reason to.
If and when the four major empire hubs were separated by lowsec, there would be an EXTREMELY good reason to go there with a freighter or indy ship, and people would do it all the time (carefully).
Well reason null has no trade coming is also because you can't even dock.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2012.11.24 05:45:00 -
[34] - Quote
Also their are some minor details that must be executed correctly for this to work. Many against my proposal cry foul because they fear that every choke point would be a rancer style hell camp. I believe that this problem exists currently in lowsec becasue if you look at the map, you will see that the side lowsec branches have usually 2-3 ways in and one straight path through the middle with some gangly systems off the side nobody cares about. Their are alot of side routes and ways to double back but these quickly remove the incentive of going to lowsec because they don't save any jumps.
Doing a quick survey with the in game map I found something interesting, their are only five high sec gates out of caldari space, three of which are right next to each other. I honestly found this surprising although I have never spent that much time studying the high sec map in detail before. Then another 23 entrances to high sec total, most being part of the same constellations. I would suggest adding 10 more along with a new route that leads to one of the new regions for every low sec constellation to adequately buffer against hell camps. Also CCP's standard randomization system for making new regions should be tweaked somewhat. Make it more interconnected so if mid route a trader finds his route blocked he can quickly reroute mid trip with only 1-3 jumps added. Possibly make it more like a spider web in design with spokes and then supports going in-between those spokes with 4-6 systems being the length of each spoke. Then tangle it all up to make it look pretty. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
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Posted - 2012.11.24 23:27:00 -
[35] - Quote
Reaver Glitterstim wrote:This is sort of like my middle-sec idea. If 0.4 - 0.6 systems were all converted to middle-sec, then you'd have to go through middle-sec to get to other parts of highsec. All of a sudden, highsec would be contained in a few major "continents" instead of one single main region.
if you haven't heard of it before, my middle-sec idea is to make a part of space have illegal acts responded by a faction navy rather than CONCORD, making illegal attacks on players much more difficult than in lowsec yet not impossible to survive. Just bring moar logi, then the only people who can camp it are those who are capable of building unbreakable hell camps or big groups of sniper nados that rapidly vanish. Setting up areas where combat is intended to occur but punishes the attacker tactically is a bad idea, just encourages being lame. All or nothing, either let me orbit the gate solo in my rifter or just prevent all pvp period. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2012.11.24 23:37:00 -
[36] - Quote
GizzyBoy wrote:forums ate my text :/ happened to me twice in this thread. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2012.11.24 23:46:00 -
[37] - Quote
Another thing that occured to me is that moving caravans through lowsec will be difficult because it is already easy to alpha badgers and freighters in high sec, especially when you don't move very fast.
I was reading trinkets hauler rebalance thread and I think that this idea could have applications to my idea. A new class of indsutrial should be introduced with high resists but medium ehp on the whole to compliment logistics support more. In order to kill a badger you have to destroy the entire support fleet first.
Also a new addition to the freighter lineup is needed, a 200k m3 cargohold and slightly lower than battleship agility and more HP concentrated in armor and shields depending on the race to allow logistics support, it could have high slots and medium slots to support ewar and logistics and be a true battle hauler. It would have a 2au/s warp speed so that it is slow, but not so slow you can't dream of avoiding a pirate gang. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
61
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Posted - 2012.11.24 23:49:00 -
[38] - Quote
Reaver Glitterstim wrote:Commander Ted wrote:All or nothing, either let me orbit the gate solo in my rifter or just prevent all pvp period. I think that solo pvpers should be able to operate, but so should solo cargo-runners and other soloists. I think middle-sec would be a necessary step to getting a lot of highbears used to the increased danger of lowsec without thrusting them headfirst into it. And some people don't wish to deal with as much danger as you get being in lowsec, nullsec, or uncharted space. They may be willing to be active in middle-sec. It's basically just more opportunity for the individual player to choose their own risk level. And it goes without saying that the reward potential should scale with the risk. Also, not sure if you were making a point about this or not, but small ships die much too easily to gate guns and player-owned stations. I think stargates should have a variety of turret sizes with varying DPS vs tracking. I think it should be possible to speed tank the gate sentries somewhat. A small frigate shouldn't have difficulty avoiding the large gate sentries. If it's really slick, it should avoid the medium sentries. That leaves only the small sentries hitting it and at somewhat reduced damage. Then it would be possible for it to be remotely repaired and stay in the fight. Similarly, I think that small POS turret DPS should be significantly reduced. A large POS fully armed with large turrets is unable to take out a well-tanked battleship if it has at least 2 logi focusing on it. But a large POS with small turrets will pretty much insta-pop even an assault ship, giving almost no time for logi to react.
The dangers will be just as great, instead of a lone solo pvper you will find a battleship gang with Sebo'ed hics grabbing you capable of popping the faction navy without a sweat. In faction warfare I have seen a solo asb slepnir camp a gallente high sec station while instapopping the faction police and still handling the players coming from the station. Middle sec will provide false safety and very poor quality pvp. Like high sec but no war dec cost.
Also gate guns are already being nerfed, they will only fire if you pod someone after retribution hits. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
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Posted - 2012.11.25 00:04:00 -
[39] - Quote
Reaver Glitterstim wrote:Commander Ted wrote:The dangers will be just as great Not if more Navy spawns for every illegal attacker. I didn't give details on my middle-sec idea, and you just assumed it wouldn't work.
They already do with my faction warfare case, even then it was one dude camping an entire station. The answer is bring more logi still and you can tank them. If every logi has stuff shooting it them the logi will be repped by the logi. Not to mention you can pop faction ships like their nothing. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2012.11.25 00:19:00 -
[40] - Quote
BinaryData wrote:I've already argued with this idiot about his idea. He's a butt hurt bad pirate who can only blob in lowsec or insta pop frigates. He's garbage and should be ignored. You are unwilling to accept arguments from others and should not post in a forum. I have had a great deal of positive feedback already and I assure you I am not a troll. Perhaps instead of making unproductive posts you should post your ideas and concerns in a organized concise fashion and they will be responded to as such much like how I have responded to all other posters in this forum. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
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Posted - 2012.11.25 00:30:00 -
[41] - Quote
Red Teufel wrote:so basically this would make low-sec relevant. I support this idea and ccp should take notice.
oh and brand new low-sec trade hubs!!! omfg
I am not sure low security space trade hubs would come of this. Being as a single system would be fairly easy to camp and if it were a hub then it would surely be profitable to camp it often. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
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Posted - 2012.11.25 00:39:00 -
[42] - Quote
Red Teufel wrote:Commander Ted wrote:Red Teufel wrote:so basically this would make low-sec relevant. I support this idea and ccp should take notice.
oh and brand new low-sec trade hubs!!! omfg I am not sure low security space trade hubs would come of this. Being as a single system would be fairly easy to camp and if it were a hub then it would surely be profitable to camp it often. so anti pirate corps would become relevant as well? Yes but not for low sec trade hubs, the incentives would be far to low for non pirates. It would be pirates ganking other pirates. Imagine if all the drug dealers in one town tried to sell their drugs in one warehouse, they would shoot each other non stop. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
64
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Posted - 2012.11.25 00:56:00 -
[43] - Quote
BinaryData wrote:I accept new ideas and what not, but you're essentially FORCING people to go through lowsec to get to the other side. You're wanting to bottle neck the industrial capacity, and the moving of assets. This will only support the PvPers. You're essentially changing the game from a sandbox style, to a set play style which CCP is absolutely against.
There needs to be a balance, and as of right now, there really isn't a balance in Low-Sec. It's not as profitable as it used to be, not a lot of people go there. So, I do support the idea of changing lowsec, but what you're suggesting is preposterous, and completely left winged.
Like I said, I support changes to lowsec and nullsec. Lowsec should be slightly more profitable than high sec, and that nullsec needs to be more profitable than high/low. There needs to be a reason to FIGHT for it.
Nobody will be forced into lowsec at all. Everything you could ever need is in high sec and you will still have access to all the ores and missions you could dream. Industry production would be hardly affected since people will still be building just as much as they do now, perhaps more so because of the added production slots in lowsec. The lack of imports to your area would be compensated by the lack of exports.
The tranportation of assets was addressed beautifully by another poster in this thread. You can pay someone else to move your assets for you, in fact it would bring more buisness to the trade industry than you could dream. In economics their is something called opportunity cost, in its simplest terms this means time= money, the cost of an action is not just determined by how much you pay but what else you could be doing at that time also. Not to mention moving from area to area should be a big deal, finding a direct connecion between two high sec systems via wormhole ,moving your items through with a cloaky hauler, paying someone who does nothing but move things and is expert at it, having a good corporation with carrier or jump freighter access, or straight up liquidation would still be perfectly viable options. Also how often do you move anyway? jeez.
Low-sec is more profitable than high sec, it has better ores, exploration sites, Planetary interaction, and the ability to build capital ships. It is obvious CCP can do nothing to herd casual zombies into lowsec and I already knew when proposing this idea that such an effect would not occur. My idea would add a reason to fight for it. Trade ways must be secured and their would be people who take it upon themselves to protect commerce and have their own self interests at heart for doing so. Give the pvp'ers a reason to fight for you carebears. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
64
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Posted - 2012.11.25 01:17:00 -
[44] - Quote
Red Teufel wrote:BinaryData wrote:I accept new ideas and what not, but you're essentially FORCING people to go through lowsec to get to the other side. You're wanting to bottle neck the industrial capacity, and the moving of assets. This will only support the PvPers. You're essentially changing the game from a sandbox style, to a set play style which CCP is absolutely against.
There needs to be a balance, and as of right now, there really isn't a balance in Low-Sec. It's not as profitable as it used to be, not a lot of people go there. So, I do support the idea of changing lowsec, but what you're suggesting is preposterous, and completely left winged.
Like I said, I support changes to lowsec and nullsec. Lowsec should be slightly more profitable than high sec, and that nullsec needs to be more profitable than high/low. There needs to be a reason to FIGHT for it. i would hate to burst your bubble but ccp intended you to fly through lowsec to reach the other side. the sec of a system herp a derp should odviously go down the closer it gets to a faction it is at war with... but that would make sense.
They intended people to do it because of time saved, however they forgot that their are only 1-2 lowsec routes that actually save time and those have been fairly effectively raped.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
64
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Posted - 2012.11.25 01:20:00 -
[45] - Quote
Red Teufel wrote:
well i'm sure it would be something similar to popular systems used for logistical reasons by 0.0 alliances. however due to the need to sell and interact/trade between factions would arise you will get something like mini trade hubs in lowsec.
Nullsec alliance can prevent people from docking in their stations with 100% certainty. Pirates being smaller groups that do not have the luxury of owning their own stations only import goods on demand for members' wishlists. I doubt their would be any reason for this to change with pirates having more to shoot at. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2012.11.25 02:33:00 -
[46] - Quote
Trinkets friend wrote:Words created by a master online wordsmith
Trinkets thank you for summing up everything good about this idea and defeating every argument in one great post. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2012.11.25 03:05:00 -
[47] - Quote
Katrina Oniseki wrote:This has been suggested countless times since the beginning of EVE. There's a reason why it hasn't been implemented.
I don't really know what the reason is, but there is one! Otherwise, it would have happened.
Wonder if a developer has even read this thread. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2012.11.25 08:10:00 -
[48] - Quote
So out of curiosity I was looking at courier contracts and realized that they all blow. Surprising? no.
Maybe if this change was added being a self employed courier would be an actual career possibility instead of spending 1.5bil on a freighter, 80mil on collateral, and an hour of your time to some ,often times off the beaten path, system for only 8mil. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2012.11.25 22:07:00 -
[49] - Quote
Also the resources required for adding new things to the map would be minimal. CCP has added regions in the past and adding new ones now would hardly be a chore. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
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Posted - 2012.11.26 18:02:00 -
[50] - Quote
I have now suggested this idea in the CSM assembly hall forums https://forums.eveonline.com/default.aspx?g=posts&t=175823&find=unread https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
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Posted - 2012.11.26 20:29:00 -
[51] - Quote
Mike Voidstar wrote:The flaw in the idea is easy to see.
The entire concept relies on the assumption that being victimized is somehow fun for someone other than the mouth breathing baby eaters doing the victimizing.
This won't create any more targets, it will just force prices to rise universally as all shipments are either guarded or run with more expensive ships. That's why there are hordes of bored campers on all the lowsec pipes now... They have ruined any real profit potential, and most of EVE simply avoids them now. This change would simply restrict trade to machocists who don't mind dying defenselessly, or to those who can keep the pirates off. The vast majority of those who find fun in profiting off trade would do something else or just quit.
The changes to lowsec that would get bears in there involve there being some way to secure their safety so they can do what they want to do (protip: they don't find it fun to be hunted to extinction), not limiting their options to force them into being targets. As much of that fun revolves around making profit, limiting their potential for profit while making them a Target at the same time makes the game as a whole less fun for them.
I understand that the pirate finds it fun to attack defenseless ships for profit, and if they can ruin someone else's time online in the process that is just a bonus. Most of their targets do not find this sort of game play fun, and restricting their options to pressure them into it will only cause them to leave the game entirely rather than accepting a role as your prey.
Perhaps CCP should just implement NPC freighters that bleat in local when shot for the pirates to prey upon, with the value of their cargoes decreasing in systems where they die more, and increasing in systems where they die less to encourage the "pirates" to move around and hunt rather than sit and camp. All the better if the NPC freighters sometimes spawn NPC mercy escorts, with the strength of the escort being determined by the value of the cargo being protected. This would give them their easy, defenseless targets for profit spiced with tears, and maybe encourage a few more souls to try and enter lowsec space where the gankers have moved off to more profitable hunting grounds.
Your assumption runs on the assumption that gate camps are totally unavoidable and that it isn't interesting to outwith and evade someone for profit. Also you assume that people who like to pvp and are not risk averse would not make use of this to make profit. Adequate numbers of routes in lowsec would make gate camping inefficient and it more worthwhile to chase somene anyway. The only people who would be caught are mouth breathers without a d-scan to evade smartbombs or friends. Also carebears are not being forced to go into lowsec with this change, its not like they move around much anyway unless they are playing afk in a freighter..
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2012.11.26 22:44:00 -
[52] - Quote
Nahkep Narmelion wrote:
First off this suggestion is going to reduce economic activity. This is pretty much indisputable and it is something you strong imply in your first post. Reducing economic activity is not a good way to promote economic activity. It simply is not logically consistent. And it isn't fun. Having to spend more for ships and modules means people have to grind more for the isk, especially noobs who have more limited resources early on.
Second, you seem to be speaking out of both sides of your mouth. On the one hand a less risk averse player can make lots of isk by using a blockade runner, but blockade runners will be caught (snicker) by gate campers. Yeah, a smart bombing gate camp might stop them, but then again, if I see alot of people in system with lots of ship losses and pod losses I warp to gate at range, look. If clear warp off and warp back at zero and jump. If there is a camp, log at a safe come back later when gate is clear and continue on. If I wanted to be a real d*ck, I'd stay logged on for awhile and warn everyone about your camp.
You misspelled smaller. By having the empires separated the noobs world view will shrink not expand, at least initially.
"Safe harbors" are just silly. What kind of safe harbor? A pos? Have you tried to cyno in on a POS lately? You have to light the cyno a minimum distance from the shields now then slow boat in. Given that cynos are visible on both the overview and the universe map you basically are broadcasting: "NICE FAT TARGET HERE!!" And given super cap proliferation cynoing in on a POS in one of these border systems is going to be very, very risk with a very expensive ship. In fact, this idea would really, really help Goon's Miniluv. They have the manpower and the organization to watch for these safe harbors.
And an escort is just nonsense. In case you haven't noticed the primary form of combat in Eve is blobbing. You bring a 50 man escort you'll likely get dropped by an equal sized or larger hostile fleet. And you aren't going to have an escort for cargo that is worth chump change....no, you'll likely have valuable cargo. Again Goons and their Miniluv would eat this up with a spoon.
Industry does not become more dynamic with less competition, it is exactly the opposite.
Moving something from one place to another is only important if the area in question can't build its own resources. Basically most industrialists try their hardest to cluster close to jita which reduces the ability for other hubs to compete. So the current system sucks for people who don't live in caldari space. The only things that will increase in price are things that are not build locally. A minmatar shipyard will probably be in minmatar space due to the abundance of the appropriate minerals so minmatar ships will be cheaper for noobs in their starting area. So all price increases will be met with appropriate price decreases.
The need for a noob to go to the other side of empire space is small. If their RL friends want a player to move from his starting location to another empire, crossing in a noob ship or pod is very viable, especially if enough routes are added so that not everywhere is camped.
Cloaky haulers can easily evade all gatecamps. However many will die because people are stupid and won't bother to know where the hellcamp of all hellcamps is or use their dscan to see a smartbomb camp ahead of time. Multiple options will exist for traders. Their are fairly common high sec- high sec connections that can fit two freighters. This will allow industrious traders who aren't afk at the keyboard to move goods between empires safely.
If I cyno at a POS and me and collaborators are the only people who know about the incoming cyno I can have a bumping mach on standby to get my ship in the shields with one good whack. Also if large organizations fought over pos towers in low sec that would achieve the intended goal of making lowsec worth something. Goons would not be the only power block willing to fight over these towers. Not to mention titan doomsdays and bubbles do not work in empire space so that means that smaller capitals will be more viable. If appropriate changes or additions were made to the hauler and freighter classes a large fleet could conceivably escourt groups of ships between empires and be nimble or have enough hitpoints in armor/shields to not die instantly and have logistics support. Such gangs could conceivably consist of 10 pilots if the new haulers were nimble enough. Also the costs and logistics of using cynos to constantly move back and forth supercaps from the heart of empire to your own territory would put a strain on even the most dedicated nerds. Low security space also takes away the use of jump bridges to easily get to your titan jump bridge. The goons would have a harder time using their massive weight of numbers unless they setup a permanent contingent in empire space which would be cool if their was actual fighting in null.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
81
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Posted - 2012.11.26 22:50:00 -
[53] - Quote
Aurelius Valentius wrote:why not just take a few corp-mates, or the whole corp... find the system(s) of your target for trading routes... setup a base of operations. war-dec the people in the system [bypassing all issues with CONCORD/HS] then run an interdiction campaign against them, and in Dec, bounty them also if an option...etc...
This you could do right now with existing mechanics... why not this? rather than changing the maps and all that?
Or they just leave corp avoid my war, join dec shield and then rope me in a permament war with a 3rd party entity while they continue on the merry way being afk. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
81
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Posted - 2012.11.26 23:03:00 -
[54] - Quote
Nahkep Narmelion wrote:T2 materials come from null sec, but he was talking about T2 items...i.e. modules which are made almost exclusively in hi sec. Null sec production is pretty much dead except for those things that require null sec (i.e. caps and super caps). Really, look at this article: http://themittani.com/features/vision-thing Most 0.0 fleets use a variety of the ships belonging to the different races. Their costs would each be different in each empire depending on the home race. Now considering that those things would no longer be the best price in jita in all cases it would expected that markets in places like rens would expand. These expanded markets would also bring in goods from t2 equipment builders to help service people who just bought their ships. The end result is all 5 hubs are mostly equal and any nullsec alliance would no longer have to go just to jita, they would go to the hub that is closest to them. As for buying ships, i don't think having to go a couple extra jumps in your jump freighter would be that much of a deal breaker.
Quote:You keep saying this, but it is a dubious assertion. Lets consider another situation where there is less "inter regional trade" Gasoline blends in the U.S. In many regions there are regional blend requirements. That means if there is a sudden unplanned outage at a refinery in California you cannot ship gasoline in from say Idaho to cover the short fall and keep prices from spiking. Difference between eve and the real world is that most place in eve are fairly equal. The veldspar quality in the forge is no different than in domain. Any price spike means a massive opportunity for people to start taking bigger risks to get their stuff over to another hub. Suddenly trade is a massively profitable business, red frog industries and the like become fabulously rich for all their hard work and everyone is happy.
Quote:And this will, if anything, make it even easier to do. No easier than it already is in high security space. Freighters can still use high sec to high sec connections or introduce a new freighter class with more hp, less cargo, and that is more nimble and can easily be supported by logistics vessels.
Quote:Careful what you wish for, this might have just the opposite effect. At least of people in null, having a single market hub might be exactly the outcome. Go there and get everything you need vs. trying to go to different regions.
Jita has the best prices.The problem of one hub is already in effect. I think around 90% of all transactions happen in jita. The reason? Because jita is jita. Traders wouldn't mind having to go to different regions because they would make more isk. I would love to have the traffic of jita be divided evenly among the 5 hubs. It would be silly to think if importing were harder that jita could maintain its massive monopoly over trade. It would rapidly run out of adequate supplies for 2k people, the single station traders would start to spread out, and null alliances would simply use the hub that is the closest one.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
81
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Posted - 2012.11.26 23:19:00 -
[55] - Quote
Quote:No, they don't. In fact, that would be stupid as it would drive up rents at stations and manufacturing slots in stations would become hopelessly clogged. When I was doing invention and manufacturing for isk, I was located at least 30 jumps from Jita. Nice quiet system where one could put up a research POS and with plenty of stations to build in and low rents. If you could be closer to jita im sure you would. If the hubs were homogenous in population then you as a industrialist could get good prices and demand for what you are building away from jita.
Quote:Ok, so then you risk losing the Mach, a 1.3 billion isk ship (using Jita's current prices). Sure not as bad as losing the JF, but it still hurts. Its not nullsec, if im orbiting a friendly pos and a small gang shows up their isn't much they can do. I'm fast as all hell and can quickly dive back in the shields myself, all I have to do is watch d-scan and only come out when the time is right. Is some **** gonna sit their for 12 hours staring at my afk mach waiting for me to come out then calling a gang in the matter of a minute to blap the fastest of all battleships? Also a 100mn stabber fleet issue and a typhoon make great alternatives for poor people.
Quote:There you go again talking out of both sides of your mouth.
On the one hand the POS with a bumping Mach is a safe harbor...on the other, it isn't cause large alliances might fight over those POS towers. And the second notion is silly. They aren't going to fight over the towers, they might fight at the tower as one group counter drops another, maybe.
What are you talking about? I always want lowsec to be worth fighting over. It's not atm ignoring faction warfare. I never said anything to contradict that. Big corps will fight over pos towers, thats obvious to everyone if this were a viable thing. These big corps will want to be the only ones with such a tower. They will blow up each others towers. When one corp isn't around jump freighters will cyno in here and be bumped in, it won't be risk free but if one is careful you probably won't die. If the corps aren't trying to blow up each others towers then the will probably fight to keep the other one off their pos at least. Depending on how valuable such a position is determines how much fighting their is. If my buisness is trade then I will fight to defend myself from attackers. pvp is fun, more pvp that pays for itself is a good thing.
Quote:Oh for God's sake....
Now it isn't just adding more low sec space, but now re-working freighters and jump freighters as well to mitigate the very effects you were initially saying were a good thing.
If armed fleets are carrying cargo then its obvious the volumes will be a fraction of what the afk freighter fleet is currently capable of so my original intention is secure. Pvp with economic incentives is always a good thing and its fun. Separating the empires making trade more profitable is a good thing to. Both would be achieved. The idea behind these fleets is obvious, they carry more in a shorter amount of time than a single freighter that found a high sec wormhole will be capable of. The volumes would be greater than a single cloaky hauler. Meanwhile the risk is much greater being the balance to the two.
However the idea is perfectly optional, I wouldn't mind if they didn't do it but I think it would be a great compliment to my plan. Especially since their are about 3 other active threads in this forum asking for a new freighter class. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
83
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Posted - 2012.11.27 00:21:00 -
[56] - Quote
Quote:Yes, and there could be 1 blend of gasoline. My point, which you missed, is that having regional blends results in higher prices and price volatility. Economically, these are not "good things". The severeness of the volatility can not be determined unless we actually come up with ratio's for how much ore is found where. I do not see this as likely being a problem in the long term. If it is done suddenly their could be temporary chaos as the market readjusts but if changes to ore distribution are done slowly it would adapt just fine in my opinion. I'm not sure about ice because I have no idea the advantages and uses for different pos types. I think gallente might be better for building stuff but this is something I am not educated on and im sure you could enlighten me about.
Quote:I don't see it as a problem. You are assuming it is a problem...i.e. you are making a problem out of a non-problem. Just because you don't "like it" doesn't make it a problem.
It can be a problem for people who don't live near caldari space want the best price, it puts increased load on the server, and it just hurts immersion imo. It is still only a secondary reason to do this change anyway. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
83
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Posted - 2012.11.27 00:47:00 -
[57] - Quote
Nahkep Narmelion wrote:Quote:They are gonna move all those supers to lowsec just for killing 1 JF? One would do it. And since you aren't going to be jumping around with crap cargo it might be lucrative as well. Grab a few buddies and RF the tower. Half of what people do in this game is just to get some good tears.
Why supers though? Its a jump freighter you can alpha the thing with 10 tier 3 battlecruisers. You would have to keep up a 24/7 watch to see when it would come in and have the titan in jump bridge range the whole time, or always be camping it in which case the guy wont come. Also who is to say you couldn't have more than one pos? Destruction of the pos is the only viable option which would encourage battles that matter in low sec.
Nahkep Narmelion wrote:
I'm not talking about ores ffs.
I'm talking about everything. I used gasoline as an example. But what you are advocating is making each region more economically isolated. In fact, what this could do is make Jita and the Forge like it is now, but on steroids. Why? Because people in null don't want to be arsed running all over hi sec from trade hub to trade hub. They might very well, go "F*** it, Jita it is cause I know I can get pretty good if not the best prices and pretty much everything I need in sufficient quantity is there, and I can jump it back the various null regions." Sure getting it from Jita to Fountain might be a bit of problem, but then again maybe not considering the network of alliances and allies on that side of the map. Amarr might get a boost...maybe.
Are their enough belts in Caldari for everyone? Is their enough ice in Caldari for everyone? What about station factory slots or moons? planets? I don't think so. If jita got more populated like you say then you would find that the other four regions have much less competition for harvetsing. So as an industrialist I could create far greater volumes elsewhere. That means everywhere else in eve other than jita would have far lower prices. So your idea of Jita becoming bigger is obviously false. In fact "f**ck it, Jita" is already the dominate sentiment judging by the big red blob you see when you look at the average pilots in space on the map.
Quote:You have already noted this isn't a problem. For two reasons:
1. It is easy to get from anywhere in hi sec to Jita via hi sec and autopiloting. 2. Because of 1, prices tend to equilibrate--i.e. a guy can buy in bulk in Jita move it to where ever prices are high and make a profit. Competition over time will bring down prices in the area where there is a shortage.
Your solution will break both 1 and 2.
You may make the very problem you are complaining about worse.
1. I feel that it is a problem because trading is a boring profession that is easily botable. Not to mention nobody buys things in a backwater like rens, if my change were added it would be the go to place for minmatar ice and ships in bulk bringing other types of markets with it benefiting the locals. 2. Rens and hek are always in shortage. They suck hard, you occasionally get bulk sales in one of those areas but it is infrequent. Things are often times more expensive their to as is. My change would help them compete and not suck. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
85
|
Posted - 2012.11.27 01:11:00 -
[58] - Quote
Meolyne wrote:When i saw this thread, i immediately thought about this Eve comic : ConcordCredits goes to Wight Ithira. His threadFactions War or not, Concord keeps securing the peace in galaxy for every capsuleer. Their new doctrine will be released Dec 4th 2012. Capsuleers == $$$ == dev get paid == patchs every 6 months. Basically, when we, Europeans, take our cars to visit others countries, we aren't ganked by pirates. But pirates are ganked by customs/faction police. If we push further (let's say, East), we have a chance to be ganked by the Ex-DRF, or TEST. (Amarrians religious  ) Eve reflects the world, let's keep our WTO (SCC) as it's now. If you want to be a high sec pirate, Learn the rules, then find some way to avoid them.
Eve is not a peaceful place like europe. The four empires all have their differences. The caldari hate the gallente for taking their homeworld, the gallente hate the caldari for killing millions on their homeworld. The only thing keeping the peace is a 3rd party navy equipped with advanced technology eons ahead of the other races.
Now I can understand why you would want the gallente and minmatar to be connected and the amarr and caldari to be connected but I think it would be better gameplay wise if they were all separate. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
85
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Posted - 2012.11.27 01:35:00 -
[59] - Quote
Mirima Thurander wrote:I suggested this not long after I started playing eve 3 + years ago and got so flamed I never thought about it till now.
I must say I do like this idea, but to be fair u have to add enough crossings its impossible to completely shut down with camps.
definitely a no brainer https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.27 05:30:00 -
[60] - Quote
Brent Newton wrote:Oh man that is one of the best ideas I've ever heard. Eve is by far too safe, and I say that as a carebear myself. I live in lowsec now and its everybit as safe as my last home in .5. Esp. now that I often fly 2b+ ships. Everytime I go to dodi I get at least targeted. Sure there needs to be a kiddie pool for the noobs and such, but in a game like eve you shouldn't be able to truly profit without taking huge risks.
As for how realistic this is, its a game. If realism was so interesting we'd all be outside. Though I do think a storyline could easily incorporate this idea. If I were a powerful gov/corp (as if there is a difference) I could see insulating myself from other powers by stretches of no mans land.
Man I'm going to share this post. What a great idea.
Heh it wouldn't really make it much more dangerous for most high sec dwellers or greatly effect their income https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.27 18:50:00 -
[61] - Quote
Mike Voidstar wrote:This won't make low-sec matter. See.... This is a game. It happens to be one that tolerates a certain sadistic element, and as a result we have a lot of that element running around. Mostly they congregate in lowsec where they can do their thing without consequence and in ways where they experience no real risk.
I'm a carebear. I'm not risk adverse, I simply control the risk I expose myself to so as to actually be able to enjoy my time online, as being the explodee in your little domestic abuse fantasy is not fun. There are a few that find playing those cat and mouse games amusing.... And they are out there already, bearing it up while evading you and having fun while doing it.
Here is the main point you seem to miss: carebears don't find sitting in a station all night fun, and they don't consider simply not exploding fun. They want to make Isk, run their mission or whatever they are there for in the first place. They are not there for the 'thrill' of sucessfully docking when hunted. You know what else isn't really fun? Escorting carebears while they do that. Pvp escorts generally can't help much with pve activities, and rarely do escorted bears get hunted to give the pvp enjoying escorts something to do, so those bears really don't have escorts as a real viable option. So those sadists get to either disrupt the fun of a single unescorted bear, or the fun of several of his friends.
It simply isn't fun to be hunted for most of the bears you want to shoot. Which is the point of course, its not fun for the sadists to shoot at people that find it fun to play that cat and mouse game, they want to inflict pain on those whom it actually hurts. It's not that they assume camps can't be evaded or avoided.... That's just not a game they find fun in any way, at all.
The changes you want won't bring about a new wave of targets, it will just upset the markets and drive up prices.
Then don't go to lowsec. What would this change for you? Not being able to send your freighter afk to jita? Is that how you have fun? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
|
Posted - 2012.11.27 19:03:00 -
[62] - Quote
Nahkep Narmelion wrote:
Look at the map. Going from Sing Laison (where I used to make stuff) to Rens and Hek entailed a significantly larger number of 0.5 systems. Systems that anybody looking to gank a freighter would use. Going to Amarr or Jita on the other hand had only one/two real choke points Uedama, Niarja. Looking at the region of Sinq Laison vs. Heimatar the latter has 26.3% more low sec systems. So yeah...Minmatar space sucks in terms of trade.
My argument is you are going to make things more like Minmatar space. Or at the very least Jita and Caladari space and Amarr and Amarr space may become even more clogged while Gallente space takes a hit and Minmatar takes the biggest hit.
If you have a better alternative to minmatar space you are likely to trade their. If everyone's space has obstacles in getting their the risk will be evenly spread and that problem would not exist. Also the number of low sec systems does not matter as long as you have one path with high sec. It's not like your physically going to clog it.
Quote:Try again, this time ease up on the ceteris paribus assumption. So their are enough factory slots, ice belts full of new order slaves,moons, asteroid belts, exploration sites, and wormholes for everyone? Or will everything be moved to jita as it is now? Also next time try making an argument instead of a latin phrase I had to google that didn't really explain what was wrong with my point.
Quote:It is possible, but unlikley, because your reasoning above is lacking--i.e. it is relying too much on ceteris paribus. Why?
Quote:No **** Sherlock, I'm not saying it isn't like that already. I'm trying to warn you that it might become worse.
If your beef is with Jita, buff null sec production. Null sec has everything in terms of raw materials for massive production, but the actual production process is horrible and not cost effective compared to hi sec. My main beef is not with jita. Also you neglect I already mentioned nullsec production in the first post.
commander ted wrote: Also fix nullsec industry while your at it.
Their are plenty of other reasons to do this.
Namely to make trading fun in the face of it being only buying a ship loading it with loot then autopiloting while you aren't even their. Also the hopeful possibility of making low sec a place where pvp other than FW and pirates shooting other pirates for no real gain. The end result being the only people who will loose their current style of play are afk traders who when at their keyboards its boring as hell, not to mention easily done by a bot. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.27 19:05:00 -
[63] - Quote
Nahkep Narmelion wrote:Commander Ted wrote: Then don't go to lowsec. What would this change for you? Not being able to send your freighter afk to jita? Is that how you have fun?
It wont have the effects you are claiming. It may even have the opposite effects, and will drive up prices and destabilize markets, at least initially. In the end prices in general will be higher. If you want more people in low sec, make low sec more interesting. Make it so people want to go there. Give them incentives to go in there and do stuff. Don't make it barrier to be overcome because then most will shrug and not go there, and those that do will go for the easiest/safest method...blockade runners. Like trade?
Must I mention all the current incentives they have? FW plexes, capital ship building, better ores, better exploration sites, factory slots that are less likely to be used, pos's without standings requirements, the list goes on. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.27 19:17:00 -
[64] - Quote
Mike Voidstar wrote:I don't trade, I just run missions, and occasionally explode when I decide to try my luck against some sadist stealing my mission objectives.
That said, this change would raise my operating costs by causing price increases across the board due to the rise in operating costs/skill requirements of those who do trade. It would also restrict my movements, I like to try and keep my faction more or less ok between all the factions, and sometimes I move just to face different enemies, and thus get different salvage drops and that sort of thing. I don't mission in one boat, I like to fly different things depending on mood and whim, so when i move station I have to make several trips to move all my ships. In the short term, it prevents me from joining with friends new to the game and are not prepared to join our fleet by crossing through low sec where they will be shot and podded for giggles by the camps.
Yes, I am bad at eve. I don't care for most of its pvp, and pretty much just like to hang with friends and bear it up wherever the whim strikes tonight. Sometimes this means we all just drop into pods and jump 18 gates and buy new ships for the night. Sometimes we decide to max out faction with a corp or agent and hump one station for a month. Who cares? That's our playstyle and its as valid as any other. We should not be forced into the role of your prey solely because you prefer to pvp with people that don't like, and can't defend themselves from, being shot.
Anything that forces my non afk playstyle into lowsec is bad. Kill bots all you like.
Rising prices? Well the only thing you might have to replace over and over is the occasional drone, and ammo is not that big a deal in any case. Unless you die a lot in missions. I don't care that you don't care for pvp, bear it up all you like. Not to mention your opportunities for profit will increase as well for your LP rewards if you get a helios and cross lowsec only once making even more than you do now.
Also I think this "Rising prices" thing is exaggerated. You will probably have to pay more for a raven outside of caldari space and the like but industry should start to localize. Also in any case moving to another region can be done by paying someone else to move your things for you, finding a safe highsec to highsec wormhole (will take some extra time yes) , or just saying **** it and use a friend or alt to scout which is very very very very easy. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
|
Posted - 2012.11.27 19:25:00 -
[65] - Quote
Mike Voidstar wrote:
Exactly. Those who enjoy the cat and mouse games already have ample opportunity and incentive to join you in lowsec. Forcing others there won't make it fun for them, they will just find something else to do, to the point of leaving the game entirely when all the fun has been sucked from the game due to this sort of change.
Lowsec is similar to the crime depressed areas of large inner cities. Lack of security for business and visitors have created economic wastelands where only those who cause the situation fare well. Everyone else just avoids the area unless they have no choice. The only way to get more targets into lowsec is to stop hunting your prey to extinction.
Sorry but I already do exploration sites in lowsec and its very safe. Occasionally I get driven out of my site but I keep my ishtar.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.27 19:39:00 -
[66] - Quote
Mike Voidstar wrote:
The point being YOU enjoy that kind of playstyle. When you bear you don't mind being driven off, its part of the sort of challenge you enjoy. Go you!
Others want to be able to do their thing, and don't like having to push a dscan button every few seconds, and don't enjoy the satisfaction of safely making it to a dock instead of completing their chosen activity (which in no way included being someone elses prey). That style of pvp is boring, annoying, and unenjoyable by pretty much every bear everywhere. Since there is no way to satisfactorily dealing with that unpleasantness, most choose to simply avoid it.
Fine go me, I don't care if you don't go to low sec, I know you won't. When you wanna move your ships find a wormhole or pay someone else to do it. Your play style will change little, I will have a new opportunity for fun that won't effect you. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.27 20:31:00 -
[67] - Quote
Mike Voidstar wrote:Or, there can be no change, my playstyle and that of the biggest part of Eve remains unchanged.
If it makes you feel better I will let you buy me a big stack of haulers and I'll try and run them through the gate of your choice for 10 million a pod. I hate being podded, I promise to cry about it real good. Just be sure the isk clears my wallet first.
The problem is that you are not asking people who enjoy pvp to come pvp you, you are asking for people to be forced into being your victim for economic reasons. You want CCP to be your pimp, and provide fresh meat for your pleasure with economic pressure. People who enjoy that pvp are already there, stacked up waiting for victims and apparently playing grabass with eachother. You like it so much grab a hauler and give them something else to grab.
It isn't that the economic reasons aren't there, its that the reward isn't high enough to be victimized repeatedly. You want a service, pay for it. Find someone who likes to be hit to come scream for you.
No im not. Stop assuming things. Maybe I want a fight that matters? I like how you also assume most of eve run missions and doesn't pvp just like you. I don't want to hurt your carebearing and this won't, your asking for something not to change because it would put a minor and easily counterable rain on your parade. How much time do you spend moving all those ships anyway? Seems like a lot of isk/hr lost moving all of your missioning boats. Maybe you would be better off paying someone with a static highsec wormhole and a freighter to do it for you. Maybe you can bring just your tengu and pack it in a crane then be done with it. The only people who will be hurt are people who haul without even being at their keyboard. YOUR PLAY STYLE WONT CHANGE. Really I think you have all sorts of misconceptions about how us "evil" pvpers only want to make the little carebears cry. Things that make you more isk for risk are fun. Maybe not to you but to me it is great fun. Low risk low isk trading will still be their. Low risk transporting of your assets will still be their.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
|
Posted - 2012.11.28 00:22:00 -
[68] - Quote
Nahkep Narmelion wrote:Do you know what ceteris paribus means? Your reasoning is fine IF we simply shift the demand curve. Then yes, prices will go down. But that isn't the only thing that happens. Long run supply and demand can change and likely will. So doing a short run analysis assuming just demand changes and nothing else is too simplistic. In the long run case consider an exogenous increase in demand (suppose there is a patch where mission runners get a boost in income). In this case in the short run, producers will see an increase in prices. This will result in more profits. However, other players will see that increase in profits and enter into manufacturing. This will basically be a shift in the supply function meaning that prices will come back down. Will they come back to the original level? Maybe, maybe not. They could come down but still be above the original level or even below the previous level. Which of these three possibilities obtains depends on the underlying production costs. For example, if the production costs are constant at all levels of production then the price will eventually return to its original level. If it is a decreasing cost then the price will drop below its original level, and if it is an increasing cost it will be above its original level.
If imports from other places stop or are reduced the supply in jita will see a sharp drop. So prices increase. Prices being higher in jita than elsewhere makes people choose to move. Their aren't enough belts and moons to supply jita in caldari space alone. In the long run obviously people will be forced to leave. Their are a limited number of places you can harvest from and a limited number of places you can build from, the potential number of factory orders in the caldari state are limited and all of eve can't live in one spot.
Another thing is the null sec alliances that buy in bulk from jita would instead go to the hub that is closest.
Quote:Look, you find it boring so what? This is a sandbox and there is plenty to do. Find something else. Other people seem to like doing freighter jobs. Yeah, weird I know not my thing either. But then neither are missions or ratting. Mining bores the hell out of me too. But I have found some ways to make isk and while boring I don't have to grind at it. And making having a freighter full of (your) loot blown up is almost surely never going to be fun except for the people blowing up said freighter. I have a easy fix to make something not boring, I also am preserving the ability of the people who like boring to do boring. Their are plenty of people without a freighter alt who need a POS moved to a system, people who are moving somewhere else and need to transport things to another hub quickly with a WORMHOLE, quick opportunities to make isk by supplying a mission hub with ammo, moving ships from your industry pos to the local hub, supplying minor hubs like tash-murkon with products to sell, etc. Profits for boring traders would likely increase along with profits for risk taking traders.
If your moving a freighter through a high sec choke point crammed with expensive loot your dumb. If you go solo in lowsec with a freighter, your dumb. If you have a scout and a alt to web your freighter, your not as dumb still kinda dumb though (back to my idea of adding a new freighter class). Having your freighter survive when you make it through a obstacle is gratifying.
Quote:Yes, I am bad at eve. I don't care for most of its pvp, and pretty much just like to hang with friends and bear it up wherever the whim strikes tonight. Sometimes this means we all just drop into pods and jump 18 gates and buy new ships for the night. Sometimes we decide to max out faction with a corp or agent and hump one station for a month. Who cares? That's our playstyle and its as valid as any other. We should not be forced into the role of your prey solely because you prefer to pvp with people that don't like, and can't defend themselves from, being shot.
Quote:Look at what this guy wrote. This is what many hi sec dwellers think, or variants of it. Avoiding ganks in low sec is not their cup of tea. For those who might actually like a fight we aren't going to do it in a freighter (I challenge you to show me an awesome PvP freighter fit). Until somebody shows up in this thread saying, "OMG, I'd so love to play cat and mouse with a gang of low sec pirates in a charon. Bring it!" This idea strikes me as still born.
He doesn't fly a freighter and he doesnt have to go into low sec. Thus this change is irrelevant to him. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.28 00:25:00 -
[69] - Quote
Mike Voidstar wrote:Attacking haulers isn't a "fight that matters". He is all but defenseless, and if he was properly escorted to provide some challenge in a fight would not be engaged.
I don't assume that i am typical, just that most of Eve is carebearish to some degree. The fact that there are fewer people in low and null sec by a few orders of magnitude seem to bear that out.
You asked how I would be affected, I told you. I can't help it if you don't like my reasons or find them pointless and easily circumventable.
The solution is easy. Pay me 10% and give me the ship to haul it in and Ill try to get any cargo you choose past any gate you choose. I will be your victim, or you will lose your high value cargo when I sell it at the local station. There is a fight that matters, as you must stop me and grab the ass of whoever else is around. I will even sob in local for you at the loss. You even get a second shot at my pod when I try to leave. It don't get better than that. If he is moving his badger alone then he is an idiot.
Everyone carebears to some degree because they have to. If I could make a proper living doing nothing but pvp that is exactly what I would do.
If your reasons are easily circumvented then they are not good reasons. If you have any other reasons against this please post them and I will argue with you. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.28 00:36:00 -
[70] - Quote
Nahkep Narmelion wrote:
Wow...his point appears to have gone right over your head. It isn't that you are willing to go into low sec, but that he'd probably unsub if that was what he had to do to keep playing the game.
He doesnt have to go into lowsec. K problem solved.
Quote:They might go, but only in a blockade runner and even then only when they deem it worthwhile. Sorry I don't see the big improvement other than you think the guys currently using freighters will find this much more fun (never mind that one can currently make the Dodixie-Jita run in 12 parsecs...wait no I meant through low sec and use a blockade runner) . This option is already in game...and most people simply don't use it. Precluding the high sec option does not mean people are simply going to switch to the low sec option. Some might, but others will bugger off to do other things.
Freighter pilots who don't like to risk will use wormholes and make more per trip and less afk.
People who like risk and think it is worth it should have the ability to make more per trip by taking a faster and constantly open route through low sec. Current freighters are to slow to do this, (nimbler less alpha friendly freighter class?). However say a corporation say a opportunistic price gap between a t2 module of some type then it may want to bring a couple iteron v's through low security space with a scout frigate, and a number of ships capable of neutralizing any smaller lighter group of pirates would make the trip. The reason nobody currently uses the jita-dodixie route is because their is one system that you must pass through for the route to be worth it, Rancer, which is currently a inescapable hell camp that those not already briefed die in often. My proposal would not have such a problem because it would have more than one route worth flying.
Then a corporation capable of setting up a safe pos will have the option to constantly move jump freighters back and forth making a safe pos like theirs a desirable target for attack by another low sec entity. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
|
Posted - 2012.11.28 00:47:00 -
[71] - Quote
Nahkep Narmelion wrote:
You know what your problem is, you say these things as if they are 100% certain. However we are dealing with people who will go to great lengths to avoid things they don't like, or find short cuts, or even something else entirely neither you nor I have thought of. Look at my posts, I use words like:
likely, maybe, might, possible.
You use words/phrases like,
will, absolutely, totally, would not exist.[/quote[ [quote=commander ted]If you have a better alternative to minmatar space you are likely to trade their.
Relevant point next time?
Quote:Also the number of low sec systems does not matter as long as you have one path with high sec. It's not like your physically going to clog it.
Quote:One path makes ganking much easier. Having a higher concentration of 0.5 and even 0.6 systems makes ganking that much easier. So yes, the overall security level of a region matters. This concept is implicit in your very proposal....low sec is more dangerous. 0.5 is more risk than 1.0. Try to gank in 1.0 and Concord is on pretty damn close to instantly, in 0.5 you'll have a number of seconds, with good skills 5 guys in Tier 3 BCs will gank a freighter.
I looked at the map, it is 100% impossible to get from amarr to jita without crossing .5 space. It is also impossible to get from jita to dodixie without crossing .5 space. Hmmmmm so maybe it doesn't matter? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
|
Posted - 2012.11.28 01:00:00 -
[72] - Quote
Was exiting providence in my rupture and in the 4 jumps out in domain empire low I saw a badger, iteron V, and a bestower pass me by. No camps excluding the one at the entrance to null. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
|
Posted - 2012.11.28 01:08:00 -
[73] - Quote
Blastil wrote:This would effect zero change on anything, least of all pirate traffic. Most serious trade goes on through jump logistics, and via local harvesting and trading. What rare times it becomes more efficient to sell something in Amarr rather than Jita, those markets are quickly taken over and equalized by Jump logistics. Hell, in the time it took you to travel in your blockade runner from Jita to Amarr, somone has already taken the market you were about to fill, and you're left holding the bag. Making it more dangerous to jump would be a drain on the economy, and cause horrible price gouging in every place more than 4 jumps out from Jita.
What needs to happen is a need for local traffic to open up in lowsec, rather than encouraging high-sec traffic to pass through there.
In a universe of jump logistics and rapid manufacturing, simply changing geography makes almost no difference (unless you're Solitude, then that makes a hell of a difference). Actually speaking of Solitude, if what you're proposing happens, EVE will look like a giant version of Solitude. Having actually lived there for several months, I can assure you, this is NOT what you want. Most every thing there costs 2X what it costs in Jita, and its spread out across 6-8 jumps. Just assembling a t1 cruiser costs double what it costs in Jita, and it takes you an hour to fit. This isn't a recipe to fix eve, its a recipe to kill it.
TL;DR: There are better solutions to promote what you want.
Fuel costs money, everything in eve is not going to be moved by jump freighter, that is just silly. I can make a 20 jumps in my blockade runner before you can even get your jump freighter to lowsec, beating you to any lower volume item. While the jump freighter will be good at higher volume trades it will still loose to blockade runners. Sudden opportunity trades won't be for them, they will likely be preferred because they can keep moving things that are always in demand like ice and ore over and over. People with less isk and resources will then be able to use wormhole freighters. Null sec alliances who move their ships and modules into their space either sell them at a loss of impart costs onto the consumers. Also solitude blows for a number of reasons, mainly because it has no advantage to it over gallente space. Their are no special missions, no special ores, no anything. The other four empires already have people living in them while solitude never had anything. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.28 01:43:00 -
[74] - Quote
Rendiff wrote:I support this Idea. Completely separating the enemy factions would give more weight to the lore of the game. Also reduce the amount of control Jita has over the games whole market.
I would suggest keeping high sec links between Amarr-Caldari and Gallente-Minmatar space though. Since they're allies it makes sense that they would be closely connected. I agree and disagree, I think it would be more fun if they all separated. Also maybe all four sides could be able to shoot each other in FW? I can not think of any lore reasons for it but I would prefer it from a game play point of view. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
86
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Posted - 2012.11.28 03:57:00 -
[75] - Quote
Lore explanation thought up, The caldari states new jump gate technology to explore the rest of black rise has caused stargate wormholes to be unstable that are near black rise. This new region is called "Black Void" and has caused the connecting gallente and amarr stargates that are high security space to be severed due to their proximity. The gallente have also lost connection to the minmatar due to this strange event. Black void would be a narrow sparsely filled region filling the void from the serpent's coil to algintal. Many suspect this new jumpgate technology was not discovered by the caldari but purposely given to them by an unknown entity. The Gallente have discovered a new ancient jumpgate network near the myrdian strip, and would be named after the local landmark. The angel cartel and serpentis have began moving in because they feel that their is ancient jovian technology to be had making it very insecure. This region will connect to minmatar and ammatar space with another connection to black void. The ammatar have decided to break all ties with the amarr and destroyed all their stargates in high security space. They wish to ally with the minmatar republic but they are still a sovereign state, at the same time the ammatar have found new gravity wells in divinities edge and began settling their. Divinities edge will be the minmatar's new zone (kinda). Amarr are huge and don't need ****, they just will connect to Black Void and Divinities Edge.
Currently each faction connects to their ally and their historial enemy by high sec while having to cross their allies space in order to get to the enemy of their friends space.
Because I got confused myself writing that here is a simplified form
Amarr get to minmatar space by going through the new Ammatar lowsec (divinities edge), Caldari through black void. Gallente reach the caldari through black void/rise and minmatar through Myridian. Caldari can reach minmatar by hopping through black void to myrdian to minmatar. Amarr reach gallente through myrdian then black void.
For each race to reach their main enemies area they can still cross the current FW battlegrounds.
All four races can reach the enemy of their friends more quickly by way of the already existing narrow constellations. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
87
|
Posted - 2012.11.28 05:06:00 -
[76] - Quote
Mike Voidstar wrote:The point you seem to be missing is that if it was actually fun, someone would already be doing it.
I notice you don't seem keen on giving me a high value target and seeing if I can get it past you to sell at a station of your choice. Put the one sided risk on your back and suddenly it's not such an attractive proposition, and my kill record shows clearly that I absolutely suck at anything resembling PvP. Your cargo would only be at risk if my exploding hull took it with me in the fireball, really.
It's not about the chosen activity. It's about the dynamic of all risk laying with the prey. The pirate does not care about the loss of ship, loss of sec status, loss of time, or anything else that's on the table in this sort of encounter. The bear, in general, cares about all of that, but could care less about being shot down to provide you with a target. Your suggestion is all about getting CCP to provide the pressure on the bear to get them into lowsec where you can shoot at them. It's not about makeing the game more fun for the bears, it's about making it more fun for you at the bear's expense.
Heck, if you want this kind of challenge just put up some buy orders for a maurader or 3 at 1.5 billion ISK and wait for people to try and fill the order for you. You lose if they make it, you win if they don't. If you are a sucessful pirate you will walk away with a few shiny new marauders and a cancelled buy order. Or you will lose your isk. Either way, the risk isn't really one sided at that point, but the hauler won't know that and will still cry for you if you catch him.
People do pvp in low just for fun all the time very little monetary gain is made though as they often carebear to pay for the ships losses, In null people fight for ratting rights and to protect under construction capitals but not to many large incentives like that exist in low, (poco's just don't have the same isk appeal). However their is no good reason to bring a freighter through currently, (one time I was in a frigate and i saw a freighter autopilot 3 jumps through low tried calling for help but I couldn't do anything or else gate guns would kill me).
Now saying someone in the new lowsec will always be a badger who has no defenses is silly, a smart pilot will bring a scout or friends. Just because they are the prey doesnt mean they wont bite back, it could be a trap badger that lights a cyno, the pack of haulers may have logistics support and a group of cloaked recon vessels with a regular pvp gang lying in wait, it could be a whole armada moving through multiple freighters.
True bears who absolutely don't want to pvp will use cloaky haulers or high sec wormholes. Saying that people who don't want to pvp should have access to the most lucrative form of trade is silly, it's like saying 0.0 ores should spawn in highsec because CCP is trying to force us casuals into going into null. Just like with every other form of isk making their will be a version that doesn't make as much isk (the safe way) and the one that makes more. The safe play style will remain and plenty of jobs will still be around for the risk averse trade bear. So in short NOBODY IS GOING TO BE FORCED TO GO ANYWHERE.
Also people do setup traps like you said all the time, waiting that long is boring though and I have better things to do. Most people use courier contracts to do that sort of thing anyway btw. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
87
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Posted - 2012.11.28 05:13:00 -
[77] - Quote
Btw I made a quick map in paint to give an example of what the new map could look like Proposed Map https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
87
|
Posted - 2012.11.28 05:53:00 -
[78] - Quote
Mike Voidstar wrote:So... Its boring to wait for your high value Target, you want fresh meat to be delivered to your doorstep everytime you get hungry.
How about the poor sod who gets to sit in station, leave or log off because eveytime he tries to do what he came for he gets jumped? It's not like he has the option to fight and survive, much less actually accomplish his goal, which I will again point out had nothing to do with being the object of some sadistic domestic abuse fantasy. His options upon seeing anyone appear in local, or if he's super dedicated waiting until he sees probes, is to safe spot and cloak or dock, either way waiting until his huntees decide to allow him to play the game again.
It just does not get more simple--- what you want to happen isn't fun for your intended prey, and therefore making the change you request would not have the result you imagine. Those people that enjoy that sort of gameplay are already out there, bearing it up in low sec and having a good time evading you.
What you want is for someone to play mouse to your cat. There are ways to accomplish this without forcing it upon those who hate it. All you would accomplish are a few unsubs and maybe some market fluxes. /facepalm
Im not waiting 12 hours - a few days for some idiot to bring a marauder into lowsec. Seriously their are options for traders other than crossing lowsec, I told you multiple times their are ways around lowsec for the risk averse. People who want to make more isk can bring escorts for their haulers. I said multiple times NOBODY IS FORCED TO DO ANYTHING. If I wanted to force someone into pvp I would wardec them. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
87
|
Posted - 2012.11.28 17:25:00 -
[79] - Quote
Mike Voidstar wrote:He says it himself, when he isn't denying it. He wants to change the map so that economic pressures push haulers into lowsec. I suppose I could be wrong about him and there is just a more plentiful supply of rosewater and turtlewax for buffing thier hulls to nice luster in lowsec, but I doubt it.
He wants more targets, does not want to waste time finding or baiting them in, and especially not when anything of his is at risk other than a throw away gank ship and maybe some implants. That's all directly from him. He seems to be under the mistaken impression that the people avoiding lowsec like the plague ridden wasteland it is will realize all the fun and excitement they have been missing as his prey, and will be eager and grateful for being shown how much fun victimization can truely be.
He wants to make the game more fun for him at the expense of a group that does not find the sort of gameplay he favors fun. This change would make more money for couriers, at the expense of everyone buying whatever the courier is carrying. That isk won't magically appear as a bonus in the couriers wallet as a prize for a successful evasion, the idea at its most basic levels relies on market upsets, that's where the pressure to create his influx of targets come from.
It's simply a bad, self serving plan to force a playstyle on a playerbase that hates that kind of play. It is a game. People play it for fun. What he wants isn't fun, so people don't do it much. He wants to change things so that the economic pressures will cause more people to take the risk despite it being not fun, so that he can inflict that not fun on them. Somehow this will magically make it fun.
Everything your saying doesn't make sense because I just told you how not to get ganked with near certainty WORMHOLES AND BLOCKADE RUNNERS. If you want to make more isk trading then go to low sec with protection and we can have a fleet battle with pvp ships escourting haulers. So please stop being a broken record. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
90
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Posted - 2012.11.28 22:39:00 -
[80] - Quote
Proposed regions overlayed current eve map. map https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
91
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Posted - 2012.11.29 01:51:00 -
[81] - Quote
L'Acuto wrote:Trade between the empires would be ruled by jump freighters.
Fuel isn't free son. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
91
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Posted - 2012.11.29 04:23:00 -
[82] - Quote
Blastil wrote:Commander Ted wrote:Fuel costs money, everything in eve is not going to be moved by jump freighter, that is just silly. AHAHHAHAAHHAHAHAAHHAHAHAHAHAHHAHHAAHHAAHAHAHAHHAHAHAHAHAHAHAHAHAHHAHAHAHAHHAHAHAHHAAH. Maybe you should try playing eve before commenting on how to fix it.... I was incorrect on the costs of jump freighter fuel and have been running under a major misconception. However I do not believe that this oversight will completely ruin my plan.
My earlier suggestion in the opening post of removing all stations from high sec entry points still could be applied adding risk to the use of jump freighters, jump freighters are still slow and a cloaked hauler will beat it to wherever it is going. Normal freighters still carry far larger volumes and can use wormholes to carry greater volumes assuming a wormhole can be found quickly, normal freighters do not cost seven billion isk either. A regular Itty V can carry nearly 40k m3 of items and can cross lowsec with a scout beating it to a trade of lower volumes.
I was under the impression that fuel was much more expensive than it was. I dun goof'ed. Other posts in this forum also reinforced this misconception. Yet I do not think this robs my idea of all of its merit. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
95
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Posted - 2012.11.30 17:34:00 -
[83] - Quote
Blastil wrote:Commander Ted wrote: I was incorrect on the costs of jump freighter fuel and have been running under a major misconception. However I do not believe that this oversight will completely ruin my plan.
...
I was under the impression that fuel was much more expensive than it was. I dun goof'ed. Other posts in this thread also reinforced this misconception. Yet I do not think this robs my idea of its merit.
Frankly, it robs you of any and all credibility. A JF pilot is always full. If he isn't full on what he was contracted to move, usually a JF pilot will pick up a contract or two, or even at worst, speculate and buy ships/modules to re-sell wherever he's going. JF's were DESIGNED to make logistics simpler. They came to being in EVE after people complained mightily how hard it was to transport things around empire, and from empire to 0.0. They were intentionally and specifically designed to be MUCH more competitive than industrial ships, and essentially relegated all shipping traffic to Jump Freighters. Complaining that this needs to be challenged is like the horse salesman saying there should be a range-limit on cars so that he can sell more buggies. The only reason to use any other ships is when you're intentionally hauling a small quantity of things 'the last mile', or 'the first mile'. Jump Freighters are cats that cannot be put back into their metaphorical bags. Haulers still do have an important function to perform in eve- hauling minerals the first and last miles to their specific destinations, and making short, safe highsec-highsec hops.
I feel silly after I initially thought fuel cost a big deal. I never had any reason to move capital ships myself. However if it was possible to force jump freighters to be vulnerable at a low sec exit at a point like a pos then surely it would encourage conflict over the control of trade routes. Not to mention many people are nowhere near being capable of affording a jump freighter and I wonder just how many jump freighters their are? Also who the hell complains about moving stuff around hisec? Just send a freighter to autopilot their. I also never said anything about making JF jump ranges shorter.
Also a huge percentage of current trade is done by poor people who can't afford a 7 billion isk jump freighter. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
95
|
Posted - 2012.11.30 21:52:00 -
[84] - Quote
Nahkep Narmelion wrote:Ersahi Kir wrote:Commander Ted wrote:Nahkep Narmelion wrote:This probably wont .... I wouldn't be forcing anyone to do anything they wouldn't want. .... I suggest you go back over the last few posts of Commander Ted and look for the word "force". Its there. Or train reading to level 5.
Force those who want to make more isk. I don't think anyone is against more rewards for more risk. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
95
|
Posted - 2012.11.30 23:25:00 -
[85] - Quote
Nahkep Narmelion wrote:
That is not what you wrote. You want to force more risk on jump freighters....apparently more than they already have.
Do you own a jump freighter? Just curious, you seem to lack knowledge of flying these ships. You can't cyno into or all that close to a POS. Given the speed slow boating in takes awhile. Bumping is possible, but there is some risk since a bad bump could send you off in a strange direction. Cynoing in far off the POS (say 160km) and using a webber and warping in is another option (or having a well placed bookmark that when you warp at 100 you land in the POS shields) is also an option. Still it is not without risks with the current mechanics. And they are rather expensive ships (a rhea goes for over 8 billion now...Christ....).
No i don't but I bump freighters a lot. (more talking out the side of my mouth) the more dangerous it is for jump freighters the better. I thought the pos was a best case scenario. Now unless you can cyno right on top of the gate I think it would be cool to have to take at least 1 jump through a low sec gate or be able to be ganked making people who use wormholes and small volume ships compete better, then you have to protect your really expensive asset making the profit margins even better for those who don't have 8bil. Maybe even keep the jump freighter as a toy for the big 0.0 alliances.
Also can't you cyno in like 15km away with the bumper already lined up going full speed? Tell me, its vital i know before I argue anything else because either Jump freighters will be stupid easy to use or trade volumes will be low.
So I will overview what I think or at least hope will happen. 1. Ice and minerals won't cost exactly the same everywhere helping to bolster industries in different areas give each empire a advantage in building its local ships 2. Players will fight to keep trade routes open in low sec be it by breaking gatecamps, building safe cyno pos's, or escourting groups of industrials 3. Trading will have multiple flavors, the slower safer wormhole/cloak based trading and the large volume fast trade caravans 4. No more AFK freight which is boring 5. Increase immersion https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
95
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Posted - 2012.11.30 23:36:00 -
[86] - Quote
Crimeo Khamsi wrote:Quote:That is not what you wrote. You want to force more risk on jump freighters....apparently more than they already have.
Do you own a jump freighter? Just curious, you seem to lack knowledge of flying these ships. You can't cyno into or all that close to a POS. Given the speed slow boating in takes awhile. Bumping is possible, but there is some risk since a bad bump could send you off in a strange direction. Cynoing in far off the POS (say 160km) and using a webber and warping in is another option (or having a well placed bookmark that when you warp at 100 you land in the POS shields) is also an option. Still it is not without risks with the current mechanics. And they are rather expensive ships (a rhea goes for over 8 billion now...Christ....). At both of you guys: Just throwing this out there... but with a jump range of 5 light years, there would almost certainly be at least some point through the belt of low-sec systems where you could simply jump from high sec to the other high sec, without going through the belt at all... Wouldn't there? Seems kinda relevant to the discussion, one way or the other.
I think it is relevant because the difficulty of using jump freighters means whether or not most trade will be conducted by jump freighters or if necessity requires use of other methods.
If we just remove all safe cyno stations at the entrances will it be to risky to use jump freighters? Will we see big badger caravans?
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
95
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Posted - 2012.12.01 03:37:00 -
[87] - Quote
Joe Risalo wrote:Nahkep Narmelion wrote:And ice shouldn't be a huge problem either for the JF pilots. The fuel bay is plenty big, and you can always stash some in the mid point POS corp hangar array if truly necessary.
Another thing to consider....the range of a JF with JDC 5 is 11.25 light years. If this "belt" is not big enough a JF pilot can jump into an empty system with a hi sec exit and a webbing alt on stand by, and then warp to gate, jump and boom....done.
You'll basically need an entire low sec region between each empire....maybe more. That is alot of of systems to add to the game. Converting existing systems would likely make high sec very small.
Added via edit:
Right now, I could jump from Dodixie straight to Map Enderailen (a station system--i.e. land on the station in case I need to dock) then warp to Rairomon a high security system, and then AFK autopilot to Jita. I've seen cynos dropped right on top of a gate to high sec, so I don't know why you'd need poses or any of that crap. A few points. 1) separating factions with low sec would hurt everyone but the strongest of alliances. 2) The area between two countries/factions is there point of defense. They should be heavily guarded areas not no man's land. The only true to life example of what the OP is suggesting is the border between north and south korea. However, that isn't even a good example because people are allowed through, it just has to well planned in advance. Also, it wouldn't count as low sec. Low sec essentially means there's limited rules. The korean border is more of an anything in that area is destroyed by the governments. 3) Separating factions would break the market. Everything would be very costly. 4) players would simply conform. Everyone would either move to caldari space, or make the best with what they have. 5) would give major alliances like goons way too much power over the market. 7) would kill competitive trading. 8) Major alliances would have too much power and control over Eve. It's bad enough that they're able to shut down ice mining, and trade hubs in general without any sandbox response from the factions. Thus, with split high sec they would basically be able to claim complete control over gallente high sec. 9) Doing this would probably be the start of the end for Eve. You would lose factional traders, then low end pvpers cause everything cost too much to risk blowing up. Then carebears cause they wouldn't be put in check by said pvpers and would get bored. Market prices would become even higher due to the lack of minerals and salvage. Then one alliance or coalition would try to take advantage of the lack of items available on the market and would weed out smaller alliances. Those players would quit. Eventually, all that would be left is the strongest alliance with nothing to buy and no reason to buy it. Obviously, the design Eve currently uses is perfect how it is, but if you're willing to risk destroying Eve, then go ahead and push this issue. However, good luck gettin ccp to listen cause. I'm sure they're well aware this is a terrible idea.
1.Low sec is easily crossed. Unless someone was capable of setting up 40+ rancer hell camps then the new low sec would be easily traversed in even an iteron with a scout. Then you also have people dropping JFs directly on the gate like you said. 2. Security status is not determined by the empires, it is how strong the CONCORD enforcement is. Factional warfare systems have a heavy military presence but no concord. A very good description of why the scenario you named is silly https://forums.eveonline.com/default.aspx?g=posts&m=2226551#post2226551 3. If we separated the factions then everything would be encouraged to be built close to where it is sold, if things get really really expensive then obviously a industrialist will want to capitalize on that by building ships where things are expensive and a lot of people want it. That would balance out prices. 4. If everyone lived in caldari space and mined caldari ice and got caldari faction items then as a carebear I could make more money doing my carebearing somewhere else. It is not like solitude where it is just a exact copy of gallente space but shittier. 5. Not even the goons will be able to stop the jump freighters, cloaky haulers, and people who just use wormholes. 7. (you skipped 6) No it wouldn't, it would make competition a lot more interesting. Sure it would be a lot more likely that you will be the first person to a trade but still now you can actually fight against your fellow traders. 8. Suiciding lots of people is a lot easier than maintaining a gate camp over every single gallente low sec entrance, even now their are quite a few. Even if goons had the will to do it they would be so spread out and vulnerable to retaliation that lots of people could and would retaliate. 9. No mostly because of reasons I have already named. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
95
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Posted - 2012.12.01 03:54:00 -
[88] - Quote
So since we determined that their is no way of stopping jump freighters from crossing low sec safely other than nerfing them or putting a giant hole in the middle of the map then lets look at what might happen.
1. Trade would DECREASE since most people do not own jump freighters at this time. 2. People who do not have 7-8bil will use cloaky haulers, wormhole based freighters, or scout iterons. 3. fuel prices increase. 4. Jump freighters are still slow once they get to high sec. I can still race them and beat them to a trade that isn't 5 battleships with a smaller vessel. 5. The gaps in prices will increase between hubs but the average CPI (consumer price index) will stay similar. Players who like to trade will have more profits and more engaging gameplay that is worth doing. 6. All this extra jump freighter traffic will increase ice prices 7. Pirates will have more **** to do. 8. Personal courier contracts will be worth more money 9. People can still trade within a single empire and make a nice chunk of change. 10. The difficulty for some industrialists who do not have jump freighters will help homogenize the concentrations of industry throughout high security space. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
95
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Posted - 2012.12.01 06:12:00 -
[89] - Quote
Nahkep Narmelion wrote:
You assume alot of **** will happen for which there is little reason to believe there will. For example, I doubt many with an obelisk will try going through W-space. No local, and needing quite a bit of luck to get an exit near where you want to go. Also, cloaky haulers are not a substitute for freighters. Seriously you ever do hauling, I mean serious hauling like say 10,000 robotics? You know how many trips you'd need in a crane or viator? Game play worth doing? F-ck that! You do it.
And there is good reason to think Amarr and Jita might get bigger.
1. Ice never runs out, so ice products in Caldari/Amarr space wont be an issue. 2. Minerals, aside from high ends, wont be an issue. Why? Many missions have plenty of low ends to mine. Thus the true number of belts in a region has an upper limit dependent on the number of missions being run. 3. There are lots of moons in Caldari and Amarr space...over 14,000 in fact.
I infer based on what I know. Their are really common wormholes that connect two high security systems with no w-space system in between. I click jump on the whole and I go from high sec system to high sec system, and they can fit a freighter going back and forth once. As for a trip that involves crossing a wormhole system if you jump through the wormhole with your freighter and you enter warp the moment someone shows up to kill you the wormhole is sitting their in range for you to jump back through. If you scout the other end and see no bubbles your nearly 100% safe and can go straight through once you arrive. As for odds of getting where you want to go that is the catch. If you find a wormhole that takes you somewhere else in high security space odds are that it is going to take you to another empire and you can make a trade.
Also responding to the number points 1. More ice of one type = lower prices for that ice. The less people mining minmatar ice the higher prices for people who run minmatar poses and capitals. This means more isk/hour for minmatar ice miners and icebears will move to minmatar space to mine their ice. 2. High ends matter don't they? 3. Station production and research slots along with planets for PI.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
96
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Posted - 2012.12.02 03:52:00 -
[90] - Quote
Nahkep Narmelion wrote:Commander Ted wrote:
I infer based on what I know....
Okay, just a quick disclaimer, just cutting down on the size of the quotes to make posts less huge, no attempt to be misleading here. . good idea.
Where you want them to go is the drawback to them being safe. It is not supposed to be as good as it is now. A person who handles courier contracts will have to take into account whether or not they can actually get to said location before accepting one which I think is an acceptable drawback. If you end up stuck and are a trader that is a risk to your productivity you take, however as a trader you probably can make a new trader from where you are stuck at and then get to another space which I think will be only a minor issue. If you need to do something else then you can pod yourself, jump clone, or make a run for it. You don't need a scanning alt necessarily but it does help a lot. You can use one charecter to find the wormhole then run back and move your freighter to it and hope your dscan can pick up the other wormhole and make sure the coast is clear. Not to mention you can always just ask a friend to do it really quick since it will only take a few minutes. Also once you enter warp any warp bubble placed after that point will not affect you. When your aligning for warp just keep spamming dscan or have your alt see.
As for a cloaky hauler your cloak + a mwd should be the ultimate solution for any camp unless you are terribly unlucky. Even then if you do not go for the cargo efficiency route and still carry billions worth of loot. Also my previous post said the crane will not be hauling 10k robotics, the iteron taking two trips is not that bad anyway not to mention it can go back and forth between two hubs faster than a freighter anyway. As for a jump freighter an iteron doesn't cost 7 billion isk and fuel (which even being as cheap as it is will be subtracted from your trade.)
Seriously? everyone who currently has a minmatar pos up and uses minmatar capitals will just switch? What if I said gallente? I would be more willing to buy a mackinaw somewhere else than having to completely redo my entire pos setup and sell all my minmatar capital ships. Certain pos types have advantages over others and their will always be a demand. Not to mention caldari capitals suck so then won't caldari ice prices bottom out?
I also neglected to mention missioners who will face a similar scenario. People aren't going to stop using federation navy stasis webifiers and republic fleet warp disruptors. Missioners are going to have to keep farming those missioners. If everyone did caldari missions then caldari items will be cheap as **** making those missions worth less. Carebears are going to need ammo and ships and someone is going to have to build and move that stuff to the other regions.
As for station slots being limited causing prices to go up that means people will want to use station slots somewhere else. If people want to start setting up poses for industry and want a gallente pos they are going to cause gallente ice prices to spike because according to you ice miners want to be near jita. Ice prices spike and miners start to move. So that means INDUSTRIALISTS WILL MOVE HAHAHAHHA I WIN. Also when I say prices go up I mean that certain items will go up in value while others drop averaging out to be nearly the same as they are now. So in Jita Federation navy stasis webifiers will go up while caldari navy invulnerability fields will drop. Then the exact opposite happens in Dodixie.
So people will move out homogeneously, inter empire trade will drop but still be alive while yielding greater profits and low sec is now more meaningful as part of the greater eve economy. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
98
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Posted - 2012.12.02 17:46:00 -
[91] - Quote
YOU AND YOUR IRRELEVANT OPINIONS VEGAS. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
102
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Posted - 2012.12.04 20:05:00 -
[92] - Quote
Nahkep Narmelion wrote:Couple of quick points:
You really think people are going to put 5,000 robotics into an iteron V and run it through a dozen or more low sec systems? Really? No. For that you use a JF. Somethings will be moved via claoky haulers, some by JF. The rest, probably not moved except when added to a JF cargo that is too big for a cloaky, but small enough to justify tossing in some other crap.
Regarding wormhole travel:
And if the other end is closed and the one you jumped in from closes behind you? 1.4 billion in ship, and who knows how much in cargo pretty much lost.
No. Why does it have to be immediate or 100%? Really, this underscores your lack of understanding of economic processes. Substituting away from something does not mean it is immediate and 100% except in a very rare case (when goods are perfect substitutes, which is very rare). Still there could be some substitution effect and it could take awhile, and people bordering the appropriate low sec might be able to get some ice via null. But this kind of thing means you might be wrong in your conclusions.
TL;DR: Stop stating things with absolute certainty and going to the most extreme answer FFS. It just makes you look stupid.
And as for POS and manufacturing, I don't need Gallente. In fact Gallente aren't special or great for things like invention or building, they are good for moon mining and reactions in that they get a silo bonus (and in case you aren't aware of this, you can't do reactions in hi sec). A Caldari POS might work just fine. Just a quick look at the Caldari control tower tells me you could have a 2-3 assembly arrays (if you are making components) and 5 or 6 mobile labs with room to spare.
Your suggesting that something unlikely could happen which is stupid, people won't just stop mining the other empires ice and ore because they can't use jita easily, Missioners will do what makes them the most isk which isn't everyone humping the same LP store flooding the market with caldari items. People aren't stupid.
Quote: There you go again, stating things with absolute certainty (A side question, if you are this brilliant at figuring out what thousands of Eve players are going to do...why are you posting here and not turning your simply awesome powers towards becoming richer than Warren Buffet or something?). Of course it could happen...or not. As I noted a Caldari POS would work just fine.
Maybe Eve players aren't all moronic sheep and will start to move when the caldari ice market is crazy flooded? Maybe they would never move in this first place?
Also moving **** through low sec isn't hard (your chances of survival are very high with a scout) and don't jump your freighter through a wormhole with its mass missing?
Quote: Here is a quick hint: if your prices go up due to a general rise in the price level, it doesn't follow that your profits go up. You have to factor in the rise in production costs and a very real possibility of a drop in the quantity you will be producing since demand may take a hit. Fewer economic transactions do not usually make people better off as a general rule of thumb. If the price of the good you are selling is the only thing that increases, then yes, in the short run your profits go up.
Profits for traders I mean. Industrialists probably won't see much of a drop off in production because they can still do everything they did before although they might have to build what the conditions in the particular area are best for. Maelstroms will get more expensive in Jita and Rohks are more expensive in Rens. An industrialist with the will or resources will be able to move his products to different areas and make more isk or he can do the easier thing and sell locally for less isk. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
102
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Posted - 2012.12.05 18:38:00 -
[93] - Quote
I was hoping that gate guns would only shoot you if you pod someone however I was mistaken. My idea would be much better if CCP would remove gate guns making frigates and destroyers more viable in low. I suppose it is mostly a matter of opinion though. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
103
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Posted - 2012.12.08 05:33:00 -
[94] - Quote
Tawnia Baker wrote:
Currently if i look arouind in low sec, i find so many gate camp and really i was looking at some camps for some time, and mostly it was always the same. If something move in that can shoot back the campers cloak or run, if a freighter or anything else that cant shoot back move in, they attack.
Stay out of rancer? Other than a few exceptions their are hardly any gatecamps at all in lowsec. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
103
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Posted - 2012.12.08 07:13:00 -
[95] - Quote
New Idea, extremely shaky on a lore level but perhaps the high sec empires should very greatly spread out, instead of the eve map being like and onion where high sec in in the center surrounded by low and then null, perhaps it should be inverted with each empire being very distant. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
113
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Posted - 2012.12.09 19:17:00 -
[96] - Quote
Imrik86 wrote:You don't need more low-sec. The real problem is that system security is a hard limit.
There's no practical difference between 1.0 systems and 0.5 systems, and then suddenly you jump into 0.4. That makes hi-sec a big area, leaves almost no dangerous waters in between, and reduces all pirate activity to camping a single 0.4 system everybody has to go thru.
It should be more of a gradient. CONCORD in 1.0 should be like today, but everything below that should have less and less patrol ships / sentries, with increasing response times, such that there's small difference between 0.5 and 0.4. Then you have more dangerous waters, but on the other hand, the safest route is less predictable because you don't have this hard limit between hi/low anymore.
Security penalties for engaging other ships should be gradual too, depending on the system security.
So what happens to all the people who live in .5 space? Also of course you need more lowsec because the current low sec has to many choke points. Having "kind of" unsafe space is a terrible idea because then its just abused into unsafe space which produces terrible pvp and keeps out carebears.
Also for a freighter pilot their is a big difference between .5 and .6, its the difference between being suicide ganked by 5 taloses or 10. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
123
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Posted - 2012.12.11 21:41:00 -
[97] - Quote
Someone else had a similar idea I guess. http://evenews24.com/2012/12/05/submission-titan-bridges-are-only-a-symptom-not-the-problem/ https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
123
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Posted - 2012.12.11 22:04:00 -
[98] - Quote
Sounds more clunky than my idea, but perhaps both could be implemented at the same time? I like prices being more influenced by players actions (like piracy) than artificial taxes. Not to mention not that many people have trash standings with 1 empire in particular so its affect would probably be minimal and only inconvenience a portion of the eve population. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
136
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Posted - 2012.12.13 05:45:00 -
[99] - Quote
fukier wrote:personally i think all sov should be more dynamic and should change on various factors/variables.... i think in peace time it would make sence there would be high sec routes connecting the empires but now they are at war... so this should no longer be thecase...
Changing the sec status of already existing systems is a very dangerous thing to do. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
142
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Posted - 2012.12.13 17:15:00 -
[100] - Quote
Thor Kerrigan wrote:This would definitely boost hauling ISK/hour while being active. AFK Hauling is still possible within a region.
Perhaps only separate by lowsec based on the ongoing war and allies. Hauling from Caldari/Amarr to Gallente/Minmatar gives you no choice but to smuggle through lowsec (active hauling + T2 Industrials + escorting/scouting freighters vs gate camping)
The "Amarr <---> Caldari" and "Gallente <---> Minmatar" regions could still be connected by an infamous 0.5 system chokepoint (AFK hauling vs suicide ganking).
Maybe at first allies could be connected but it would be far more interesting to see all of them separated. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
142
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Posted - 2012.12.13 19:59:00 -
[101] - Quote
Seranova Farreach wrote:the eve map just needs to be BIGGER for the amount of players we have. That wouldn't really change anything, and making it bigger wouldn't be at all like what im proposing. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Dookie on the flowah
142
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Posted - 2012.12.13 20:02:00 -
[102] - Quote
Isu Okaski wrote:Commander Ted wrote: Right now If they condensed hisec into 2-3 systems that had all the asteroid belts, industry slots, and agents I think the only thing that would change are travel times.
And lag, don't forget lag! from a gameplay perspective I mean. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Sudden Buggery Swift Angels Alliance
156
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Posted - 2012.12.23 08:06:00 -
[103] - Quote
Perhaps if these regions were added the space between the currently existing areas would be expanded? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Sudden Buggery Swift Angels Alliance
383
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Posted - 2013.01.01 01:08:00 -
[104] - Quote
Be such an easy thing to implement, do this please? It would be awesome! https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Sudden Buggery Swift Angels Alliance
404
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Posted - 2013.01.13 07:58:00 -
[105] - Quote
sabre906 wrote:For those not old enough to remember: Empires were in fact separated by lowsec at one point, it broke Eve, and had to be removed. Tried and failed. /thread  When was this? I don't think it ever was like that. In fact if I remember all four empires connected to Yulai and we had a CCP chosen super hub. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Sudden Buggery Swift Angels Alliance
429
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Posted - 2013.01.18 00:43:00 -
[106] - Quote
So now that we know that this hasn't been tried does anyone else have any objections? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Sudden Buggery Swift Angels Alliance
429
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Posted - 2013.01.18 01:54:00 -
[107] - Quote
Dzajic wrote:Dear op you are so wrong.
Do you (or any of those wholeheartedly supporting this) know that it was like that back in the ancient beginnings of EVE? And even in times of 30k total subs and 5k online it made travel from one empire to empire impossible.
Now add to the picture HICtors, sensorboosted T3s and Ti3s and the fact that there is now 50k online.
Might as well shard individual regions to new servers. People would hire transports and everyone would just move to Caldari space.
Much more mportantly, idea of piracy not making enough money is laughable. You are either doing it wrong or have a completely skewed picture about how much isk is "decent income". All relevant pirate corps have their own Titans and couple moms each, with extensive cap fleets, their fleet doctrines are Vindies and Machs and they fly and lose two billion pimped and linked 100mn ab Legions and Tengus solo for lulz. "Successful pirates" are already in situation where if you check their kb data you can see some that even if the derp 5 bil per month for random solo or small gang lulz, their daily camping allows them to have 95% isk efficiency.
If you just want easy isk , get a dozen Taloses or Tornados, go to Niarja or Uedema and stand in line. Never ending stream of flying pinatas. I looked up the **** your saying about the beginnings of eve and this was never true unless you can link it, I asked people and read the patch notes from 2003 and in fact travel between the empire was even more trivial because they all went to yulai with super highway gates.
Secondly your idea of everyone moving to caldari space is utterly stupid because then who is going to get other factions faction items and mine ice for other peoples poses? Who is going to sell modules to all those people then? Then who is going to sell modules to the people who war dec the carebears? Who is going to be patient enough
How many of those pirates do you think actually made their isk doing piracy? Yea they paid for everything with a constant stream of 5bil mission derps running around and scooping up t2 loot and don't do other things to make isk. I also specifically mention why suicide ganks are lame on one of the earlier posts.. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Sudden Buggery Swift Angels Alliance
429
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Posted - 2013.01.18 01:55:00 -
[108] - Quote
Fey Ivory wrote:I dont agree with this idea
The issue with Eve isent highsec, leave high sec alone it works as it is... If you lowsec / null people dont have targets are lonely, furstrated etc, well maybe you sohuld ask yourself why, and not try invent ways to get what you want on the expense of those that like high sec as it is... How is this a nerf to high sec. You will still be able to do all the missions you want safely, do all the mining you want, basically everything you already can do. Trading would be the only thing affected. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Sudden Buggery Swift Angels Alliance
429
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Posted - 2013.01.18 02:14:00 -
[109] - Quote
Fey Ivory wrote:Well you have the epic arch newb mission, that be affected, since if i rmember right spans across Gallante, Minmatar, Amaar...
And depending on how the borders are drawn, it affect pyro/kernite and omber/plagioclase
Also is for me i actually try check prices on where i sell my MInerals, it will reduce where i can make the most profit. it will cut the universe 1/4 for me
The idea initself isent bad, i kind of like it, but i wont support something, where pvpers in Low and null, bascially shot themself in the foot, and this is just anouther exuse for pvpers to gate camp and destroy targets that most of the time cant ewen fight back...
I really like to see ideas how low and null be more apealing to high sec people, this isent the way... sorry i dont have any good options how to fix low, i wish i could, but high sec works so leave it alone Well low sec is easily crossable in a frigate, and it would be good if ores had different distributions since it would change prices and add extra isk incentive to trade in order to offeset the risk and create new isk making opportunities for carebears to exploit to be even richer. Not to mention ores can be jump freightered across space and poorer mining corporations can move their minerals via cloaky hauler, wormhole with a freighter, or even transplant their entire mining operation temporarily via wormhole. Also high sec is broken because its the best place to make isk in the game, however I wouldn't be nerfing high sec here and that is not the objective or this idea. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Sudden Buggery Swift Angels Alliance
430
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Posted - 2013.01.18 18:38:00 -
[110] - Quote
The amount of already existing low sec entrances is very large so the chances of all of them being camped are terribly low. Not to mention safe trade would still exist for carebears (to a lesser degree yea) between minor hubs, and missioner hotspots. Of course low sec seriously isn't that dangerous, especially without bubbles and fast tackle frigs getting instantly blapped by gate guns. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
510
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Posted - 2013.03.02 23:29:00 -
[111] - Quote
If low sec doesn't have better rats, better ore, or better safety than null than whats the point of it? It should be integrated as part of the High sec dynamic to make it more useful. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
541
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Posted - 2013.03.12 19:43:00 -
[112] - Quote
Mike Voidstar wrote:Commander Ted wrote:If low sec doesn't have better rats, better ore, or better safety than null than whats the point of it? It should be integrated as part of the High sec dynamic to make it more useful. It's where all the 'leet gankers can hang out and complain about the lack of defenseless targets after they murdered everyone that poked their head through a gate. It's a bad idea, because we want a functioning economy in EVE. What you propose would demolish the game unless something changes in the attitude and behavior of the average low sec dweller.
I dare you to take a cruiser and go into low sec, with a few minor exceptions you will find that it is completely safe and any threats are exaggerated by carebears who had their mission boat ganked or who are just terrified of low sec.
I only die in low sec when I choose to get into a fight. On my alt that does trade for a null sec corporation I use wormholes that lead to empire low sec open constantly and I have moved through iterons with hundreds of millions in them about 10 times (give or take) anywhere from 2-9 jumps.
Give up your false belief that low sec is only for antisocial monsters that just want to make you cry like a baby. Most gate camps with a few minor exceptions (rancer and ammamake) are quickly broken up by the local residents who would much rather kill fail pirates than sit for hours to gank badgers. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
544
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Posted - 2013.03.13 01:43:00 -
[113] - Quote
Mike Voidstar wrote:
Been there, done that. My first several pvp losses in EVE were exactly what you ask. At a time when I could barely afford a Vexxor I was losing them to Broadswords on a gate, trying to deliver a freaking mission pack.
It's been a few years, I know better now. I've been and come back from Null, I know how to deal. It's simply not worth the hassle. What you ask won't do what you want, it will kill the game for any bear that isn't an isk making alt or bot.
Open map, look at statistics, see where people are and have died, ????, profit. Game shouldn't be made idiot proof to noobs, its better they die in the beginning and quickly adopt a mindset of how the sandbox works. Protecting the noobs does more harm in the long run to them and prevents fun.
Also how on earth would this prevent bots? Jita is already infested with market bots that not only do .01 isk wars but can also fill freighters and move them back and forth. The fact that it is so easy to cross empire space is the very reason jita exists in the first place providing the perfect breeding grounds for a market bot.
As for alts their is absolutely no reason a person can't do trade through low sec or wormholes with no scout at all. My isk making alt does not require any other charecters assistance ever. If a route is dangerous I use a cloaky hauler and can move billions of isk of t2 modules in a single trip. In empire low sec the risk of being caught is nearly 0. If a camp is heavy enough that it will catch any cloaky hauler I can easily see that on my map ahead of time because it owuld require a very substantial camp to cover the gate enough to decloak me before I warp.
Your claims are exaggerated and baseless.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
544
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Posted - 2013.03.13 03:58:00 -
[114] - Quote
Mike Voidstar wrote:My point was that it would ruin the game for those that are NOT bots.
I think I made it fairly clear I understand that, and I must ask "why". I already made it clear why that doesn't make sense.
Mike Voidstar wrote:
This harms those that want to actually play the game part of the game, not the part where they are space pinata.
I made it very clear that you can easily avoid being a space pinata unless your a lobotomized lemming.
Mike Voidstar wrote: The logic here is very simple. If trading were going to be so easy to avoid low sec despite these changes, why bother? If it does not do anything but make stuff a little harder on folks, what's the point?
Because laziness and autopilot. The current low sec routes only save you on average maybe 5 jumps and the effort spent crossing low sec safely makes it not worth taking usually or its just to much effort to actually ensure your going safely. If the high sec route was unavailable these routes would make sense and the traffic between empires would be reduced (which is the point). People who aren't stupid can easily take advantage of the safe ways of travel and make more isk than they do now. People who are stupid are stupid and we shouldn't make a game catering to them.
Also wouldn't this stop bots? im confused... already 90% of all trade (90% is no exaggeration) is centered in Jita that makes it so .01 trading bots have an advantage due to the large quantity of competiton. So your point about bots makes utterly no sense.
Mike Voidstar wrote: Point is that you are soft selling the hardship you want to cause so as to get yourself some fat new targets delivered fresh to your door daily, in such a way that you don't have to do any work for it and the risk remains 100% on the bears you want to hunt that are currently evading you.
wut? At this point stop talking. You gotta be shitting me, I told you exactly how to evade the pirates. You are putting false labels on me and that makes me angry. Your saying random drivel painting yourself as a poor persecuted carebear, I must be a senseless pirate and not just someone who has a lick of sense and knows just how ******* easy it is to evade the campers. Get a scout for your iteron, fly a cloaky hauler, get a wormhole with a high sec static. Try backing up your points.
Of course trade wont happen in the same volumes, and thats the point and there is no harm in that, but you can make exactly the same amount of money if not more for the time spent moving things if this changed happened. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
546
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Posted - 2013.03.13 06:14:00 -
[115] - Quote
Sir Dragon wrote:You need an chain of events, to reach such a state of affairs. Today -> something happens -> something happens -> What you are describing becomes a reality.
Ideas about " something happens ":
Incursions gone wild, Empires turn their attentions inwards, failing to see the end game tactics of the invading NPC's: which was annihilating border fortifications and managing partial or overpowering takeover.
GIve or take one or more " something happens "
There is a very serious problem though, what about all the people, that are just playing for the graphics and chill.
Maybe a limited effect of " end game tactic " (not all boarders are split)
. . . -> something happens . . .
More " something happens " ->
There are occupational opportunities here, escort missions across disputed territory ( between CONCORD and NPC ).
Territory that does not necessarily permit Players to engage other players, yet the NPC would. . . or not..
Well I did make things happen in my lore explanation, the caldari perform a science experiment that opens a new region and disrupts gate travel in the pre-existing gate connections, the ammatar defect and try to block off the amarr, and the gallente and amarr invade part of the new caldari's areas because they are big.
I wouldn't change any currently existing spaces sec status because that is dumb and will **** some people over. The current low security space regions have way to many choke points anyway so new regions are a 100% must for this idea to work. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
547
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Posted - 2013.03.13 07:32:00 -
[116] - Quote
Wish for downvotes so I could see how many people support me and how many think this is a bad idea. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
550
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Posted - 2013.03.13 17:46:00 -
[117] - Quote
Mike Voidstar wrote:
Seperating empires with lowsec would create a more lively and dynamic lowsec. That is fine for the portion of the players that like that sort of thing. Got anything for those that don't? I mean other than some ammo comming our way? Those that like that sort of thing are already there. It's a sandbox game, and some of the pirates are whining because no one wants to come play with them---in a game where play with them means a zero sum fun/no-fun scenario.
I'm not prejudiced. I just don't like playing in an area where my playstyle makes me a fat, easy kill. I don't even like passing through that area, because of the hassle that getting through there 'properly' entails. I can, I just don't want to, and as it's a sandbox, I should not have to.
Adding in a PITA and requiring most travel between game areas include dealing with mouth breathing baby eaters is just simply not a good idea for the majority of playstyles.
Your only a fat easy kill if you are incompetent. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
550
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Posted - 2013.03.13 17:57:00 -
[118] - Quote
Caitlyn Tufy wrote:My guess is, you'd get downvotes by haulers and upvotes by pirates, whichever side is prevalent on these forums would "win". In any case, I believe the idea to be bad, you're essentially trying to force low sec down the people's throats, which rarely ends well. Give em a reason to leave high sec and I assure you, they'll do so en masse, no silly forced solutions are necessary. True traders will follow wherever the customers are, even deep in null sec. Nobody is being forced to do anything, missions won't be affected in any way since they hump the same agent for months at a time mostly, miners still gonna mine, builders still gonna build, and traders can still trade within an empire or do it via wormhole space (an extremely safe practce).
The only thing that would change is that they could make MORE money if they took the risk of moving their stuff to other empires where their ice/ore/lp items are more rare. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
553
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Posted - 2013.03.15 17:04:00 -
[119] - Quote
Cy-nogene Midgard wrote:when I read the first ime, I enjoy the idea.
But after reflexion i'm fear that cool idea will be hijack by Big corporation / Alliance behaviour.
See, to obtain a "safe" transit between two empires, Big alliance may "secure" the path with a lot of ressources at their disposal and make easily difficulties for all other capsuleers to transit without ransonning or worse.
In that case, we didn't speak about piracy anymore but ascendany of big alliance on the High sec game play !
How? If ccp Added 10 routes between each empire it would be nearly impossible for goonswarm to camp them all, then you still have jump freighters, and wormhole based ships that slip through.
Then permenatly stationing those resources their would probably not net them much isk, burn jita was barely sustainable for a weekend, the ice interdiction directly made goonswarm money, and suicide ganking makes isk for their line members. Gate camping for hours along one of many routes would probably be ungodly boring. Not to mention would that route be the route used by morons? It's extremely unlikely that big alliance could and would bother. I mean even EC-P8R isn't camped constantly, and it requires far less effort to camp than a low sec gate. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
562
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Posted - 2013.03.29 18:08:00 -
[120] - Quote
Dzajic wrote:For the love of God stop pretending that you'd get anyone who is currently sworn to not go to low sec other than random nub to actually go there if your idea was implemented.
Black Frong would make a killing and that's it. Already majority of players are concentrated in Caldari space. Your change would make every empire high sec just like Solitude. How many people are currently in Solitude, how many of total EVE population have ever been to Solitude.
You'd concentrate 90% of dedicated bears in Caldari space and nothing more. Ofc that would be a improvement for suicide gankers and salvage ninjas.
Im just going to give up trying to be nice to carebears completely in this thread and say, anyone who has sworn to never go to lowsec because they are scared is a total moron who fears it due to their ignorance of how easy it is to travel through and unfounded fears. K, and also I did not expect everyone to go through low sec, this is supposed to be a trade limiter.
I have already said probably 5 times why Caldari space would not be concentrated and you seem to ignore my points every time.
Solitude is empty because it has absolutely 0 advantage over gallente space other than nobody lives their.
If everyone lived in caldari space then caldari ores, LP items, and ice would be ******* insanely cheap. All station slots would have 4 year long ques, it would suck balls. If carebears move to other empires, then war dec corps will follow. If their is a high demand for replacement goods traders will follow.
So if items in other empires are more valuable, that means living in other space has an advantage, unlike solitude. So your point is not thought through and ignorant.
The reason everyone is in Jita is because it is so easy to get to other empires. Having a central super hub is convenient since the money it saves is so great versus the time their is no reason not to. I believe in the 2012 fanfest or maybe 2011 the CCP economist deduced that excluding Jita the populations in the empires are equal in population. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
569
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Posted - 2013.03.31 16:59:00 -
[121] - Quote
VegasMirage wrote:this old thread again? your the one subscribed to it giving me bumps. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
580
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Posted - 2013.03.31 17:32:00 -
[122] - Quote
Arronicus wrote:I hate this idea. What really determines what is secure, and unsecure space, is concords willingness to patroll it, and the four empire's support and funding for concord to do so. Without full highsec connectivity between the trade hubs, and other key locations, diplomatic missions, trade convoys, and more, would be highly dangerous, and would result in heavy losses for the empires. Additionally, the Caldari State and Amarr Empire are allied, as are the Minmatar ductape-ublic, and Gallente Cesspit, for them not to have fully policed and patrolled connections between their empires, is nonsensical.
This idea is poorly thought out, not just on a lore perspective, but the damage it would cause to the game, that would affect all areas. The empires hate each other. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
580
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Posted - 2013.04.03 19:42:00 -
[123] - Quote
This article on the mittani fits in perfectly with this plan right here. So imma just do a little bump right here... https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
652
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Posted - 2013.04.28 17:06:00 -
[124] - Quote
So now that nullsec will be buffed there goes a huge chunk of Jita's market.
So another reason to do this.
Also with the rebalance to the economy coming then it seems like the perfect time to do this and make the empires unique. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
653
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Posted - 2013.04.28 18:01:00 -
[125] - Quote
Gimme more Cynos wrote:why don't you guyz just roam 0.0 or FW-systems? why do you sit there in lolsec waiting all day for someone coming through "your gate"?
I mean, I see why you have that much time to think over horrible and stupid ideas, given the fact that sitting there and waiting for easy targets isn't exactly that kind of amazing thrill, but why don't you change your playstyle instead of proposing changes to everyones game?
I don't get it. If Highsec bores me too much, I move to another place. Why don't you do the same?
Well because warfare in those zones in small groups have very little purpose.
In 0.0 you can roam around for hours and find nothing or just be blobbed quickly, and when you do get a fight what did it accomplish other than just fun? FW ok but it doesn't appeal to many people. Piracy in Eve is not really piracy. Groups like Shadow Cartel mostly fight against other pirates and bash poses, which often nets little gain other than the fun of the kill, those who do gate camps get bored to tears and then curb stomped by a roaming gang because gate campers are most likely idiots.
If their are lots of gate camps going on in low sec, then wouldn't there also be lots of groups who want to disrupt those activities? That would mean more fights and more interesting opportunities for people who like to evade gate camps to do trading? Gate camping is an opportunity to make money through pvp and will attract people to fight you for the right to do so. Gate camping itself blows, but competition for the right to do so is fun.
Your comments about me being a boring scrub gate camper hurt me because they are simply untrue. Also it has already been proven many times in this thread that such a change would disrupt very few peoples activities while benefiting others. Do you seriously care about running the damsel distress once for every empire? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
653
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Posted - 2013.04.28 18:02:00 -
[126] - Quote
ShahFluffers wrote:Commander Ted...
I took the liberty of bringing this subject up at the low-sec round table the other day at Fanfest (because i very much enjoy the concept for largely the same reasons you do). Some of the DEVs adored the idea and expressed that they had toyed with it as a concept. Other DEVs were more lukewarm. The general sentiment among them though was that such a change now would be "too much of a shock to the system" and that they probably won't do it unless they hypothetically make a new game.
HOWEVER... the DEVs did express a desire to make low-sec both desirable for those who wish a more... unsavory... lifestyle without making it too attractive to null-seccers. They basically "want low-sec to be like the ghetto of a city... lots of alleyways, corners, and blind spots that the locals will know and use against massive groups that are used to using main battle tanks on open battlefields" (these are more or less their exact words, not mine). Unfortunately no solid ideas were expressed about HOW they would achieve this... but this is what they WANT to do. That is so wonderful to hear! Thank you!
I plan to keep bumping this occasionally, maybe once a month. Hopefully Fozzie will eventually reply. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
653
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Posted - 2013.04.28 22:19:00 -
[127] - Quote
Gimme more Cynos wrote: Here's the thing:
Most of those "make lowsec more attractive" - "suggestions" try to do exactly one thing - force people to go through lowsec. The thing this primarily does is: More targets at gates. Secondary effect might (!) be: more gangs trying to break up camps
Your still terrible suggestion is exactly this - you want to force people through lowsec to produce more traffic at gates, but what the hell do you think those people would do there? Right, they would travel from gate to gate to gate till they are finally back in empire. While I agree that this might provide some "opportunities" for PVP, it's just at the expense of others who would rather avoid PvP.
99.9% of such "suggestions" are exactly this. And this is just another episode of it.
Lowsec doesn't need people forced into it, lowsec needs people who WANT to be in there.
btw: I couldn't care less about running the damsel in 4 empires, I'm excluded to gal/min anyway and there are no plans to change it.
So you confirm my point that this wont interfere with anyone's gameplay.
You put opportunities in quotes, why.... Those who would rather avoid pvp have plenty of extremely easy options to not be caught that even the laziest and stupidest people can do. Cloaked haulers. Wormholes. Red Frog. Jump Freighter.
Then you can still do trading inside a single empire. Those who are capable of evading camps can do so and those who are poorer can go through with a scout and hopefully not get caught. Traffic at entry gates that is stupid will increase producing higher incentive to gate camp, and higher incentive for their to be fleets that kill gate campers. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
654
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Posted - 2013.04.29 01:11:00 -
[128] - Quote
Gimme more Cynos wrote:Because your opportunities are highly questionable. Why do you need to force people into lowsec to set up camps for hours? You can produce such opportunities right now - set up your camp and wait. But no, instead of doing so, you want more easy targets in the meantime, through forcing people into lowsec.. Hell, camp entrance to providence or something like that - you will have plenty of fights easily. Maybe you got an impression now for why I'm calling you a scrub-camper? Your arguments are all about getting moar eazy targets. Go gank some miners, can't be that hard. 
Force? Nobody is being forced to do anything. How in Chribba's name am I forcing anyone, carebear or otherwise to go into lowsec. You said yourself that you just run minmatar and gallente missions, and I clearly outlined how trade bears can evade low sec (with reduced volumes of trade).
What if I want to evade/kill the camps? A forum alt trying to paint me as nothing more than a simple carebear murderer without doing any research on my background with a simple search on battleclinic.
Also yes how about I go camp providence and then be noob swarmed by CVA for a few frig kills.
Creating more gate camps is not the primary goal, it is secondary, if a increase in gate camps were to happen, then an increase in gate camp busting would also occur. That would mean easy to find stationary chances for fleet versus fleet pvp.
Im not going to be scolded by a forum alt where to find the l33t pvp. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
654
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Posted - 2013.04.29 01:51:00 -
[129] - Quote
sabre906 wrote:Necroing this crap won't make it happen.  This was the case back in beta. It had to be fixed because it broken Eve. And there were a lot fewer ppl camping pipes back then, btw.
Wasn't that also before there was even warp to 0, and don't tell me about making bookmarks because I doubt that many people had them during beta if any. Or cloaks. Or wormholes. Or Jump Freighters. Or a heavy proliferation of scout alts. Or a large network of intel channels. Titan Bridges. Carriers even. etc etc.
Also it isn't a necro if it had only been 3 weeks since my last post. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
655
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Posted - 2013.04.30 16:22:00 -
[130] - Quote
Do you have any idea what your talking about? Half of low sec is almost entirely empty so adding new systems is pointless, nobody bitches about the lack of belts and if you think it is hard to get into low sec current then your in for a huge surprise.
Its trivial, entry gates are hardly ever camped except for a few notable exceptions.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
655
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Posted - 2013.04.30 16:33:00 -
[131] - Quote
Ruze wrote:
My point is to reduce the capability of controlling losec systems by any party, large or small, while allowing players to get lost in the expanse.
Essentially, making losec more valuable, less controllable, and more expansive. Because the biggest problem with losec is not the pirates, but the overwhelming odds for solo-small gang play and large organized outfits. There's no middle ground, because if you do get any kind of operation going, you get a hot drop or pegged by several cap ships.
The size of the engagements quickly escalate, discouraging those who have tried from returning, and encouraging those intent on staying to amass larger and larger numbers.
Control by who? Any pirate gang who claims to control anything will be limited to 1-3 systems at the most.
If you just make it bigger then carebears will simply move in with a scout alt a jump out and warp out and dock as soon as anyone comes close, promoting boredom.
So essentially your suggesting making lowsec the same as null, but even more boring.
Ill roam looking for something to kill for even more jumps, and instead of finding nothing I find hulks docked in the station. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
655
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Posted - 2013.04.30 16:46:00 -
[132] - Quote
Xavier Thorm wrote:
For someone who wants to see things changed you sure are enthusiastic about shutting down conversation. Maybe you should listen to the ideas of others and try to learn something.
Regarding the idea of lowsec as a place with lots of little "back alleys" and it's own sort of "terrain" I have wished for a long time that the pirate stargates that you encounter through missions and other content were actually gates, and I think this could be a good addition to lowsec. Keep the "highways" of the currently known gates, but add a network of smuggler gates, possibly accessible based on standings, that people familiar with the area could use to circumvent camps and catch up to prey, in a similar manner to how nullsec sov holders use jump bridges.
He put up an idea, I said why it was a bad one. baaaaaaw.
I didn't realize discussion meant everyone says whatever they want without any kind of argument. I guess whenever someone criticizes my idea I should just say "Good job!" and the thread would end after 3 posts? Maybe instead of people whining about having an argument you should just point out why I am wrong and be able to actually defend your idea. If you can't defend your idea then its obviously a bad one and that line of discussion will end.
Wouldn't it be trivial for someone to compile a website with the gates on them like dotlan or people to buy packs of bookmarks like they used to do before warp to 0?
If they could be built/destroyed that might be cool, but also somewhat game breaking, seems unnecessary. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
655
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Posted - 2013.04.30 16:57:00 -
[133] - Quote
Ruze wrote:
Your counterpoint is that if you keep it small and force individuals to pass through it, you'll increase content and not force pirates to have to work so hard. I get that.
But from the looks of it, that is how losec currently is, and that system hasn't worked too well until faction warfare came along.
Instead of being funneled into content that they are not ready for, most smart players (read, not necessarily risk averse, but smart enough to equip for what they intend to do) will simply stick to their respective factions, unless they are using alts to do a quick highway run between empires.
Amarr empire, if closed off by losec, can survive without Jita. It lives perfectly fine when Jita is on fire, and it worked perfectly fine when the trade hub highways were thrown out. There will be more market independence, which I personally like, and it will add more flavor, which I also like.
But if your goal is to generate pirate content and conflict, I'm trying to point out that this would not happen. Much as your stating the flaws in my ideas, I'm stating the flaws in yours. Bottleneck losec more, without somehow increasing the need to travel through it, and you'll actually reduce the traffic.
And Jita isn't as much of a need as newer players who haven't been around through the changes in trade hubs would know.
Individuals aren't forced to pass through low sec at all. The only real funnel is Rancer, which is in fact camped 24/7.
Also if you read the first post you would know I don't propose funneling people, I want to add new regions in the gap between the empires to prevent lots of Rancers from forming.
The problem is right now their is 0 reason for anyone to ever cross low sec for reasons other than pvp or supplying their pos with the occasional badger.
Things like fighting for POS structures promote awesome battles all the time, but that mostly requires capital ship groups. FW is pretty fun but it cuts out pirates and all the small gang fights are pirates fighting other pirates or the militia for no reason at all other than killmails.
Also while the empires can mostly be self sufficient there are lots of things that can't be obtained. Namely Ice, Blueprints, faction modules, certain ores are more common in different empires, tags, etc.
So with fuel prices about to spike the competitiveness of non JF trade will increase greatly and suddenly you have lots of reasons to cross low sec. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
655
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Posted - 2013.04.30 17:11:00 -
[134] - Quote
sabre906 wrote:It's been pointed out that your "letting goons permacamp Jita pipe for lulz" idea is a steaming pile. Yet you just kept holding your nose and flinging it at ppl. 
If your an idiot and you will always use shortest route then you will probably die yes. I guess your just not smart enough to learn about that avoid systems function.
To bad? Get a friend? Look at the map and hit avoid system? Fit a cloak? Use your D-scan to see smartbomb camps?
Also speaking of discouraging discussion, look at you Mr. "YOUR IDEA IS DOO DOO".
Perhaps you should reply to my counterpoints on why what the Eve beta was like doesn't matter https://forums.eveonline.com/default.aspx?g=posts&m=2946371#post2946371
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
655
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Posted - 2013.05.01 15:02:00 -
[135] - Quote
Theia Matova wrote:I was thinking this lately. And there should be definitely more faction warfare between the empire spaces. But it would be nice if there was 2-3 different 0.5s jump routes through it. Since even the factions were at war commerce should still thrive 0.5s systems already bring enough risk for freighters. IF there was not these jump routes. We would need more industrial ships. That were capable of cloak that were rather easy to train. To also give new players a chance.
I like this idea but not the original terms perhaps. Yet a bump! Eve should give more faction warfare and actually fair fights than pirate coward ganking.
It is already impossible to get from one empire to another without crossing 0.5 space. The risk when crossing those areas is negligible unless goonswarm is bored or your an idiot with to much loot in their hold.
Also I propose this idea as a boost to piracy, not necessarily faction warfare. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
658
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Posted - 2013.05.01 18:31:00 -
[136] - Quote
Stegas Tyrano wrote:Didn't CCP Soundwave say something about High-sec being too "Homogenous".
I like the general idea but I think the execution isn't spot on. Im of the opinion that there should be much more low-sec systems between the 4 empires but only a handful of hi-sec systems jumpgates that connect the 4.
That way people can still Haul stuff between the 4 empires only it will requier travelling through a choke-point, making it more risker to go from faction space to faction space.
It already is funneled into a few choke points, ever been to niarja?
The thing is their are already lots of low sec systems between the empires, it just everyone goes into the hisec route because unless your an idiot or unlucky you are pretty much invulnerable. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
658
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Posted - 2013.05.01 18:33:00 -
[137] - Quote
Theia Matova wrote:
So as said I do agree about the low secs. Perhaps even breaking the 0.5s links between empires and changing them to low sec. Yet this change would affect so many things that its not a simple change to make.
I honestly think that any chaos caused by this change would be minimal and only for a short time.
All of the empires have industrialists in them who make things, the thing is they move everything to Jita.
With the upcoming buff to nullsec reducing the need to use Jita this may be a better time than ever to do this.
If Jita suddenly became starved it would only be a short term hiccup that would smooth itself out over time, like the removal of the super highway gates to Yulai. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
658
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Posted - 2013.05.01 18:38:00 -
[138] - Quote
Mike Voidstar wrote:
Even if this was true (it's not), why is this a problem?
Because a large demographic of players is starved for content. FW and nullsec don't appeal to lots of players who would rather work in small groups as pirates. It's hard to pirate if the only place you can do it in has nobody in it.
Also it is in fact true, the only industry in null is done inside stations or at a POS. Almost zero traffic goes through gates other than gangs of pvpers who have no purpose other than to shoot each other for shootings sake. (other than FW but that still excludes pirates).
Of course im sure your the low sec master who is very experienced doing pvp right?  https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
658
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Posted - 2013.05.01 18:48:00 -
[139] - Quote
Ruze wrote:[
I can tell you right now that my home Empire of Amarr would have a distinct advantage in a separate market system like the one proposed. More pilots on average, more space, more stations. Especially if the Ammatar and Derelick regions are still considered Amarr and aren't separated by losec. Some tweaking and balancing would be needed to allow them to be separate, but not give too many advantages.
If you break the empires up, just by removing one key system on each highway, what stops all the hisec carebears from moving to one region together and just flooding it? Instead of Jita being the trade hub, each region has their own hub but everyone just lives in Amarr space.
Well I actually did suggest somewhere in these 15 pages that ammatar space be given over to the minmatar.
Also while perhaps amarr space will have more manufacturing due to all those stations I think its important to note that things like Ice, LP items, and certain ores will be in shorter supply. If everyone moved to amarr space then the isk you can make in minmatar space would go up greatly, and where you put mining bears, industrialists will follow, and then war deccers will arrive.
The Amarr LP store doesn't have all the best items, so obviously missioners who have a brain cell in their head would move to somewhere else if they like isk. Then you have missioners, who are constantly shooting off ammo, wouldn't it be easier to setup a hulk near rens and build ammo there over constantly moving in badgers from amarr?
So yea the bigger space will have more people, problem? At least it wont be like Jita where x4 as many people as any of the other hubs sit their, it would be proportional to the number of people who live nearby. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
658
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Posted - 2013.05.02 04:57:00 -
[140] - Quote
Mike Voidstar wrote: Stuff So rather than have things worth countering pirates for youd rather just have no pirates?
Bring me proof that the majority of the game likes to shoot little red boxes as their primary source of fun.
Secondly Low-Sec is more profitable if you have a clue on how pirates work. With my Ishtar and Buzzard alt I did exploration in low sec for months and was never caught. I even did a few escalations in null sec when the mood struck me, and I never died. Level 5 missions can be done similarly if you watch D-Scan and aren't a toad.
Mining isn't worth it because despite the fact there are plenty of corners where you can do it safely its just hard enough where you can't be AFK and not worth the ****** ores.
Finallyy I would argue if someone can't cause consequences to my gameplay then this game isn't worth playing, if as a trader I have no risk of failure then I see no reason to be proud of my success. Low Sec is the medium by which I can achieve that success and this method does not intrude on your gameplay. You already have a location where you can carebear without anyone being able to kick down your sandcastle in the sandbox. Even after this would happen I have already explained over and over and over again how this can be done nearly risk free for less profit.
If this feature was implemented I am completely at a loss as to who would suffer other than people who feel the need to run damsel in distress for every empire. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
658
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Posted - 2013.05.02 05:08:00 -
[141] - Quote
Ruze wrote: It can also be seen as forcing faction warfare to take a larger part. Tie a few systems sec status to fw results. Amarr and Caldari kick ass? Make one highway route 0.5. Amarr losing but Caldari winning? Highways secure on the Caldari side.
Next thing you know, hisec industry and trade is more intricatly tied to the war effort.
Well if some pvp afraid carebears livelyhood is tied to a pvp activity then that may be frustrating, id rather just remove the high sec route totally. Also what happens if you log off in a system that changes sec status and you aren't in FW? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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661
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Posted - 2013.05.02 14:29:00 -
[142] - Quote
Felsusguy wrote: And borders...
Sec status =/= military presence https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.02 16:47:00 -
[143] - Quote
Loki Feiht wrote:I semi like this idea, the reason I dislike it is because knowing players these in between systems would become like Rancer or Amamake, that's not to say that the idea itself is bad though, 0.5 bottlenecks seem to be rather dangerous anyway if you are carrying valuables.
All in all I do strongly dislike the way eve just 'cuts off', and would prefer a more gradual slide of protection and benefits (blops allowed to jump in and out of 0.5s, killable concord or maybe just have the navy as system defence there instead in 0.4 and 0.5)
Its a tough one.
Earlier today I saw a freighter being escorted by players from the same corporation, this I find is extremely rare in highsec and is possibly because its so safe they don't usually feel the need to have an escort?
If you add enough bypasses then it should be fine.
Ammamake is not camped 24/7 anymore and rancer is rancer because if you look at the map, there is 0 method of getting around it. It is as bottleneck as a bottleneck can get. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
663
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Posted - 2013.05.03 13:29:00 -
[144] - Quote
Ruze wrote: Get a bunch of pure hisec occupants and start securing rancer or something. It CAN be done, but the level of dedication and organization required is opposite of what most casual gamers can commit to.
Still, there were players shooting TEST and Goonies and helping Concord. Just because we don't have a lot of time to play, doesn't mean we can.t defend ourselves.
Hisec =/= Carebear
Hisec = Secure
You can find carebears in every type of space, and with the upcoming expansion, you'll find far more in Null.
Lived in hisec for a long time wardecing carebears. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
665
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Posted - 2013.05.03 17:49:00 -
[145] - Quote
Claire Raynor wrote:I've never really known why the highsec empires needed to border one another. The area people do FW in is pretty small too.
I really like the idea of CCP grabbing the four corners of the Empire Space and ripping them apart leaving a ton of lo-sec regions between them.
As a concession I wouldn't mind the radius of the region gates to be made a little bigger - or more region gates to be put up into this new dead man's land. Amamake and Rancer aren't fun - It's kinda "Yeah, I get it" - but meh. There's something about Rancer that is just naff - whereas me losing my massive freighter off of Atlar was kinda fun (in a morbid way) it was a chase of sorts.
And my story of losing that freighter is a case-in-point of why splitting the empires up would be good. My Freighter was on it's way to the Orien Island of High-sec southeast of the Minnie High Sec. It WAS worth the risk - I'd done similar stuff before - in Amamake - risk/reward - read the EVE Kill comments on that kill - Turn Left are ace PVP'ers and I still nearly got my Freighter away!! We play games for fun - and that was fun - the chase had my heart rate up a fair bit. Afterwards loads of people started turning up to see if they could get the lootz too - dunno if there were any fights over it.
So yeah - Split up empire space - Go for it!
There ya go, CCP.
Do this. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
666
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Posted - 2013.05.06 22:58:00 -
[146] - Quote
General Guardian wrote:This idea gets GG's stamp of approval.
Getting players to actually be sitting at thier computer instead of afking freighters all day making abundant amounts of isk would probably reduce suicide ganking a bit as well. This would also encourage newer players to experience low sec space while exploring different faction space without forcing them to PvP. Its reasonably easy to get through low sec in a frigate.
Although I can see the argument pop up about how easy it is to lose implants via being podded for less experienced pilots and that high sec players shouldnt be forced to use empty clones or update clones when something goes wrong because they're unsure how to get away in their pod quickly
We shouldn't design the game to accommodate the ignorant people who have been playing long enough to have expensive implants and not realize that low sec is dangerous. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
668
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Posted - 2013.05.07 14:28:00 -
[147] - Quote
sabre906 wrote:Oh look, your alt thinks it's a good idea. And lol @ "escort." 
If you don't have anything to contribute leave. I already debunked your points and you for some reason choose not to actually argue but to instead troll.
If you can do nothing but make false accusations then maybe there is something wrong about the viewpoints you are trying to put forward. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
668
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Posted - 2013.05.07 15:56:00 -
[148] - Quote
Llyona wrote:
Yeah? No one cares.
Do you want to get some super awesome tears from a nearly endless source of carebears? Go into an anom system in nullsec (Military 5) with a cloaky. Watch as the tears stream in from all the nullbears, mainly because they can't run their bots or anoms. Nullsec anom systems are quite possibly the biggest concentration of carebears in EVE.
>Says no one cares, then proceeds to ramble off topic.  https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
668
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Posted - 2013.05.07 15:57:00 -
[149] - Quote
Caljiav Ocanon wrote:People say that no one has a right to anything in EVE right?
So why do people feel they have deserve an easy, minimal risk target rich environment?
That's what this proposal is asking for in a nutshell.
Why do you feel you deserve a easy risk free environment for moving across hisec, despite the fact that you would still have hundreds of systems in each empire for you to carebear in? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
668
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Posted - 2013.05.07 16:13:00 -
[150] - Quote
Nahkep Narmelion wrote:TL;DR
A super hub is only possible due to how trivial it is to travel to. If i make things, and I load them into the freighter to take them to market, will I move them to dodixie which is 3 jumps away, or Jita. Jita will only take my freighter an extra hour to get to and a fraction of the time to sell my wares, obviously I will go to Jita.
If low sec was in the way, I would not do this.
If everyone wanted to move to caldari space to build things, then all station slots would be eternally buttraped, you would never get a que. You would make no money mining ice because the ice belts would all be instantly mined (ice anoms coming soon) You would make less money running missions because their is only so much demand for caldari navy invulns. You would make less money doing incursions because they are often not in caldari space. You would make less money selling pvp items to the other factions militias. You would make less mining belts because they would be stripped down even faster. You would make less money doing exploration because of competition.
All of these are reasons not to live in caldari space, so the likelihood of people not selling things in jita, is greater then everyone living out of jita.
The possibility of jita becoming a bigger hub is probably one of the least likely of all the possible outcomes of this change. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
668
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Posted - 2013.05.07 16:22:00 -
[151] - Quote
Caljiav Ocanon wrote:Carebear Noun A word used by generally unemployed/unemployable males to describe anyone who they dislike in a video game, usually teenage virgins or "men" in their 30s and 40s with no life.
Carebear is an Eve only term used to describe anyone who doesn't pvp.
Not derogatory in itself, however since carebear is used mostly in a negative connotation it has become an insult like midget or the r word.
Please stop posting if you can't actually defend your own points or have nothing to contribute except for short statements that don't add anything to the conversation. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
668
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Posted - 2013.05.07 16:55:00 -
[152] - Quote
Nahkep Narmelion wrote:
Any time anybody is advocating for something that will raise prices for the greater good of everyone else, it is ******* bullshit. That person is advocating higher prices to line their own pocket.
Won't prices drop for other things at the same time? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.07 19:50:00 -
[153] - Quote
Za'kerak wrote:step closer to WOW  what crack are you smoking, WoW has PvE servers that prevent all non consensual combat. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.07 19:51:00 -
[154] - Quote
Nahkep Narmelion wrote:
WTF are you talking about? Right there in the OP the claim is that the goal of this is to reduce trade. Reducing trade reduces competition.
No no no no.
What is the difference between competition from someone who is moving things in with an obelisk and competition from someone who produced it locally?
Massive ******* facepalm right their. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.07 19:59:00 -
[155] - Quote
Nahkep Narmelion wrote:
Now, if you disagree with that probability assessment that is fine, but it would be nice if you said why you think that Jita will lose ground. For example, I used to invent/manufacture in Sinq Laison. If I decided to keep doing that and this change was announced what would keep me from moving to Caldari space if I wanted to avoid these low sec regions prior to the patch that introduces these changes?
Lack of demand and resources,duh.
Jita right now has the best prices and the most demand, an extremely large part of that is 0.0 alliances buying things to JF and that is probably one of the biggest reasons jita is a super hub, which is about to be nerfed. The fact that lots of demand in Jita encourages more items, making more people move in, forming a self feeding cycle, all of these people don't care about location really because traveling across space is safe so it doesn't matter where you live.
If even more of that demand were cut out by people from other regions not coming to Jita, then Jita has less demand. Consumers (mission runners and pvp pilots in empire space) will not want to move to caldari space because it cuts off access to their preferred LP rewards and combat zones. If you took the average populations per system for all of the empires (excluding Jita) then you would find the populations of these places are fairly homogenous. If anything Amarr would become the biggest hub because it has the most space to live in.
Many industrialists can't go to Jita due to lack of ice/station slots. Ice will soon be in finite supply, and caldari capital ships aren't that great. Certain minerals are also not as common in certain empires, incentivising production of certain ships in their home space. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
671
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Posted - 2013.05.07 20:29:00 -
[156] - Quote
Nahkep Narmelion wrote: We've been over this before.
For example, inventors rarely use station slots as they are already taken up now. Inventors put up POS so they can:
1. Work on PE/ME of their BPOs. 2. Do invention.
The idea that the lack of stations is a constraint is not really valid given the vast number of moons in Caldari and Amarr space.
So, I'm going to TL;Dr the rest of your crap, because you still haven't learned how to use dotlan.
Station slots aren't just used for invention and your completely ignoring my biggest argument, YOU CAN'T GET OTHER FACTIONS LP ITEMS AND ICE IN CALDARI SPACE.
If people aren't buying goods from 0.0 in jita because they make it themselves, and 75% of the missioners, militia pilots, and wardecers are in the other empires, who is going to buy your ****.
Also what I said about the populations is true ask CCP's official economist: http://youtu.be/7MZD6-vGQms?t=6m53 The CCP economist also says that space is in fact getting limited, thats right an economist just confirmed what I have been telling you this entire time, nobody is going to cram in caldari space because their isn't enough ****.
Youtube link is ****, just go to 6m 53 seconds https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.07 22:08:00 -
[157] - Quote
Llyona wrote: Seems I struck a nerve there.
>Interprets a 1 line response to be proof of being mad. /facepalm
Jita is not a good thing, it is a cancer that enables .01isk bidding and basically removes the need for any sort of trade between empires. Their is no real trade, just everyone drops off their goods to be sold in one spot, which really benefits nobody except nullsec alliances who move everything by jump freighter (which will soon not be the case) and trade bots.
The empires have not spent centuries securing those lines, especially since they were just at war and concord is a recent invention, and since sec status is determined by concord, the security status and military build up should be two mutually exclusive things. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.09 16:03:00 -
[158] - Quote
Xavier Thorm wrote:The problem we're having here is that neither side can back up their arguments with facts, because we're talking about a possible change and not even specific details, and people on both sides are getting way to butt-hurt over being disagreed with. I believe it was mike who argued that most players are hisec carebears. Here is a link contradicting him http://youtu.be/7MZD6-vGQms?t=8m36s
Also the same video proves what I have been arguing to Nahkep that one hisec empire couldn't support all of the population so everyone moving to jita is dumb. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.09 16:11:00 -
[159] - Quote
Mike Voidstar wrote:
1. Pirates don't have as many targets as they want isn't a problem, it's the obvious and inevitable result of their playstyle. The change seeks to place pressure on the rest of the game to force victims into their traps.
2. The "problem" has several solutions that require the pirates to be proactive and involves activities that they dislike being involved in. They would rather force that burden onto others rather than adjust their own playstyle to accommodate their own needs.
The reason pirates lack targets is because their is no good reason to interact with pirates. Also what "traps" are you talking about? Warping to a lone mining ship that has been dicking around for 20 minutes? The player base is not responsible for the natural outcome of the sandbox. It's the same thing with Goonswarm, you can't blame them for accomplishing whats possible in nullsec, and you can't blame pirates for choosing to attack players in the pvp zone.
I have said before avoiding pirates in low sec currently is extremely trivial. Doing level 4s in lowsec and exploration are done frequently for long periods of time, if you take the proper precautions you are nearly invulnerable to death. What things would pirates have to do to attract people in to low sec now? Stop pirating? I must cite my opinion that you are ignorant to how pirates do their activities, and that you are talking out of your area of expertise.
Also once again I must state that this is not forcing anything on anyone in any single way, which i think is the biggest fallacy in your argument. Something like moving all level 4s to lowsec would be forcing something on carebears, removing all hisec asteroid belts would be forcing something on carebears, however removing a route to a location that is completely unnecessary to them is not forcing anything on them. Everything you could possibly want to do is available in one empire, as I said in the first post, do you seriously need to run Damsel in Distress once for every empire? Also as for trading, I clearly outlined the safe alternatives. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
675
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Posted - 2013.05.09 19:52:00 -
[160] - Quote
Teckos Pech wrote:
This could make it worse.
No it can't, seriously.
Missioners, Ice miners, and exploration pilots can not all cluster in one spot, Caldari LP store items aren't good enough to be able to make money for every missioner in Eve, Caldari Ice doesn't hold enough demand and it will be soon in finite supply to be mined, and asteroid belts will be chewed through to quickly. Where the carebears go the hisec pvp pilots will follow, Non Caldari/Amarr militia pilots would be cut off removing even more demand. What keeps Jita so large is the fact items come in from every corner of hisec. That could not possibly be sustained if there was neither the demand or the supply incoming.
CCP's in house economist has said himself that players are starting to spread themselves out across due to population constraints in caldari space.
Teckos Pech wrote: I don't get the issue with this one.
Its hard to make money doing trade if items cost the same in every region. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.10 01:32:00 -
[161] - Quote
Blueclaws wrote:I have thought of this idea before, but it really doesn't make a lot of sense when you really think about it.
The 4 empires wouldn't want to cross low sec to get their goods to or from another empire and risk it. So their natural solution to that would be ensure that their trade routes are more secure. Hence no low sec between empires.
No saying its a bad idea, but it wouldn't be a very natural evolution. Would they even want to trade goods with their enemies? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.10 04:00:00 -
[162] - Quote
Reaver Glitterstim wrote:I'd rather they be separated with middle-sec, but I do feel that separating them with lowsec is better than leaving them how they are currently. Middle sec will just be a no fun space for everyone. Carebears will die and pvpers will be forced out by dicks with enough overwhelming force to ignore the consequences. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.10 04:17:00 -
[163] - Quote
Ruze wrote:
Your choice of wording caught my attention. When your talking about the risk-averse, it's carebears. But the ones shooting each other are pvpers ... until they have 'overwhelming force'.
I'm just saying. You're tilting your cards a little there.
Fun for most pvpers I mean.
In his proposal large groups of people with logistics ships could overwhelm the security in Middle sec, ganking carebears and preventing any good fleet battles. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.10 21:47:00 -
[164] - Quote
Raijil Saavuj wrote:I'm glad you're looking for ways to enhance your gameplay -- but there's a problem with how you're doing it. You want to enhance your gameplay at the cost of someone else's.
Who would have their gameplay negatively impacted? Missioners? No. Miners? No. Industrialists? No.
People who do interempire trade will still have safe options, because the currently it is easily exploitable by bots, or just being AFK. Not to mention traders who fly around, can still do lots of things in one empire. I have clearly outline safe ways around and through low sec that have little chance of death multiple times in this thread.
That is the great beauty of this idea, it wont impact anyone's gameplay negatively, it simply adds a new more exciting option for others who want it. This would get CCP more subscriptions from people who want excitement without changing anything for the boring people. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.10 21:49:00 -
[165] - Quote
Mikhael Taron wrote:The Matari and Gallente empires would enforce hisec space between themselves to ensure continuation of trade. Likewise the other two. Atm concord does the enforcing. Separating them all by losec makes no sense storywise.
Separating the 2 factions by losec may affect FW. Or maybe not.
That is true, however I think it would be cool if for some reason all the empires went to war for some reason, no idea what, or the new regions that this idea would add would for some reason cut off the two empires, like for example the new area separating them was under amarr rule. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.10 22:16:00 -
[166] - Quote
Rayzilla Zaraki wrote:I like this idea. It makes sense. However, if you have to go through low sec to get from one empire to another, this would REALLY shrink the map for new players. That's about the only real con I see and it can be overcome with a little creative thinking.
Shrink the map? 500 systems isn't enough for a noob? Then on top of that how hard is it to go through lowsec by shuttle? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.11 05:28:00 -
[167] - Quote
Rayzilla Zaraki wrote:[quote=Commander Ted]
Having one or two safe routes between empires is an idea, but it would create huge choke. Thats how it already is. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.11 21:45:00 -
[168] - Quote
Voith wrote:This idea is always regurgitated by bad PvPers.
Most people don't want to PvP, so some Wow Kiddie "ELITE PVPer" (who runs from any fight that they don't out number the other team 5:1) comes up with the brilliant idea to **** all over the "sandbox" aspect of Eve and force players to play his way.
Says the bad ass using a toon who never left the NPC corp to post that has 0 killboard history.
Also most people actually do want to pvp. Proof : http://youtu.be/7MZD6-vGQms?t=8m36s https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.12 04:09:00 -
[169] - Quote
The Breath wrote:JITA is not high sec, JITA = low sec in ccp mind, In fact, ccp is doing this in other ways  , so.....
I have no idea what this means. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.12 18:50:00 -
[170] - Quote
Hey, after nearly 10,000 views can I see a dev response? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.12 19:40:00 -
[171] - Quote
There is a huge abundance of things only found in one region.
LP Store Rewards, Ice, Exploration loot, datacores, and other things are found only in one spot. Not to mention some minerals are more abundant in certain regions, making racial variants of ships cheaper in some regions. This price difference would create an incentive to conduct trade.
Right now you would think that Republic fleet firetails would be cheaper in rens than in Jita, but they aren't. Why is this? Because people get the blueprints in minmatar space and move them to Jita.
If their was lowsec you would see an incentive to sell them in rens, and people would buy them there and move them to Jita for profit.
Things like battleships that have ungodly mineral costs would be cheaper to be built in there home regions. Due to the difficulty of moving battleships over low sec in bulk, people would start moving the ores that are easier to obtain in some empires to the market they want to sell them in, creating trade. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.12 20:34:00 -
[172] - Quote
Aria Ning wrote:
Also Firetails are cheaper in Jita because Jita has the highest trade volume. Meaning there are more sellers and buyers and depending on the item(s) demand there could to be more sellers than buyers which lowers the price. For example, Jita sells about 100-300 Firetails per day, while Rens will sell only 50-150 per day. Not to mention Jita has about over 2k firetails on the market while Rens has only about 100. If you look at the ratio of Firetails sold per day to what's on the market it's only common that Jita prices of firetails will drop since it only sells about 100-300 but has over 2k on the market.
Exactly my point, their is no point in selling things locally because no matter where it comes from, it makes the most sense to sell it in Jita.
Also those small m3 items matter to trade. Also not all LP store items are small m3, ammo can take up quite a lot of space. Not to mention ships will still be cheaper in their home empires because of how much more common there appropriate minerals are.
Also you must consider that even for generic items like t2 modules there would be new trade opportunities. If someone in Amarr buys out every t2 warp core stab there is, it will take time for the local production to make up for the loss, opening up an opportunity for people to cross low sec and make profit. Normally someone would probably have bought all the warp core stabs from Jita and then moved them to amarr space for use, or within an hour someone would have seen the shortage on eve central and moved in one obelisk.
Since economies will be more isolated, they will be more vulnerable to things like a manufacturer going out of business or price manipulation, making it easier for traders to take advantage of such changes. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.12 20:53:00 -
[173] - Quote
Aria Ning wrote: Well first off there are regional trade hubs. Are they as big as Jita? No.
Second what you're suggesting is basically a way for those who are currently rich and wealthy to take over markets. It'll be like the an EvE version of Wall Street and the Big Banks. Which means everyone will be screwed while the few will benefit. The game will turn from ships in space to rich in space.
Pretty cool idea but I rather see something like this imposed in null sec space maybe not with trade but with more resources.
If this change were added they would become as big as Jita. You said so yourself that if this were done you couldn't move things to Jita if this change were added, so it would be starved of supply and the demand from other empires would be cut off as well.
Also how am I suggesting anything of the sort? Explain in detail because otherwise your just wildly speculating my intentions. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
687
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Posted - 2013.05.12 21:00:00 -
[174] - Quote
Aria Ning wrote:
How can they become as big as Jita? All the sellers/buyers will disperse throughout the regions. You will see an increase of market activity in the local regions but they certainly won't be nearly as big as Jita currently.
They would be as big because Jita would shrink. Your not understanding what I mean. All the hubs would be equal, probably about 700 people each. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.12 21:06:00 -
[175] - Quote
Aria Ning wrote: Yes while Jita is around 2k sometimes more (or would be if the servers could handle more). So as I said they will increase but no where near the level of what Jita is currently.
By the way do you know what the population levels are? If Minmatar space is more active than others or less active then you have some imbalances. Especially with factional warfare.
Yea i never meant that.
All the empires have populations proportional to the number of systems (excluding Jita). Although caldari space has slightly more people than Amarr. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.12 21:29:00 -
[176] - Quote
Aria Ning wrote:
Still a bad idea. Overall, it will limit game play activity for some or even many. If what I play between two empires? (Techincally I sometimes do). So if I want to go to another empire space faction with my Battleship or BC. I can a take a chance of flying it through lowsec or B. Buy another BS or BC and established a second HQ in the other empire space, or C. Just limited my stay in my own regional space (basically creating a high sec within a high sec). It will also remove hauling services as there wouldn't be much activity with industrial or freighters.
Some may try A. and B. but only those who have the isk for it.
What if...
Well why would you want to live in two empires? It's really pointless, and the game shouldn't be designed around letting you do pointless things. In the first i put it as, "Do you seriously need to run Damsel in Distress once for every empire?"
Their is no good reason to need combat ships in multiple empires unless your a hisec pvp pilot.
Also your hauling services would not be anywhere close to dead, you will actually make more money. There will be more demand for people to hire others to move goods, and there are ways of moving freighters from empire to empire without low sec, you can use a wormhole and the likelyhood you will be caught is low if not zero. (especially if its an empire to empire direct connect).
Also if your any good at hauling, maybe you could afford a jump freighter?
What if I wanna build 100 maelstroms in Amarr space but I mined the ore in minmatar space because its easier? What if someone wants to setup a second base of operations for their industrial enterprise in another empire and is reusing a pos they already owned? What if someone just evac'ed from a wormhole but they didn't get a wormhole to the place they wanted? What if I found out my friend plays eve but he lives in another empire? What if I am moving to nullsec but the staging area is very far away and I own to much stuff to liquidate?
All perfectly good reasons to hire someone to move things.
If anything right now it is hard to get jobs hauling other peoples **** unless your black frog. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.18 18:14:00 -
[177] - Quote
Erutpar Ambient wrote:Drake Doe wrote:The only points even being made are because of the risk aversion, which the last time I checked this game doesn't reward. If you're afraid to travel through low sec for an escalation, you lose isk, if you're afraid to bait that cloaked camper in your 0.0 ratting system, you lose isk, and if you don't travel through red sov to reach blues, you won't earn nearly as much as you would there if you return to mission running. The major point being made is that low sec is unused and in need of revamp. It would be a good way to incorperate Lowsec back into the game by tieing it into Highsec. Then again i suppose that it is possible for people to remain risk adverse and live in each of the 4 empires without leaving them for their entire eve career. Low sec is used, just not nearly as much as it could or should be used.
Its a serious opportunity for fun that is for some reason being completely passed up. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.19 04:18:00 -
[178] - Quote
Mike Voidstar wrote:
You still fail to understand that this sort of gameplay is not in the least bit interesting or fun to your intended targets. If it was, they would be there, reaping the already higher rewards of low sec and dealing with the hassle.
Its a serious opportunity for grief and hassle that is for that very reason being completely passed up.
Being the target of ambush predators is not fun, interesting or exciting for the prey.
Who are my intended targets? Did I say I wanted to gate camp? Is this the fourth time you have accused me for something I deny? If I want easy targets I can go to hi sec already, do you realize just how many stupid people are just sitting their for the picking? Are you just mentally blocking out the points I want to make and just read LOL CAREBEARS LOL CAREBEARS.
Secondly who says it isn't fun? You, a person who as far as I can tell has never even tried doing things in low sec? Some of the most engaging moments I have ever had were evading gate camps in null sec with a cloaked hauling ship filled with modules I bought using a loan from a friend to sell. No i am not making that up, I jumped through a gate and was bubbled with a sabre 5km from me.
Also the status quo right now is no gameplay, autopilot and go. I also have yet to see an actual reason for anyone to say they NEED to go back and forth between two empires.
Also if you actually get ambushed your an idiot. A complete idiot, who has no reason to go back and forth between the empires anyway. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.19 17:29:00 -
[179] - Quote
Archess Nei wrote:My last concern would be IF ccp does this what kind of warning should be given out before hand. Would they just move everyone out of the systems that are becoming low sec? Would hate to log in and be in a .2 system that was .7 the day before with a hauling orca trying to burn towards hi sec.
Other than that, As a carebear i +1 this idea No, hopefully they would add new regions, which would be a big lore explanation of why this happened in the first place https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.19 17:33:00 -
[180] - Quote
Mike Voidstar wrote:
Very well, lets just say the intended targets of your trade nerf then. You in no way want this so that you have more 'content'.
I have read your points. I disagree with them, and feel as if you have failed to truly think through the consequences of making a change such as this.
And yes. I say it isn't fun. My friends say it isn't fun. The hordes of traders not taking advantage of low sec trade opportunities or trying to independently haul items into NPC null say it isn't fun with their avoidance. If it was fun for them, they would be doing it... but it's not, so they don't.
Here is a clue: If you have to strongarm people into doing something, it's probably not fun for them.
The status quo isn't gameplay You Enjoy. For those players making ISK is their fun. Rather than adapt your own playstyle to find your own fun, you want to steal theirs.
Sandbox Ted. It's not just for Ship on Ship PvP.
People do take advantage of this sometimes, but rarely as their is no reason to. Not to mention low sec camps are fairly uncommon now anyway, its mostly just smartbomb camps with a few instalock nados popping dumb frigates. Their is no good isk reason to go through low sec when the benefits provide are minimal.
Also once again, their are lots of safe ways to go around low sec you totally ignore. Cloaks Wormholes Red Frog Jump Freighters
Now explain how that is such a gameplay killer for a small minority of afk zombies?
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.19 21:40:00 -
[181] - Quote
hellcane wrote:Interesting idea. However 90% of the ways suggested to make this happen are nothing more than "let's get non pvp ships into pew pew space". or give a reason to pew pew in pew pew space? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.20 04:41:00 -
[182] - Quote
L4V4 wrote:I liked this idea until I thought about it.
Doing so would be unnatural, as some borders (in real life and otherwise), are secured, while others are not.
edit: but more low security is always a good thing ;)
Military security =/= sec status.
Would you say the desert on the US Mexico border is safe? No, its a desolate wasteland constantly patroled by DEA agents, people running the border, and drug cartel agents who will send your corpse back do your family with explosives in your skull and your ********* stuck to your face. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.20 04:41:00 -
[183] - Quote
Your use of capitalization intrigues me. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.20 04:47:00 -
[184] - Quote
sabre906 wrote:SGT FUNYOUN wrote:Increasing the AMOUNT of low sec systems between high sec systems would maybe do the trick but, there MUST be at LEAST ONE fully 100% green route between each empire, otherwise...
... you risk turning the 4 empires into 4 different versions of North Korea. No. There will Jitaland, and then there will be the 3 N. Koreas. 
Hey sabre, how come you never defend your arguments? We have already established what you just said is BS in this thread, so why keep saying it? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.20 18:37:00 -
[185] - Quote
Vincent Gaines wrote:
My RSB infinipoint Phobos would love to meet those people who think +2, +3, +whatever is a benefit.
catch my viator *****! https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.20 18:40:00 -
[186] - Quote
Btw I already did propose some rudimentary lore reasons. https://forums.eveonline.com/default.aspx?g=posts&m=2234451#post2234451 https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.21 08:24:00 -
[187] - Quote
Erutpar Ambient wrote:You really don't need to propose lore. There seems to already be some storyline in the works for a chance like this. The battle for caldari prime is one, the dread fight between gal and minmatar is another. And a bunch of amarr stuff is also going on. I'd link it again but i don't feel like finding it.
Then where do the new regions come from? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.21 08:27:00 -
[188] - Quote
Deerin wrote:
This way it should be possible for example to be an outlaw in amarr space but a beloved citizen in minmatar space.
That is how it already is, do enough storyline missions for one faction and they will murder you.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.23 09:18:00 -
[189] - Quote
Mike Voidstar wrote:
Ignorance.
YOU don't like low sec despite never having done any kind of pvp at any point. You complain about the risks, being totally ignorant to how negligible they actually are. Stop complaining about pirates doing what is only the most rational choice in the current game, shooting what they can. Although the only thing they can shoot are things that DO shoot back, why? Because anyone with half a brain knows exactly how not to die, its utterly trivial. Not to mention you still have no reason to utilize low sec afterwards for making isk!
Also WHO CARES ABOUT MOVING YOUR PVE SHIP? THERE IS NO GOOD REASON TO DO IT, ZIP. ZERO. NADA. Did you know that according to a CCP survey (which if you ask I will link) most players like to Pvp more than pve? Yet you would want to take away gameplay from those people so you can move your ship somewhere else to do the exact same missions as where it already is? In fact what your saying is an insigfuckignificant part of your gameplay, should stand in the way of a total revolution for low sec that may make it the most fun part of the game?
OH! You agree their is no good reason to go into low sec when you can just play afk in hisec!
Hah! Then you have the balls to say that pirates only shoot things that don't shoot back! It has been months since the last time I saw a indy ship in low sec that didn't cloak. Last time I killed a missioner I was drunk and had probes on him for 5 minutes and burned at him from 100km! If anything the only people pirates shoot is other pirates. As you said yourself their is no reason to go into low sec, even for people who like to pvp other than for the soul purpose of pvp. You talk like the moment you jump into low sec the pirates will pounce on you, utterly hillarious from someone who doesn't know at all what they are talking about. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
698
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Posted - 2013.05.23 18:42:00 -
[190] - Quote
Sorana Bonzari wrote:Ooooo yay another reason for packs of eve noobs to blob up on a gate and sit there all day just what eve needs -_-
Counter Idea:
Make high sec less profitable and low sec more profitable
ooo wait they are already trying to do that ;) NM someone at CCP must have half a brain after all ;) If noobs blop up on a gate wont someone show up to shoot them? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.23 21:27:00 -
[191] - Quote
Iudicium Vastus wrote:Not reading 26 pages of this horrible idea. But did anyone already mention the fact that new players need to travel between all empires. Sisters of Eve Epic Arc ya know. Oh, what a terrible loss.
Im sure thousands of players will quit because they didn't get to shoot little red boxes in 4 different background types. I am sure the buggy epic arcs that CCP cares so much about with BPCs that can't even be used matter so much to the NPE. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.05.23 21:35:00 -
[192] - Quote
Daichi Yamato wrote:Commander Ted wrote: stuffs
freighters take a while to get anywhere and they cannot cloak. it would become impractical to use them for trading between empires. The rewards for trading in another empire would be insignificant because of jump freighters and cyno alts. besides from kill board padding and raising the entry level for inter-empire trading (but not the rewards), i dnt see what this change would do. What do you mean the rewards will not be raised? Think about that for a second, less trade means less supply. Prices go up, you make more isk for less time put in.
You also are forgetting that jump freighters aren't going to be so cheap to run after odyssey and freighters can use wormholes and cloaked industrials are still viable.
If JFs were jumping back and forth between the empires at rates similar to how freighters move now, then you would probably see a lot of traps set up to kill those JFs. Not to mention you can store billions of isk in loot inside a viator. A freighter can store twice as much as a JF and if you have a wormhole with a hisec static you can easily use that as a route around low sec.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
698
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Posted - 2013.05.23 21:47:00 -
[193] - Quote
Shade Alidiana wrote:
I do live and manufacture in gallente. I do mine in gallente and amarr. I do run missions in gallente and minmatar. I do trade in all four.
What have I missed?
There are people that do not belong to any faction and thus are allowed and legal everywhere. When real world countries are at war, they usually have safe neutral routes anyway. Someone suggested a softer version with long route through a neighbouring empire to get to the other side, this makes sense for me.
How hard is it to own two ravens in each empire if you seriously need to run multiple mission types? (Which you don't) Not to mention if you just have a friend scout you in a frigate you can just move the one ship! Also retrievers aren't very expensive. Also I have outlined safe methods of crossing low sec so you can still trade, but make higher profits. Use a cloaked ship and move small things, buy a JF, scan a empire to empire or c1 wormhole. It isn't hard.
Also wtf are you talking about neutral routes in war? That is utter nonsense. In WWI do you think crossing into Germany was just trivial for the swiss? If that was the case why did the Germans starve? In the Korean War how easy was it for neutral countries to dock freighters in korea? Maybe you could get in if your some kind of diplomat but otherwise what your talking about is pure BS. Also the long route version is the current status quo, and nobody uses the short route because they can't do it afk. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.29 19:11:00 -
[194] - Quote
Douglas Whyte wrote:There other event's that happen in low/null that allow a player to make more isk.
The problem is you need friends, there are some things you can do alone, however if you go into null/low with the mentality to do all the things you do in hi-sec, then you're not going to make much more.
Not to mention... MINING IS A JOKE. Really I don't understand why ANYONE does it besides bots. There's just no isk there. You make what 10m an hour? maybe 20m in null? I can make more running lvl 3's. Granted... risk vs reward.... but when I can run lvl 4's and come out with more mineral's per hour then a hi-sec miner.... it just makes no sense of why do it. Not true, the only difference is you can't do it afk (which is often times untrue in null sec), You don't need friends, in fact just yesterday I saw 2 mackinaws and a dominix mining in a dead end low sec system, I warped in on them to see about some cheap kills and they all had warp core stabs and starting warping away all at the exact same time. Guy is still there mining, he doesn't have a scout alt or anything, he just mines.
I made more isk doing exploration in low sec than in hisec.
I know people in FW who do level 4 missions constantly in low sec without any trouble.
Hell people even do level 5's without that much of a problem.
So obviously isk/hr isn't the issue here. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.05.29 19:48:00 -
[195] - Quote
Omnathious Deninard wrote:I was thinking about a way they could implement this without a total **** storm brewing. It would have to come over several patches over a long period of time, but systems that would be the "Neutral Zone" between empires would slowly have there security status lowered till they hit there desired status. Any systems that might go from low to high would be done in the opposite fashion. I don't think it matters if you do it all at once or not, announce it at the start of when the devs start announcing features and promise that no systems will have their sec status changed, only new ones will be added.
Also that doesn't make any sense, why would a system that was secure, now not be secure? If it were new territory that would make sense, the new regions should be added first, and the stargates crossing those regions to be separated would see a slow destabilization, something the players can watch, like a wormhole effect inside the stargate.
So players are aware time is running out and can get a feel for and understand the new zones. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
712
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Posted - 2013.05.29 21:31:00 -
[196] - Quote
The shock to the system thing confuses me. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Bad Security.
713
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Posted - 2013.06.10 03:09:00 -
[197] - Quote
ShahFluffers wrote: My take on it is that they don't want all but one or two high-sec islands to end up like Solitude region. The sad fact is, most people will congregate where the most people and business is done just because it's easier.
Again... I like the idea. However, given the reservations presented by the DEVs I can see that many of them see such a change as unnecessarily painful and/or bad for overall, long term, in-game market stability.
People do congregate in one spot but that is only possible for a number of reasons CCP's economist said himself that the empires were starting homgenize in population due to lack of space but Jita was still the center of everything, and what happened to Solitude couldn't happen to the empires because the empires actually have reasons that make them worth going to over the others.
I would say the problems with this idea are mostly short term adaptation and in the long term people will find that it is better. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Bad Security.
713
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Posted - 2013.06.10 04:46:00 -
[198] - Quote
ShahFluffers wrote:Commander Ted wrote:I would say the problems with this idea are mostly short term adaptation and in the long term people will find that it is better. Oh... I agree completely. But how painful that adaptation and for how long it would last is something to be a little concerned about.
Well I am sure there could be a way to make this less painful, like a few free interbus shipments maybe? Everyone in new eden will get 3 vouchers to move say, 900km3 of materials from any high security space system to another hi-sec that last one month. Also they could get 5 vouchers to move any completely assembled/fitted ship regardless of cargo.
Also the number of Hisec-hisec wormhole connections could be increased by maybe 300% and slowly ratcheted down as time went on to help easy people into the transition. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Bad Security.
714
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Posted - 2013.06.10 07:03:00 -
[199] - Quote
Omnathious Deninard wrote: That's why I said slowly change the sec status of the effected systems over the course of several patches.
Which would be useless, especially considering that only new systems would be added.
As long as there is one single link between the empires that is safe nothing would change.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Bad Security.
714
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Posted - 2013.06.10 07:16:00 -
[200] - Quote
Omnathious Deninard wrote: You want to add more systems? I was looking at this from the point of changing existing systems. If the system connects 2 (or more) empires it (and probaly a few surrounding systems) is low sec.
The current map is inadequate, to many choke points. Whole new regions are needed. Not to mention changing sec status is a TERRIBLE idea. It would screw over lots of people. How would you feel if your orca/mining fleet is suddenly 3 jumps into low sec after taking a month off? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Bad Security.
714
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Posted - 2013.06.10 07:22:00 -
[201] - Quote
Omnathious Deninard wrote: Ok now we are on the same page on things, I thought you wanted to use the existing map. It would suck, but like all things I would get over it.
It would cause more harm than good and solve nothing.
Also in the main post I actually proposed lore explanations and an idea of how they could do the new regions. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Bad Security.
714
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Posted - 2013.06.11 19:05:00 -
[202] - Quote
Stickies are gone! Ill just bump this here. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
714
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Posted - 2013.06.12 06:58:00 -
[203] - Quote
Ordellus wrote:Commander Ted wrote: Sounds like extremely boring emergent gameplay. Actually LOL'd there. By "emergent gameplay" do you mean a bunch of prepared war vessels trapping and killing a respectively helpless ship? I'd rather keep the high sec where it is.
Yea, it is emergent gameplay. Do you know what that even means?
Also I have yet to see any good reasons why Hi-sec needs to be kept the way it is. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
717
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Posted - 2013.06.16 19:18:00 -
[204] - Quote
I keep seeing Fozzie respond to new posts all the time so I know he has read this. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
717
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Posted - 2013.06.16 19:29:00 -
[205] - Quote
CCP Fozzie wrote:Commander Ted wrote:I keep seeing Fozzie respond to new posts all the time so I know he has read this. That is correct. Well at least it now says dev next to the thread https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
720
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Posted - 2013.06.17 01:14:00 -
[206] - Quote
Bibosikus wrote:Haven't read more than the first page: Nice idea *if* it had been implemented from 2003. As it is, this would be too disruptive to the present economy.
Any suggestion which would seriously affect Eve's monetary turnover in an impossible-to-foresee manner is simply a no-no.
Like removing ice belts, changing moons, Dominion Sov system, the changes to barges, adding plex, removing drone minerals, removing the super gates, jump freighters, and faction warfare e-z money printing?
I really don't see how it is that massive and game breaking a change to not have everything be connected to a central hub, we already have 4 established trade hubs of decent quality that could quickly pick up the slack from jita. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
720
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Posted - 2013.06.17 05:57:00 -
[207] - Quote
Klymer wrote: Fracturing hisec would just exacerbate the problem of one region being more populated than the rest, something we already see with Jita and The Forge to a certain extent, and more of the trouble we see with that situation. Now one might say that people being forced out of that region due to overpopulation would be good for the rest, but then you just removed the players choice of where they want to be by imposing an artificial restriction, namely the region being a small pond. It could also be argued that we could see a return to a time when one race is chosen based on it's location rather than the players choice, similar to the situation that came about when bloodlines had different attributes. You actually remove risk in these cases as people avoid it by creating their account to start off in one of the small, shallow ponds rather than being dumped into a large, deep one.
We already had this discussion, Hi-Sec is already running out of space and homogenizing on its own. CCP's in house economist said so himself at 2012's fanfest. Crowding in one region would not work because all the ore, ices, exploration loot, LP Rewards, and station slots would tank in value, making the other regions more attractive and making them all homogenous.
The only reason Jita is more populated is because its more populated. The fact that it is so trivial to move goods to Jita means that it doesn't matter where you put your industrial setup in hisec, as long as you have a freighter and an autopilot button you can sell your items in Jita just as competitively as someone nearby. This means lower prices which means more people come to jita to buy things which means that is has more demand which means your stuff sells faster which means moar isk.
By cutting off players from other empires from Jita, it will quickly shrivel and die leaving Caldari space without any advantage over any of the other empires, encouraging homgenization.
Being kept out of your preferred space might be a problem if we were dealing with a young player base, but we have a mature player base capable and willing to homogenize. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
722
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Posted - 2013.06.17 07:21:00 -
[208] - Quote
Mildew Wolf wrote:i like this idea in general. i would also prefer to put some more limits on things like jump freighters, jump bridges, titan bridge etc. its become too easy to move things around and force project imo
Tbh I always thought jump drives were a dumb idea in the first place. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
727
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Posted - 2013.06.19 02:46:00 -
[209] - Quote
100 likes https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
727
|
Posted - 2013.06.19 04:03:00 -
[210] - Quote
Mara Rinn wrote:What incentive would there be for players to risk lugging bulky freight through the Caldari/Gallente border zone?
What will stop everyone simply crowding into the Caldari State hisec and leaving the other three empires to be empty ghost towns?
It is extremely obvious why people won't crowd caldari space. Caldari LP rewards will flood the market making them less valuable. Caldari Ores will be less valuable. Caldari Ices will be the only ones mined. Caldari Station slots will never ever open up.
Now with the supplies for things you can only get in the other empires people will obviously want to mine those, those people need modules, those people will be war deced.
Already Caldari Space is running out of room and people are starting to homogenize through hisec, but Jita remains the biggest hub. CCP's economist said so himself in the 2012 fanfest. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
727
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Posted - 2013.06.19 04:04:00 -
[211] - Quote
Mara Rinn wrote:
If you want to be a pirate, what is stopping you being a pirate today?
There is nothing to shoot but other pirates. You don't make isk pirating, you make isk doing merc contracts or something completely unrelated to pvp.
The reason that nobody cross low sec in freighters except for the very rare extra stupid idiot is that you can do it afk with 0 risk through hi-sec. It isn't even a question worth asking really it is so obvious. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
733
|
Posted - 2013.06.19 19:43:00 -
[212] - Quote
Corine Noas wrote:No, make it nullsec  Maybe, actually nah. unavoidable bubble hell camps where 1 cruiser can cover an entire regional gate and catch cloakies. Jump bridges to easily flank you. Titans with DDDs.
Maybe if they took hisec and put each empire at the furthest corners of the map leaving the middle null.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
733
|
Posted - 2013.06.19 19:45:00 -
[213] - Quote
Evei Shard wrote:How about this as an alternative:
Leave the system security as is, but CONCORD no longer considers web/scram/disruption to be an attack in 0.5 systems.
Oh god no. You would never ever leave a .5 system again. Heavy dictors with lots of logi just sitting there for ***** and giggles all day. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
734
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Posted - 2013.06.19 20:04:00 -
[214] - Quote
Xolve wrote:
This would make absolutely 0 sense, while I support the original idea; make it so that maybe a small sphere of CONCORD space touch a corner of each of the 4 empires space, with lowsec in between then. The amount of lowsec doesn't need to be vast swathes of space, just something to make Caldari-Space feel Caldari, and not the black and silver cloud place a few jumps from Dodi, the green and brown swirly place.
I was mostly kidding about the super separation idea, also I have evaded null camps and been in them before and they can get pretty nutty. Gate guns and no bubbles just prevents frigates from catching every badger that goes into low sec (because it will be more populated due to its proximity to empire and traffic), and just make it a lot more feasible to make it through.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
735
|
Posted - 2013.06.19 22:16:00 -
[215] - Quote
Mara Rinn wrote:
Now ask yourself what will be required to get people to live in the other empires and ship stuff to the major market hub. People aren't going to leave Caldari space because it's too poor. They'll head to other empires because they're very rich. This will only happen when the things from the other empires are expensive enough to be worth gathering.
If it is 5% more valuable it is worth gathering. Of course if nobody is collecting Minmatar ice in hisec then the price is probably going to be twice as high. FFS moving things through low sec isn't impossible, you don't even have to go into low sec, use a wormhole. Direct empire to empire connections are common. The logic of only the rich being capable of doing this is ******* ridiculous because that means that low sec logistics is expensive. Steps to moving a mining ship through low sec. 1. Buy a viator. 2. Put mackinaw in viator. 3.??? 4. Profit Also if you want to move an entire mission ship, scan a wormhole down or scout through a battleship 5 jumps, its not ******* rocket science. Now you have a population in the smaller empire.
Mara Rinn wrote: What if people are spreading out because there are now enough people to make Amarr and Dodixie worth visiting? What if you only need to turn the thumbscrews on Jita up a teensy bit harder to convince people that it's better to stop at Amarr or Dodixie for items that are within 1% of Jita prices, and several jumps closer to home?
As the population grows, the supply at the other market hubs will grow.
That logic makes no sense. Jita has x4 the market share of the next biggest hub amarr http://users.telenet.be/mmodata/EVE/EveTradeHubs.htm However excluding Jita, Amarrian space has a only 10% smaller population than Caldari space. Not to mention the original reason Caldari is so big is that 60% of all characters are Caldari. Obviously the trade hub isn't the deciding factor here. People who make items in the other 3 empires mostly move their things to Jita. If your a carebear with half a brain you sell everything in Jita no matter where you get it. If you are a price savey player, you always buy your stuff in Jita. If you are a null sec alliance, you buy your stuff in Jita. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
736
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Posted - 2013.06.24 18:21:00 -
[216] - Quote
Blastil wrote:cmdr. Ted, I've said it before and say it again, all this would do, is raise the cost of goods, and shift ALL freighter traffic to jump freighters. For the first 2 months, idiots unaware of the changes will die horribly, but once natural selection runs its course, ALL highsec logistics will be handled by black frog, who will become INSANELY wealthy. Prices EVERYWHERE Will inflate, and we'll get no more revitalization to lowsec. What IS more needed, and more interesting:
You say that it would increase the price of all goods but how exactly would that happen? You have to provide some justification, otherwise it is a completely baseless and irrelevant statement since this change would only increase the price of certain goods in certain areas.
The idiots will continue to die forever, when they learn they are just replaced by more idiots.
Black Frog will make a lot of money, but if you are a person who needs to frequently move between empires it would be fairly easy to move your own goods by wormhole and by cloaked hauler. People who are just doing a one time move can easily scout through ships one at a time, liquidate, or use any of the methods I just said. Your theory is completely baseless and asinine when you think about it.
A number of shortcuts already do exist, and nobody uses them because high sec will always be the preferred option because you can do it when your afk. Unless they made the trip between jita and dodixie 40 jumps I doubt most people would use these routes. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
736
|
Posted - 2013.06.24 20:33:00 -
[217] - Quote
GizzyBoy wrote:Fine i'll bite again,
in game corporate take over in jita 4-4 and other stations, these change to npc corps that have no mission running agents or way to gain standings with,
instant + 1% sales tax or so because you cant have standings with said npc corp.
Double number of corporate office spots in amarr dodixie rens stations.
increase in sinks,
Jita 4-4 unlimited offices but 2 bill month rent.
That is a far less interesting way to break up hubs with fewer positive implications for gameplay. Also how to hell do you figure after months of posting and 100 likes that I am a troll, it is just a weak way, immature, and troll-like to dismiss someone's opinion. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
738
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Posted - 2013.06.25 02:31:00 -
[218] - Quote
Solitude sucks balls for a single simple reason, their is no reason for anyone to ever go there. Nobody makes things in solitude because nobody lives in solitude, nobody lives in solitude because it is exactly the same thing as Gallente space but shittier, so using that as an argument is not going to work. The markets in a broken hisec would all be mostly supplied locally because they are large and populated enough to support an actual manufacturing base.
If it takes you two weeks to find you a empire to empire wormhole then your bullshitting, even then empire-c1-empire connections are extremely safe and very easy to find. I can say first hand after doing a pvp run through syndicate with me and my prober alt I actually found a k-space-kspace hole in the first system I entered since the way back was camped. Not to mention that you can move anything up to battleships safely with a scout if you are smart. Professional traders could afford to be indiscriminate about their wormholes because they could make a profit making a trip anywhere, and you still have access to viators move smaller than battleship sized ships nearly 100% risk free.
A small handful of systems with no advantage over the populated space will never be populated, however large hisec empires already are filled with industrialists, items, and a demand for people. Solitude sucks balls and always will because nobody lives there because their is no reason to live there.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
740
|
Posted - 2013.06.25 15:56:00 -
[219] - Quote
Blastil wrote:
Quite to the contrary, lots of people move there because its resource rich, with almost 0 competition, no lag, as well as other benifits (such as being separated from a lot of highsec drama, and generally fewer wardecs). Solitude isn't **** because there's "no reason to be there" its because the COST of living there is so high, and requires jump logisitcs to sustain it, kind of like how you're proposing to make ALL of empire space. Corps which maintain good jump logistics chains have no problem living in solitude. All I'm saying is that ALL OF HIGHSEC will become one giant solitude. And the cost of ALL goods will roughly double on average across the galaxy, and NEVER GO BACK DOWN.
"Viators hauling battleships" AHAHAHAHAHAHAHAHAHAHHAHAAHHAHAHAHAHAHAAHAHAHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHA
GTFO. Play the game before commenting in EVE-O. You've got your head in the clouds, or up some other orifice, because you certainly don't have it planted in reality.
If Solitude has so many people why don't they make there own **** there? Secondly, the goods would be made LOCALLY. Goods don't just magically materialize in Jita and go everywhere, they are built somewhere, most notably not in Solitude or Jita. Solitude doesn't have anyone making the **** people need so it is imported. Gallente space would have enough people to make most everything so it would not be imported.
commander ted wrote: viators move smaller than battleship sized ships nearly 100% risk free.
Learn to read. Actually I think you may have purposely misquoted me to back up your own arguments by attacking my charecter. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
740
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Posted - 2013.06.25 16:03:00 -
[220] - Quote
marVLs wrote:It's just bad idea.
It would change nothing in it assumption, PVE players would just live in it's faction region not moving elsewhere, new hubs will appear. If PVE player want to move elsewhere he will just use t2 cloack, so no benefits for PVP players.
What this change does? - boost for campers (most lame thing in eve) - boost economy, production, transport etc. (solo activities so it's bad thing)
- less interaction between players - lot's of players stop playing
Not worth it.
BTW. It's space so nothing strange that two opposite factions have systems next to each other. It's huge distance, many light years not Berlin wall...
You better put that effort, and think about some ideas to boost and change LS for better
If there are more camps wouldn't there be people to blow up those camps? Wouldn't that mean more Pvp? Also since when is there something wrong with solo activities, it is my preferred play style to be solo. Not to mention moving things without a cloaked ship involves two people as you probably need a scout.
What is the justification of those second two bullet points? I am confused, how does removing the ability to move **** afk reduce player interaction?
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
741
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Posted - 2013.06.25 16:06:00 -
[221] - Quote
Arya Regnar wrote:This thing had to be brought back by the dark arts of necroposting a few times uh? Not enough time between posts for necro. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
743
|
Posted - 2013.06.25 18:43:00 -
[222] - Quote
Darth Kilth wrote: No, people will not go and blow up camps, Haulers and other PVE traffic will either find the routes of the lowest resistance or not go at all, if there is not safe route they won't go at all.
If 5-15 ships are sitting on a low sec gate, why wouldn't anyone want to shoot them? You seem to be under the impression that all pirates are on the same side. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
744
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Posted - 2013.06.26 05:40:00 -
[223] - Quote
Mike Voidstar wrote:
Because they will shoot back and the Ambush Predators of EVE don't like it when that happens. That's why they cluster around the gates hoping to catch ships that can't mount guns.
What do you know about the ambush predators of Eve Mike? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
744
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Posted - 2013.06.26 05:46:00 -
[224] - Quote
Darth Kilth wrote: The ammount of pirates prefering to camp gates organised is far larger then the group who's willing to break them up, mostly because the following:
Gate campers actually SHOOT BACK
Gate campers usually got a huge advantage with multiple safes, offgrid and on grid bookmarks.
In the end those beautiful pvp fights you're envisioning won't happen because the PVPers camping those gates are also avoiding risks and people actually willing to shoot them know they're not going to get a fight anyway.
I'd love to shoot those gate campers, but I know I'll at most get them to stop sitting on the gate as long as my gang is in system, there will be no pvp just more boring gate camping.
If Gate campers shoot back then we will have a fight right?
Also whats preventing attackers from making their own safes and bringing there own booster? Safes don't take long to make and once you make them your entire corporation has them forever. Also just about everyone in my circle of friends has a booster alt, except me . Your impossible to counter advantages are something most low sec players are already very familiar with.
That alpha tornado sitting on a gate pounce can easily be caught with a small amount of effort. Any camp capable of catching anything with strength will certainly have more ships that are committed to the field. A t3 camp could be baited into combat with a little cleverness. Already in low sec you can find small groups of campers using standard tech1 ships to just orbit the gate and **** around occasionally, if low sec actually saw traffic you would see a lot more of these guys to fight. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
745
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Posted - 2013.06.26 06:22:00 -
[225] - Quote
I must also ad that the gate camps on busy null sec entries are frequently broken up. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
746
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Posted - 2013.06.26 16:34:00 -
[226] - Quote
Sir Dragon wrote:NO!! I proclaim real life corporate warfare : [this is] An attempt to wreck Eve.
Not that my word over in CCP has some weight, as far as I know.... This is the worst idea that I have ever read: Not only should someone get slapped with a thawed fish, but also [sensored].
1) Fallacy: The post only asks for the comments of people that are already interested in the idea, thus there is no counter argument. The result is a statistic that is biased.
2) I consider P.V.P. as form of sport that is not advised for people over certain ages; thus, you are effectively taking a **** on all the old timers out there, whilst turning eve into some snot fest for encaffinated teenagers looking for their fix. Effectivelly placing CCP's Eve in the hands of people with no money and away from people that do. NO!? tell me that pvp does not raise the pulse beyond safe limits, FOOLS!!!!
3) I consider from my perception point pvp'ers as a bunch of people that sit in their eggs (homes) and get to feast upon the "fealings" of other players as they blast away their ships. this sport some how sustains them and is a bloody well known and documented phenomina known as phycological vampire-ism.
[content of letter is quite beyond the intellectual capability of normal people : do not expect me to respond unlest you show "minor control" over emotion / ego in response].
1. I ask for people who like the idea to say only "I like this idea" as a bump, since often I will get many likes for my post but the thread will fall into the abyss never to be seen again, those who feel vocally opposed will post anyway and I do not tell them to do otherwise.
2.Eve being a pvp centric game it should only be logical that the pvp has a direct impact on the economy of the game. Pvp isn't necessarily just a little side game people play like a battle in World of Tanks of League of Legends, it is a meaningful impaction part of the game.
3. Err what?
All those big words, you could try to spell them right. You would think a intellectual would know how to spell feelings, effectively, and censored (of course that isn't all you misspelled).
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
747
|
Posted - 2013.06.26 19:47:00 -
[227] - Quote
some thoughts about the idea of sec status being dynamic based on FW, i am not sure FW should be the entity in charge of this.
What incentive would a militia have for bridging two empires? Whatever they do will benefit the other side just as much and they can't enter the other empires side safely without alts.
Perhaps the idea for having pirate faction warfare could come into play. Every system will have a Concord beacon on the gates and just like an SBU in null sec you need more than half of them active for the system to be "claimed" by Concord. Pirates can shoot these beacons down to 0 health to reduce the sec status and anti pirates can come in and repair them. The beacons could have maybe 1.5 million ehp and the systems would have their sec status flip constantly. The current sec status of these systems would not be visible on the map so that pirates can have more traffic come through. Negative sec status players would not experience any of the normal consequences they would get from being pirates in true hisec but they would still get concordokken for shooting anyone.
Fixing the beacons would giving everyone in the fleet that did the most RR to the beacons a share of a fixed LP reward from concord and pirates would just have the option of destroying them so they could camp or get pirate faction lp (maybe?). https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
747
|
Posted - 2013.06.26 19:55:00 -
[228] - Quote
Blastil wrote:
Because No matter what you do, racial flavoring in EVE would mandate that ALL goods from the other 3 empires flavors would have to be imported. This is precisely my point. Not all goods would double, like in solitude, all t1 gallente flavor items are roughly at jita costs. However, all goods which are NOT gallente now cost double what they did before, BECUASE THEY HAVE TO BE IMPORTED, EXACTLY LIKE YOU SAID.
General items would still be the same cost, everything else being more expensive is the point of this. lp items other than fully built ships would be trivial to move, ores that are more common in other areas are still plentiful enough that other factions ships can be built for only a slightly higher markup ,and ice is only used by capital ships and poses so really the general consumer won't be affected and a pos operator could always just use another races pos.
So my warp disruptor II's won't be 200% more expensive and my drake in dodixie might be only 5-20% more expensive. If I want a caldari navy invuln i can get a buzzard and move it myself or it might only be slightly more expensive and not worth my time. If Ice is to expensive ill just start a gallente pos. If my chimera in sinq laison is to expensive to operate I am already importing fuel so what exactly changed?
Also my point still stands about it being trivial to move ships yourself. Black Frog won't be the only people capable of moving things. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
749
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Posted - 2013.06.26 20:49:00 -
[229] - Quote
Erutpar Ambient wrote: Ted this guy is obviously a troll. First of all he actually read nothing but the title. The "points" he's trying to make are all opinions based solely on his own limited perception (he said so himself). And his post if full of misspelling, emotion and ego, but claims all replies must show *minor control* over emotion/ego because of the intellectuallity of the "letter".
This leaves 2 options. Either he's not a very good troll or he's a 12 year old that thinks someone in their 40s doesn't want pvp because the exilleration will cause their blood pressure to raise beyond safe limits, ie a heart attack/stroke.
Wait till he finds out that the average age of eve is in the mid 30's. !
could be real, i have encountered many spergs in my time on the internet. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
750
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Posted - 2013.06.26 21:57:00 -
[230] - Quote
Erutpar Ambient wrote:TL;Dr if anyone fell for a troll it was you brah. Appreciate the support though. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
750
|
Posted - 2013.06.27 14:14:00 -
[231] - Quote
Mara Rinn wrote:Commander Ted wrote:General items would still be the same cost, everything else being more expensive is the point of this. Why would LP items be more expensive when you have LP stores for every faction in Caldari space already? Run missions at the best LP/hr Minmatar agents, redeem the LP in The Forge, ship the products to Jita. No need to cross the proposed lowsec barrier thanks to jump clones. Commander Ted wrote:Also my point still stands about it being trivial to move ships yourself. Black Frog won't be the only people capable of moving things. If it's going to be so trivial to move things back and forth, what's the point of the low sec separation of hisec empire space?
Ya got me.
I guess I should rephrase what I said in the second statement then. It would be easy enough to move your own **** that hiring black frog may not be worth while, but risky enough that pirate death might happen and accomplishing this frequently would not be worthwhile unless it is your profession. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
750
|
Posted - 2013.06.27 14:15:00 -
[232] - Quote
stanislav romanoff wrote:viator with T2 rigs and cargo expandera can hold under 12k of cargo thus a BS isn't going to fit in it. I didn't say that/ https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
750
|
Posted - 2013.06.27 14:30:00 -
[233] - Quote
Blastil wrote: So what you're saying is that prices WILL go up? Which means that I"m right. Which means that this is a BAD IDEA. Eve already has ENOUGH inflation, espeically in the cost of T2 goods, which will dramatically increase if this post were to be listened to.
Let me address a specific question you raised, about "what exactly changed".
I'm guessing about 75% of all EVE freight is handled by Freighters. This is because they have the best cost/benifit ratio of EVE ships, and actually a relatively low barrier of entry. Essentially shipping in EVE is required because certain goods are made on different sides of the universe. Most shipping happens with raw resources. Jita, Dodixie, Rens and Amarr are important for 2 reasons:
Quantity: When manufacturing large numbers of goods, quantity is needed. No one single region in EVE has sufficent quantity of production to support buy orders for a Titan, for example. Additionally, ABC ores have to be imported to highsec, then jumped to a central location to sell. Without a central market hub like Jita, it would actually become prohibitively expensive to undertake the more complex actions in the EVE economy that form the basis of 0.0 and lowsec PVP engines. Disrupting freighter traffic will put massive dents in the ability of EVE to manufacture ships and items in the economy. Doing this would create massive disruptions in freighter traffic, and therefore, reduce EVE's ability to manufacture, and the cost of manufacturing on the scale needed to create ships for PVP.
Concentration: Time is money, and is related to Quantity, except, that without market hubs (and freighters especially) being fueled by a constant stream of ALL kinds of items from ALL over the universe, Places like Jita are neccisary to fulfill the concentration needs of EVE. Concentration is a demand of market hubs, especially in games, because no one wants to waste 2 hours of their life, trying to fly 25 jumps just to find a module that they need for their Caracal. This means that the market hubs in EVE will continue just as they had, except prices will now be dramatically higher, since players who could be incursioning and running missions at isk/hour ratios of 100 million or better are now flying viators around lowsec, and they'll be damned if they're not going to make as much money.
conclusion: Ending freighter traffic by making eve impassable, will simply result in jump freighter traffic which will increase costs (especially for jump freighters! Making this game EVEN MORE NOOB UNFRIENDLY) or it will merely put an end to cheep commodities.
Either way, costs go up, as you said, and either way, its horrible for this game.
SOME prices differences are the entire point of this change through and through. Only ice and some specific ores would see a major price gap between areas. Your claiming that everything will go up, which it won't. Isolated markets encourage some price gaps in items but items in high demand would probably settle in the same price equilibrium. Items that have price gaps would be imported, making the importers money, thus one of the main objectives of this would be accomplished. A noob can use the badger they are using now and find a wormhole or have a friend scout them, on the other side of the trip they would make more isk than they had before. What noob has 1.5 billion isk and invested enough skill points for a freighter anyway.
T2 goods would not change in price because they are built locally.
0.0 alliances and low sec who currently bring in everything from Jita could under the new system buy things from each of the four hubs, or just the one closest to them. It really doesn't matter because all of the hubs will be getting null sec imports based on the alliances in proximity to them, so each of them would have 4 smaller industrial bases that add up to be equal to what was before. The freighter traffic would unhindered Intra-empire, bears would make items locally and sell them locally causing dodixie to be 1/4 of today's jita WITH EVERYTHING IN STOCK.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
752
|
Posted - 2013.06.27 21:03:00 -
[234] - Quote
Arya Regnar wrote:That's because you are forcing it by keeping it alive  .
Not necroing and I am not the only person posting here. I always reply when someone is against the idea. I have it in my signature so people do click on it from the many posts I make outside this thread. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
758
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Posted - 2013.07.03 12:08:00 -
[235] - Quote
Liafcipe9000 wrote:HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA  NO. 
care to elaborate?
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
758
|
Posted - 2013.07.03 16:43:00 -
[236] - Quote
Purps wrote:It might help to allow Concord to patrol both sides of the empire gates.
So as per high, in Empire Concord can react wherever they like.
However, in low-sec on empire gates, they can only operate on the grid the gate is sat in. That will actually prevent the empire gate camping and allow people in, if you still want to pirate then you'll have to do it properly without blobbing the hi-sec entrance.
Also changing the power of gate batteries (guns) as the sec gets lower would help, so if you want to camp a 0.4 you'd better bring Logi and BS/BC, if you want to camp a 0.1 or null you can have frigs in there reasonably safely. or you just set up the camp 1 jump over.
It would make more sense just to have lots of entrances.
Though I like the diminishing power of gate guns. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
758
|
Posted - 2013.07.03 19:45:00 -
[237] - Quote
Mike Voidstar wrote:Do both. Lots of entrances *and* Concord protects both sides of a high sec gate.
Yes, you just move your camp one gate in, but if there are more systems and connections this becomes more viable for those who would try Lowsec but feel that just crossing into it is dangerously stupid.
you should prefer that the entrance systems be the ones that are camped.
On a hisec gate you can mwd back to gate and be fairly certain youll make it back safe, what is the difference between running into a camp on the first jump and doing it half way through other than that? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
758
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Posted - 2013.07.03 20:23:00 -
[238] - Quote
Making it seem safer while making it actually more dangerous is a bad idea imo. The real blame is on the tutorial that leaves players totally unprepared for low sec.
It has been many years since I have died to a low sec camp, and most of the time I went without a scout. The trick is to not use the really popular entrances, tama, ammamake, old man star, etc. New players need to understand how to use intel or be informed what the more busy routes are, then they would be very unlikely to die.
Really your more likely to run into a roaming gang than a camp in low sec currently.
If more newbs knew how to use map intel like kills per hour/jumps then less of them would die to first jump camps.
Also NEVER EVER run missions into low sec from a hisec agent, they are waiting for you. Your better off doing all your missions deep in low sec. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
758
|
Posted - 2013.07.03 22:09:00 -
[239] - Quote
Erutpar Ambient wrote:I really like the idea of gate/station defense scaling with the security of the system. It would really add some much needed visible function to the Security Rating of a system. And I do think that there should be stronger defenses on gates to high sec. Maybe a type of escalation of defensive strenght. That way its possible to attack someone on the gate but not possible to perma camp it. Even with triage reps. They would only extend the stay. Also it would take quite a while for the defenses to de-escalate.
As for the problem with the tutorials.... Actually I thought of an interesting solution. Something that everyone might have fun with. Have all the noobs start in a highsec island. Then you can either have them start some training missions here, or train them up later but, give them a mission at somepoint to fly into lowsec. Have them fly to a mission site in a lowsec system that either is at a beacon or have it broadcast like the Planet Districts do now when someone is there. Have the system be fairly deep into lowsec.
If they make it to the site unmolested then have an NPC ship come and kill them, including their pod. Then have them sent to a station of their starter corp in regular empire. This way the first time they get killed and podded is early on. And they don't have a lot to lose.
Also it let's people attack noobs in a fun and educational way.
What you guys think?
alpha nados will be the only thing camping gates if there is an escalation system.
We would already have a hisec island, it is called hisec. if we had a small constellation sized newb zone people will just camp the exit to **** and score hundreds of ibis killmails, because people are dicks, even if you make it have lots of exits noobs will just take the fastest way out and die in a fire.
warp core stabbed battleship sitting on gate killing everyone.
After the npc ship kills to noob in what is the fruit of there running of many level 1 missions they will be very displeased. Being reset to ground 0 is not a good way to collect subscribers, however being capable of managing risk and dying in what you want to loose will slowly introduce nublets into pvp gameplay.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
758
|
Posted - 2013.07.04 04:40:00 -
[240] - Quote
Minoc Cobretti wrote:sorry but this is one of the worst ideas i have ever heard. first of all i would like to point out the impact this would have on the already expensive market, everything would sky rocket in price as it already has regarding the tech moon changes, second of all what business do you have recommending such a stupid idea, are you really that dumb? do you not realize what is going on in high sec at the moment (suicide ganking) i think that alone is bad enough why in hell should ccp make it even harder to make traveling threw highsec in this crap that you suggested. what do you thinks going to happen EVERYONE will start camping the routes in between the hubs sure you could make it threw with cloaky haulers and other methods but for the new players it would be absolutely unfair. you obviously dont understand how eve works on top of that why should new players learn about low sec if they dont want to, let them learn the hard way as everyone did they could easily find a corp to train them to pvp or let them learn about the game. you sir are the definition of pure stupidness this is just as bad as that one guy who's complaining about suspects being able to dock. why dont you go crawl back in the hole u came from.
dumb ass
Whats the point of responding to someone so mad? >Talks about impact to the market, doesn't name aynthing. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
759
|
Posted - 2013.07.05 00:05:00 -
[241] - Quote
Erutpar Ambient wrote: First i just wanted to address this with this.... As for the Highsec island thing. I'm talking about similar to the ones we have now already. The separate part from the main piece of faction high sec. It would be very similar to what the Noob Tutorials already do. You start out in a random system (for me it was Cistuvaert) they have you learn to fly and junk by moving to another system (in my case Clellinon). With my idea you would instead start out in, for instance, Placid. There you'd get your ship and learn to fly by going to a beacon in low sec. Either you get killed before you get to the beacon or if you reach the beacon an NPC kills you (pod also) you end up in (for the sake of this example) Clellinon ready to start your beginner missions.
We can call this mission: "Welcome to EVE"
People will be encouraged to kill noobs out here in this area. And i guess that would also cause a bit of unrelated pvp in the area too.
But we want them to die. We want them to lose something. Maybe they should get some stuff to lose that they could get back with the next mission. That way they understand the implications. It would be better if they could gain a few modules for their ship before it gets blown up in the "Welcome to EVE" mission.
Also a warp core stabbed (assuming more than 1) isn't going to be killing any noob ships on a gate me thinks.... Just saying.
Smartbombs don't need a lock time, so your going to want to stack warp core stabs on a smart bomb fitted ship since they cause no real penalty.
Killing noobships and poorly fitted and flown tech 1 frigates is very easy, alpha tornadoes sebo ed and smartbomb battleships could do it with very minimal risk, unlike a gate camp made of more combat focused ships.
Killing a player when they don't understand the risks involved is a disgustingly bad idea. Players would have no idea the risks involved in going to low sec, arbitrarily murdering them without actually giving them an idea of what is going own is outrageously dumb. There is a difference between going into low sec and dying with the ship you were prepared to loose and had an appropriate idea of how to avoid loosing it versus being forced into low sec with little to no idea what awaits with everything you have spent hours earning.
We don't want them to loose anything until THEY ARE PREPARED TO LOOSE IT. It isn't fun to die when you have no choice of whether or not you will die, and it wont teach noobs anything except that "You will be raped in the butthole by stronger players whenever you enter low sec"
If you are introduced to a pvp area in a way that teaches you to manage risk, then you will be able to comfortably understand and adapt to changes at you. When you first learn to swim, do you throw them into the ocean after only teaching them how to float on there back in water you can stand in?
This is partly what causes carebears to be so paranoid about low sec, they run into rancer without a single clue and they die before there grid loads. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
764
|
Posted - 2013.07.06 15:31:00 -
[242] - Quote
Dave Stark wrote:i'll be honest, personally the idea would just add inconvenience and tedium for no reward.
instead of moving 1 ship i'd have to purchase multiple ships, one in each of the now high sec islands, and get to them via a ship that won't get ganked as soon as i try to move between the different areas of high sec... it's just going to to be tedious and boring for no real reason other than because some one thinks it'd be "cool".
but hey if people want to add boring and uninteresting features, go for it. More pvp= tedious and boring
Also the point is to make moving ships an infrequent event. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
764
|
Posted - 2013.07.06 15:31:00 -
[243] - Quote
Humang wrote:It might sound redundant but what about a compromise between the current system and the one proposed by Commander Ted? Split the main faction regions by low-sec as suggested but keep one or two regional gates that connect from one regions high sec to another and place a "toll-gate" like charge based on ship size, so that ships with good size-to-cargo ratio are still profitable to move items between regions with, but constantly moving smaller ships would be much less so. Possible Issues
- Easy to camp "toll pipe" for high-sec gankers.
- Toll amount would have to be carefully worked out to be effective, but no overly restrictive.
Possible Benefits
- (Ties in with the first Possible Issues) It is not completely safe and should still have the affect that Commander Ted wanted.
- It could still encourage people to venture into low-sec to avoid the toll.
- Have low-sec seem a more natural part of life in space as pilots are exposed to it more often.
TLDR; Split Empire regions by lowsec, keep one or two highsec paths between each and add a toll based on ship size, but still have many alternative routes that travel though low. Have people make the choice to use the safer (but more expensive) or the cheaper (but more dangerous) routes to get where they want to go.
Ehhhhhh I don't like it but it is a compromise that is better than now. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
765
|
Posted - 2013.07.06 17:49:00 -
[244] - Quote
Paiel Saavuj wrote: YOU NEED TO REPEAT EVERYTHING I SAID BECAUSE PEOPLE CAN'T REMEMBER WHAT THEY JUST SAW
Your post is adjacent to mine, stop whining that I have the manners to not quote the entire thing, its like when your the first person who responds to a thread and the OP is 2 pages long but you see the need to quote him. If I were truly trivializing them I wouldn't respond at all or only quote them as TL;DR.
Anyway if you can't kill someone on gate easily then how are you supposed to hunt down targets? Hope they warp to a belt? Having gatecamps is partly the point, as they lead to higher forms of pvp. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
765
|
Posted - 2013.07.06 18:01:00 -
[245] - Quote
Paiel Saavuj wrote:Ya, not sure why I'd post in a topic started/frequented by you. You don't give honest consideration to anyone who's ideas don't agree 100% with yours. Keep your fingers in your ears towards dissenting opinions & compromises, keep being rude. Keep up the current stereotype of the low-sec frequenter. The gatecampers will love you, and they make up a larger portion of the game than any other subset, right?
TLDR I can do it too: "Nyahnyah I can't hear you."
Honest consideration means not saying what I think? Are you just ignoring the part where I responded to what you said? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
765
|
Posted - 2013.07.06 18:09:00 -
[246] - Quote
Paiel Saavuj wrote:
Nope, just suggesting this thing called 'tact' when you're wanting people to radically change their gamestyle to fit you.
Fallacy of tone https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
766
|
Posted - 2013.07.07 01:38:00 -
[247] - Quote
Ewersmen wrote:Lol what's wrong with you people ...give them a chance to track the people down ...wont force them into low sec lol ....are you people ******** ....People do not want to go in low sec because they will get constantly killed lol ....someone kills me I make no profit ....................................PEOPLE DO NOT WANT TO GO TO LOW SEC CAUSE ITS FULL OF A*S*S*H*O*L*E*S....END OF STORY ...
are you a troll? This post reads like a troll post. It's pretty bad. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
766
|
Posted - 2013.07.07 01:56:00 -
[248] - Quote
Ewersmen wrote:Not a troll ...its the truth .....people like you think there gonna get an endless stream of newbies in there low sec system ...so they can say i'm sooo awesome lol NO JUST no ....I am not a troll I am human:) Your constant use of ........ and broken thought patterns in the text say otherwise. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
766
|
Posted - 2013.07.07 04:30:00 -
[249] - Quote
Ewersmen wrote:Thought patterns lol ...face it commander ted this is a bad idea .
The very way you organize what your saying makes little sense. Maybe instead of ... you should find out what a comma is.
Really all your saying though despite being very poorly worded is that pvp players are assholes in a pvp centric game. Which really isn't a very good point.
Also are you just saying this because u mad about a billion isk navy caracal? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
767
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Posted - 2013.07.07 12:06:00 -
[250] - Quote
Selexim wrote:
All i could see that doing is making it a lot harder for newer players to get into trading, while allowing experienced players who have access to jump freighters to make more isk (as trading would lessen allowing them to exploit prices more).
While I personally could get around it using my Ark, its not something I would like to see as I like to help new pilots getting into trade and industry so they have the isk to blow on PvP, and this would hurt their ability to do so.
1.Get a badger 2. find a scout 3.????? 4. Profit https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
767
|
Posted - 2013.07.07 12:08:00 -
[251] - Quote
Dave Stark wrote:
making each empire a high sec island doesn't guarantee more pvp. people who do not want to pvp will not pvp not matter what you do. people who stay in high sec (pretty much like me) do not have an interest in pvp.
also yes, more pvp = tedious and boring for people who find it tedious and boring. which are, most of the people who primarily live in high sec because... that's why they live in high sec. so yes in this specific case more pvp is tedious and boring. even for the pvpers it's the case. look at uedama etc where the suicide gankers have to think about their targets and select them with some level of care where as if it was a 0.4 system they could just shoot everything without a care in the world... i know which one sounds more interesting. (tip, it's the one where you have to think instead of mindlessly hitting f1 every time the gate flashes)
here's exactly what will happen. people will put 1 jump clone in every empire and never travel through low sec anyway. which just adds a 24 hour cooldown between moving from 1 area of empire to another. so, where's your "more pvp"? i'm unconvinced it's there.
Yea, that is the whole point of low sec, shoot everything. Of course suicide ganking isn't very hard either, scan hulls, find expensive loot, count to 3 and hit f5, collect isk. Now running a gatecamp where you are at great risk of being attacked yourselves requires a different level of engagement. Also what is the point of setting up a jump clone in every empire if your not going to move **** between them?
There is an equillibrium to be reached here, if few people cross lowsec because its to dangerous, then there will be little incentive for pirates to operate. If there are no camps, then people will start traveling low sec, causing camps.
If your a carebear move around them via cloak, wormhole, or alternate route.
Also I am not talking about carebears fighting. I am talking about pvp players fighting each other for control of gates or to simply eliminate gate camp players for fun. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
767
|
Posted - 2013.07.07 12:19:00 -
[252] - Quote
Rengas wrote:Ewersmen wrote:Lol what's wrong with you people ...give them a chance to track the people down ...wont force them into low sec lol ....are you people ******** ....People do not want to go in low sec because they will get constantly killed lol ....someone kills me I make no profit ....................................PEOPLE DO NOT WANT TO GO TO LOW SEC CAUSE ITS FULL OF A*S*S*H*O*L*E*S....END OF STORY ... I assume you're talking about this gem of a fit?
Yea, thats why he mad. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.07.07 17:50:00 -
[253] - Quote
Ewersmen wrote:lol I am never mad in a space game ......what you got butthurt your idea is bad
Ewersmen wrote:PEOPLE DO NOT WANT TO GO TO LOW SEC CAUSE ITS FULL OF A*S*S*H*O*L*E*S....END OF STORY ...
Looses expensive fit, proceeds to immediately post about how low sec is full of assholes. No connection https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.07.07 19:52:00 -
[254] - Quote
Benjamin Artoriana wrote:Still a poor idea. And will continue to be so. why https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
774
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Posted - 2013.07.07 20:55:00 -
[255] - Quote
Mike Voidstar wrote:For an entire host of reasons that have been pointed out and argued ad nauseum.
You are unwilling or unable to develop your idea further. You are unwilling or unable to accept any sort of compromise on your idea to make it more livable for those that it will affect negatively (most of EVE but you).
This would not do what you want, would hurt the game on almost every level, would punish the industrial backbone of EVE in such a way as to make the game extremely unfun for the majority of players.
It's a self serving, poorly thought out attempt to grab as much grief and rage as you can before the idea itself kills the game. In other words, it's a bad idea.
https://forums.eveonline.com/default.aspx?g=posts&m=3310619#post3310619 I did say I accept some compromise, such as the one linked AND accepted the possibility of sec status being flexible or two empires that are allied being connected. Isn't the entire point of a compromise that neither side be entirely happy because they only get part of what they want? In fact, why should I accept a compromise when what I accept has no bearing on what actually happens. I am opposed to most compromises because this idea will only work if it is implemented nearly entirely intact.
If someone posts something that I do not agree with I will argue against it, like the guy who whined about me shortening quotes.
The majority of Eve players don't enjoy pvp? That is not true. Mike. It is not true. http://youtu.be/7MZD6-vGQms?t=8m4s
Looks like 46% of players like pvp very much, and 29% just like it. This makes it the most preferred activity in the game above EVERYTHING else. While opinions on the Pve activities are much more lukewarm.
Then your ignoring the points already made in this thread multiple times extremely clearly on how this change won't affect most people, unless you seriously think you need to run the Damsel In Distress once in every empire. So really Mike it seems your greatly exaggerating how much this will ruin your game and the game of most people.
So the vast majority of players aren't peace loving hippies in a drum circle. Then on top of that, many of the industry pilots do there industry outside of hisec. Huh, your wrong on both accounts. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
776
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Posted - 2013.07.08 14:29:00 -
[256] - Quote
Mike Voidstar wrote:I didn't say people don't like PvP. I'd have to answer positively to the question as well, though it's not my preference with the culture that exists now. Gate camping is another matter entirely. PvP would be hurt as markets run out of control.
This would negatively impact nearly everyone, and be ruinous to some. There are other ways you can get targets, and other ways to hunt. You want to alter the game to boost your playstyle at the expense of nearly everyone else.
Bad idea.
Why would markets run out of control, I think we settled this question to.
Also you neglect to mention exactly what play styles would be destroyed by this. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
780
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Posted - 2013.07.09 01:31:00 -
[257] - Quote
Mike Voidstar wrote:Why would markets run out of control? This is one of your intended consequences, market pressure to get haulers into lowsec. Attempting to force all trade through relatively tiny blockade runners or the crapshoot that are wormholes are a bad joke. I would have thought the issue was discussed in as much detail as anyone could want too, but neither side accepts the other's view.
Ok, now how would that affect the market.
At all.
We have discussed in extreme detail, in fact even if trade went down to near 0 the market would survive and possibly be better off. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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785
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Posted - 2013.07.10 18:58:00 -
[258] - Quote
When you say Islands I am not entirely sure what you mean. Are you talking like 10-20 little areas or what I am talking about?
You can't break up Hi-sec TO much or else you really would have large price hikes across lots of items.
With few producers for each area you would see the issue of having certain things be in short supply in some areas because nobody is capable or willing to make them and people would just specialize for the things everyone needs. Because the fewer industry people you have the less flexibility you have.
Of course the extra chaos in how things are broken up would make it much much easier to do trade because you would probably not run into gate camps often making moving regular freighters and badgers much more feasible.
Also this is definitely the largest of any thread of this type, so it isn't entirely cyclical. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.07.11 15:30:00 -
[259] - Quote
Zappity wrote:Supported as long as gate camps are nerfed. What about CONCORD at lowsec gates but nowhere else in the system? then what is the point of this. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.07.11 20:21:00 -
[260] - Quote
Erutpar Ambient wrote:Ooo added support. Me likey.
I do wonder why fozzie did acknowledge his presense but hasn't said anything about the content of this thread.
NDA?
Maybe we're going to get this!
Maybe we'll get changed personal security rating too!?! Start new pilots at +1 and everyone negative is a free target in low sec. Everyone positive gives a sec loss.
This would give you some idea of a players intentions at first glance. Since positive sec rating is tough to get.
Maybe from 0 to 1 they appear as neutral so you have to put in quite a bit of sec work to be able to trick people but it would still be viable. Likely not.
CCP employees never say anything unless they are actually considering it. They are always supposed to be impartial. Also he probably doesn't want to be involved in the arguments in this thread, because picking either would indicate a possible favoritism of carebears or pvp people.
He would never flat out say, "lol, we are never going to do this." because that would not be professional, and he would never say that anything more than saying they talked about it because then he would be quoted by others and lead to false expectations. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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789
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Posted - 2013.07.14 19:02:00 -
[261] - Quote
Zappity wrote:
You tell me because I'm struggling to see the validity of this gate camper's wet dream.
Sure, opportunities would be created but you would only be able to capitalise on them in any meaningful way with enormous infrastructure support. So you would lose liquidity. Volatile markets are fine, stagnant markets are not.
Gate camps = pvp opportunities. People swarm around a gate, form a fleet and kill them.
also >implying Jita is at all volatile and that the other hubs are anything more than things people buy in bulk in Jita and move elsewhere.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.07.14 19:03:00 -
[262] - Quote
also, 20k views! https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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790
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Posted - 2013.07.15 07:34:00 -
[263] - Quote
Zlake wrote:What would be nice if lvl 1-3 pirate agents were added. Have them be agents in space and turning in and requesting missions would have to be face to face. Would make just doing them risky and should help add some life to all the low sec that would be added.
Maybe if the changing sec status thing were added access to these agents would be dependent on how well the pirates were doing?
at .5 sec status no agents at .4 they are level 1 .3 at level 2 .2 level 3 .1 level 4 https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.08.16 01:51:00 -
[264] - Quote
Dimaloun Vyreen wrote:I'd love this idea. The only thing is there should be some highsec routes, however very long or else just have one or two of them.
For my purposes 1 route through hisec= 20 routes through hisec.
Also as long as autopilot exists anything shorter than 35 jumps would be fairly pointless for the purposes of trade, as anyone patient would still use the long way, which is most good traders. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.08.20 20:45:00 -
[265] - Quote
Varg Euronymous wrote:This needs to happen. Yea it does.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.08.21 02:58:00 -
[266] - Quote
DrysonBennington wrote:Why not place a border fence lined with large anti-ship mines between the races? Ever watch The Last Star Fighter?
In order to pass into another races territory you would have to have a special pass key issued to you by the race based on your standings with the race.
The higher the standings means you can go pretty much anywhere. Lower standings means that you would be restricted to certain systems until your standings increased.
....or we can just launch 150,000 Doomsday Weapons...say the hell with it and hope for the best....
Where is GoonSwarm when you need them to do something like this?
Probably partying at the Goon Tower.
That sounds extremely unfun.
"Thats right, you can pass through our space, after 400 missions!" https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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828
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Posted - 2013.08.21 19:48:00 -
[267] - Quote
Altered Ego wrote:
This would actually create a -real- division between the empires, instead of a stealth gate camping boost.
how is it stealth when it is in the OP?
Also what is the point of saying TL;DR when I posted a TL;DR summary? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.08.22 15:59:00 -
[268] - Quote
Just saying, my first post has x5 the likes as the Ahac rebalance and this thread has about 1/3 the views. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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832
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Posted - 2013.08.22 22:38:00 -
[269] - Quote
Ragnarok Knight wrote:The question is not do we put low-sec between the empires. The question is HOW MUCH.
I think M and G should have small numbers of 0.3-4s A and C should have small numbers of 0.3-4s
G and C should have a big chunk of 0.4-0.1s A and M should have a big chunk of 0.4-0.1s
If there is a small number of systems between M and G/C and A then they will be more easily camped. They should be equal, but thinner. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.08.23 00:16:00 -
[270] - Quote
Mournful Conciousness wrote:I don't see why incursions are a problem if the empires are separated by lowsec. If you're a professional incursion runner and you don't like flying a pimped ship in lowsec, surely you'll just fit out 4 incursion ships and keep one in each trade hub?
Or you can use wormholes to get from empire to empire (as can traders...).
It's just not a problem.
The separation of empires with lowsec absolutely has to happen. It will create real price discrepancies, read trade opportunities, and real reasons to have industrial fleets guarded by gunships.
As for mission runners getting from empire to empire to keep their standings even, they can use a shuttle or a noobship can't they?
I think the bigger question is why should mission runners bother to keep there standings even with each empire? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
833
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Posted - 2013.08.23 21:34:00 -
[271] - Quote
Theresa Khayleth wrote:This thread is an interesting thought experiment, but there is pretty much zero chance that this will be implemented, because it would cause at least 10% of the player base to unsub if they could no longer travel freely between empires. For every gate camper salivating at this idea, there are five high sec residents who would hate to be forced into non-consensual pvp.
Many of these players only play a couple hours per week and are not active on the forums, so you don't notice them much, but they are important for financing Eve's further development efforts. Especially, because they actually pay for their accounts instead of plexing them.
Why would they unsub when they wont be forced into any kind of pvp. It really is just mind bogglingly ridiculous how an extremely minor change for hisec carebears that would offer a mountain of content to pvp players is so negatively received. It makes 0 sense.
In fact, even if your 10% number were anywhere close to true, I am sure the new ease in finding combat adjacent to hisec would bring in many many more subscribers and be much better than faction warfare.
Also people who plex accounts do pay for accounts, if people didn't use plex then people wouldn't buy plex with real money. If plex didn't exist, that would be a large % of the accounts in eve no longer being subbed and the money going into plex vanishing. Your statement about how people who mission don't use plex is logically unsound as well since it is based on 0 evidence anecdotal or otherwise. Your also implying that plex users are second class citizens, even if they were a separate demographic from hisec dwellers (which they aren't) saying that there needs are secondary to primary subscribers is moronic on every level.
In fact that stance isn't even taken by developers of free to play games, because free users (which plex users aren't) are necessary as content for paid users. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
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Posted - 2013.08.23 23:37:00 -
[272] - Quote
Janna Sway wrote:The separation of the empires creates a very unfriendly game atmosphere overall, and that not only for new players with low skill points, but for everybody. The districts between empires would be utterly infested with pirates - which by itself is a disgusting idea to support alltogether.
I just wonder how low-SP players, who start running the Epic arc missions (The Blood-Stained Stars) are supposed to travel through the four empires, while year-old and advanced pirates camp the gates between empires. Or how friends from all four empires, who just find themselves online at a particular moment can just find together to have good time for an hour or two.
EVE Online is a MMO game and it seeks to bring people together, and not to separate them. EVE Online seeks to unite players from all over the world from all four empires and desires to create a good and healthy community. Is the separation of the empires contributing to this mindset somehow? - Of course not. The contrary is the case.
The idea of separating the empires is not new. CCP had this idea already and it was reality in the game. CCP replaced this nonsensical idea through that what we have today. And nobody with common sense will turn back to the vomit of the past that he left behind.
I am utterly disgusted by piracy, isolation, separation, and darkness and seek light, peace, joy, righteousness, and unity. 1. Yea lets all make drum circles and sing kumbayah while we mine. Challenges bring people together, not having **** to do but sit around and do nothing doesn't and just makes people quit the game, like most noobs who start playing Eve, run missions and get bored out of there skulls and quit the game forever. In fact I know for certain that through war decing corps in hisec, I have preserved subscriptions. I know of at least 10 people I war deced who I encouraged to do the exact same thing and keep playing instead of quitting because there corp taught them to do nothing but be bored.
2. Why would low SP players need to go between empires? Also the epic mission arc can easily be retooled/ sucks anyway.
3. Eve is a multiplayer COMPETITIVE game. Players form groups for the purpose of overcoming obstacles created by other groups of players. Ya know your spaceship has GUNS on it for a reason. Players get the trial for eve because they find out about billion isk scams, betrayal, and interstellar wars, not because mining sounds exciting. Low sec is a place where players can more easily form obstacles to be beaten. Players are there to shoot you, its up to you to see if you can beat them. https://www.youtube.com/watch?v=uGplrpWvz0I https://www.youtube.com/watch?v=oq2oxt7Nrxo CCP agrees with me on this, I play Eve because I want to beat other players, not because I just want to cit around and circle jerk in space.
4. CCP had this idea when the game had 10k players and you couldn't warp to 0 on a gate.
Maybe the game for you is second life so you can frolic with furries. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.08.25 21:44:00 -
[273] - Quote
Lephia DeGrande wrote:If its war related the Borders had to be changed, war is a continue change so why shouldnt the "Winner" take the price.
Anything else wont make sense, static lowsec Borders just get camped on the main routes. I really dont think it makes a difference to camping if the borders are static or not. The best place to camp will always be somewhere along the route that you get when you put in shortest or safest. Anywhere the gets more traffic can be seen on the map through statistics and pirates would adapt accordingly. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.08.25 22:08:00 -
[274] - Quote
Lephia DeGrande wrote:Let the Camping aside, dynamic borders are:
A. More interesting and B. more logic
Thats enough for my Statement.
If FW would have some meaning (LP aside) the whole mechanic would have purpose. would these borders meet to form a safe hi-sec bridge? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.08.26 18:44:00 -
[275] - Quote
Cavalira wrote:Hi, I have a jump freighter. I love to jump between two barren lowsec spots and make a killing, because I can avoid the lowsec between the factions. Owait. I don't make a killing because everyone else does it aswell. The areas between factions would probably be camped by sad nerds who have a ton of falcons/logi. GL
One misclick you die, and lemme just get some tornadoes to blow up those falcons and then **** the gang that is sitting there. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.08.31 18:54:00 -
[276] - Quote
Sure right now there is a lot of pvp in low sec, but wouldn't everyone be happy if there was more? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.09.05 14:07:00 -
[277] - Quote
Janna Sway wrote: Again...
- What ore is scarce in Amarr thus forcing me to import it from another empire? - none. - What ice I desperately have to import to Amarr otherwise I could not use my own Amarr technology? - none. - What Deadspace item I have to absolutely import, that local pirate NPC's do not drop, otherwise I would be in any kind of disadvantage? - none. - What faction item I have to import otherwise I would be severely in a disadvantage? - none. - As an Amarr pilot, what LP store items I absolutely have to import from for example the Federation, otherwise I could not run my own Amarr ships? - none.
Next question, how does taking the four empires who are not separated already and putting them into four seperated islands make them more free, what logic is behind that, please explain this to us. What "mechanical" limitation is there that restricts freedom when all four empires are already unseparated? I really do not understand what you mean. Since when does separation set me free and unity put in in any form of bondage? Since when the faction Navy and CONCORD restrict a capsuleer's freedom?
And about the facts why this empire separation would not work, read my previous posts and think about them.
-Ores are in different distributions everywhere, if you are constructing a ship that requires more of the non locally abundant minerals you will loose efficiency http://wiki.eveuniversity.org/w/images/0/03/Glow_roid_grid.jpg
-Amarr poses are less effective at certain things than many other poses, people will not want to give up using there preferred pos to make less isk. Have you noticed that the goonswarm ice interdiction hasn't made everyone swap pos and capital types? Capital ship pilots also need a centralized place to buy ice, preferably one close by. -Any deadspace item other than the locally abundant one? I'd be pretty pissed if I couldn't get the modules i need for my mission ship. People who spend billions on these things just don't decide they don't want them anymore.
Every single point you make is dead WRONG. All the things you listed are clearly needed and desired everywhere, and going without those things are major pains for many many many people. Wrong wrong wrong wrong! "Pfft! I don't need deadspace modules so everyone else will just decide they don't want them either!" Ridiculous!
Which is ridiculous, many deadspace items in certain categories are clearly inferior, your also ignoring the fact that price speculation and increased demand for certain items (Burn Jita and the ice interdiction) https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.09.28 15:57:00 -
[278] - Quote
holy **** 30k views. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.09.29 02:56:00 -
[279] - Quote
SGT FUNYOUN wrote:If CCP makes it so that we can use jump drives from High Sec to High Sec, THEN YES... but unless that...
NO.
Now REDUCING, the amount of high sec in between each empire so as to bottle-neck travelers along specific routes I can see maybe.
Increase the number of low sec and null sec systems between high sec empires would make it harder to move freight from point a to point b and make more pilots brave crossing the sec barrier to make transit times faster, without breaking the marketeering mechanic of the game.
But unless you leave at least ONE "safe" corridor between each empire...
no.
1. have you even flown a jump freighter
2. It is already like that.
3. It is already like that and people just use the one route. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.09.29 19:30:00 -
[280] - Quote
Joe Risalo wrote:
pretty much the only thing that you can't get in every empire space is the different types of ice.
Small inequalities between production in different empires of different items that can be found everywhere will create exploitable price differences.
Not to mention that some minerals are less common than others in each empire, and there will be differences in the prices of all items due to this. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.09.29 19:40:00 -
[281] - Quote
Joe Risalo wrote:
/agreed
However, this is a bad thing...
The reason I say this is because CCP has already taken measures to make ships more costly to better fit their capabilities after rebalance... Just look at the costs of t1 bs's now...
Do you honestly think increased costs of ships will help bring more players into pvp?
If you think yes, you should probably get some sleep (not speaking to you directly)
Wherever prices rise due to shortage prices will increase due to excess.
Also I really don't think the gaps will be big enough to really change anything. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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878
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Posted - 2013.09.29 19:47:00 -
[282] - Quote
Joe Risalo wrote:
Then why do it?
This is one of several times I have heard this doesn't make much, if any difference...
So why do it if nothing will change?
Edit... again, this is only making the gap bigger for new players to get into the transport industry.
A two week old player in a badger could move across low sec with a scout, know how to scan a wormhole, or use a frigate to move modules.
Also things will change, prices gaps would increase, which means more money to be made, im not sure where the disconnect is in understanding this. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.09.29 19:57:00 -
[283] - Quote
Joe Risalo wrote:
lol, you JUST said that it probably wouldn't make a difference, and now you're saying price gaps would increase, thus confirming what I stated a few minutes ago.
Prices will go up and players will be less likely to get involved in pvp...
I can tell you though, the disconnect isn't on this end...
A difference for who?
Price gaps increase, some things are cheaper and some things are more expensive, this is acceptable for consumers of ships.
Price gaps increase, therefore there are opportunities for traders to buy something in one spot where it is cheap and therefore better for the local consumers, and move it to somewhere it is more expensive, then to the exact opposite thing on the way back.
Im not sure how that could not be intuitive. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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Posted - 2013.09.30 02:14:00 -
[284] - Quote
Mara Rinn wrote: You are hoping that the price gaps will encourage traders to cross lowsec boundaries, rather than encouraging manufacturers to fill the demand by simply supplying those items from local manufacturing.
Yea that will happen, but either way the market will be more vulnerable to fluctuations that allow trade because it isn't super centralized. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
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886
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Posted - 2013.10.04 02:57:00 -
[285] - Quote
Joe Risalo wrote:
I don't have to express why it NEEDS to stay how it is, because it's already that way. CCP NEEDS a reason to change it.... Why would they change it if it's not a necessity?
Why do they need to change it to change it?
You say CCP needs to do things to do things but this makes no sense. CCP doesn't need to do anything.
Over the 50 something pages of this thread it has been explained over and over and over again why this SHOULD happen, but not for some reason we have to need it? Illogical. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
888
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Posted - 2013.10.06 01:23:00 -
[286] - Quote
Joe Risalo wrote: P.S> The forums are a very small portion of the Eve crowd that is vocal, and is thus not a representation of how the majority feels.
Irrelevant, it is still a statistical sample that probably with how the population feels, unless you can actually prove forum users are somehow different than other players. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
888
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Posted - 2013.10.06 01:53:00 -
[287] - Quote
Joe Risalo wrote: From my experience, most forum posters are pvp and low/null bears.
Most players are pvp players. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
888
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Posted - 2013.10.06 02:01:00 -
[288] - Quote
Regina Gerze wrote:Honestly, this is an AWFUL idea, absolutely horrid and everyone will hate it if CCP goes with it...the same this happened in MechWarrior Online, stop crying for things then cry when you get them. Am I jaded, cynical, being an idiot or all three? xD what does this have to do with mechwarrior and who is crying https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
889
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Posted - 2013.10.06 03:34:00 -
[289] - Quote
Joe Risalo wrote: Maybe we should separate the nulls with high "It would create more dynamic gameplay"
Everything would be exactly the same for everyone. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
890
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Posted - 2013.10.06 20:18:00 -
[290] - Quote
Arya Regnar wrote:This thread still around? I still think this is stupid, if this ever happened I'd probably just get 4 of each ship that I use.
Yea that is kind of the point, this only affects the people who want it to affect them. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
893
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Posted - 2013.10.14 14:36:00 -
[291] - Quote
ye https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
901
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Posted - 2013.11.14 15:52:00 -
[292] - Quote
Jacque Custeau wrote:I started playing in 2003, and this is exactly how empires were separated. What we have now is the latest edition of the 'highway' CCP put in place because people complained about travel times (we have warp to zero now, we didn't back then). I for one, thought it was neat. I had to go through Amamake and Sisiede to buy blueprints from Gallente space, and I remember it being a nice roadtrip. It also allows markets to be more localized, instead of one super hub like Jita.
Exactly https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1041
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Posted - 2014.02.02 16:38:00 -
[293] - Quote
Joe Risalo wrote:Apparently not, or the select very few wouldn't have to keep bumping the thread.... (Still not convinced they're not all the same person)
I have 188 characters to like this thread. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1041
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Posted - 2014.02.02 16:39:00 -
[294] - Quote
Fatima Kara-Khanid wrote:I would agree with low and even null bordering the enemy empires, but having low sec separating caldari and amarr for example has no reason. Minmatar and Ammatar should have, but not Amarr and Ammatar.
But all of this would make no sense at all if the present state of crime, penalties and concord action remains the lazy work it is.
The sense a true section of the empire alliances would work for its possible reasons only if such empires had engaged in full war. If there is trade from NPC corporations among empires, enemy corps operating in enemy space (like pend in amarr space), there is no reason to have such thing aswell.
Empires grudges (cant be called war) is something very little loved by CCP it seems. Things in that front had not change from a long time, and it seems not likely that they will change soon.
But again, with the kind of players that dominates the online time of hisec, there is no reason to look into this matters aswell.
Lore should never guide gameplay, especially when you can pull new lore straight out of you're ass and people would accept it. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1041
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Posted - 2014.02.02 16:47:00 -
[295] - Quote
Seranova Farreach wrote:this shouldnt happen.
low/null are already rather unpopulated except for the choak points and stating areas.. all you would be doign is creating more choak points and more low/nulls which wouldnt get attention
Unless you added lots of systems, so there wouldn't be any choke points, and every system added would touch an alternate route. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1065
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Posted - 2014.02.11 02:15:00 -
[296] - Quote
John Holt wrote:
The reason high sec needs to be kept the way it is...You will lose the majority of your player base if you radically change it.
Based on what?
I would say that is an unfair generalization. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1065
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Posted - 2014.02.11 02:17:00 -
[297] - Quote
Gimme more Cynos wrote:Oh, the "Gimme more easy targets for my lolsec camp so I can feel like a leet PvP'er"-Suggestion is still arround.
Bad weeds grow tall it seems.
Even if I were a gatecamper, why would that matter?
I suppose I should just call you a stupid carebear then who doesn't play eve right? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1069
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Posted - 2014.02.11 17:25:00 -
[298] - Quote
Dav Varan wrote:Nice idea I would like to see.
I don't think the 150k frig can tackle and hold 1.5B isk freighter indefinatelly will make for balanced risk versus reward for pies and industialists.
In low sec it can't.
A frigate would only survive max 3 volleys from gate guns before it was space dust, if that.
A t1 cruiser wouldn't be able to do so either as it's active or passive tank would not be able to survive the gate guns long enough to kill you.
Secondly, if you are moving a freighter through low sec you shouldn't be alone. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1069
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Posted - 2014.02.11 17:28:00 -
[299] - Quote
Gimme more Cynos wrote:
you can call me whatever you like. I'm just against a stupid idea called "forcing people through lowsec".
I mean, look how ridiculously hard Niarja is camped. And that's a highsec bottleneck. What do you think would happen if you would have to go through lowsec?
Yes, right - more easy targets for campscrubs.
And no, multiple connections won't solve anything. Even 5+ connections would be camped, and the bottlekneck would be found, just because scrubs want easy kills more than anything else.
One has to be majorly ******** to not see / ignore the inherent problems.
Except the eve map is made in such a way that it creates these problems. Going around Niarja is a many jump affair.
My plan specifically says to add lots of entry systems that criss cross and provide multiple paths of equal or close length, so that it would take many gate camps happening simultaneously for the system to be stopped up.
If there were that many gate camps there would be a ton of pvp ships just sitting on gates to shoot. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1069
|
Posted - 2014.02.11 17:31:00 -
[300] - Quote
Antillie Sa'Kan wrote: Because making a ship silly expensive and time consuming to build is a great way to ensure that it remains rare. How many titans and supers are there again?
I would say that if there were lots of JF's jumping all over the place, there would be lots of people screwing up with those JF's and many would explode.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1069
|
Posted - 2014.02.11 18:19:00 -
[301] - Quote
Dav Varan wrote:
What are you saying ?, you want to stop solo movments of everything except for interceptor between empires ? STFU.
That isn't remotely what I said Mr.Strawman.
I dont think it is to much to ask for a billion isk ship that takes 30 seconds to enter warp to need an escourt ship or two, considering that already there are tons of people who use webifiers to move faster in hi-sec. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1069
|
Posted - 2014.02.11 19:05:00 -
[302] - Quote
Batelle wrote:
Well, this would be wrong. Moving a JF now isn't a particularly risky proposition, and if the demand for JF and JF services go up, that doesn't really increase the risk of the activity.
If the ease of traveling, and specifically the ease moving large volumes of goods from one area to another is decreased, then its a fairly simple conclusion that where you are and where things are built will have more relevance. If everyone decides as a result to move to Jita, then thats much more profit to be made elsewhere.
If everyone moved to Jita then who mines the other factions ores, mines the other factions ice, gets the other factions LP, fuels the other factions FW pilots, and uses the other factions manufacturing slots?
And while the risk of doing a JF run will not go up, the number of runs each JF pilots does would probably go up, increasing the chance that they screw up, meaning more JF's will explode per person.
Nobody is perfect, misplace a cyno to close or to far to a station, forgetting to dock when you need to ****, etc. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1072
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Posted - 2014.02.12 16:10:00 -
[303] - Quote
Mike Voidstar wrote:
Why would the pirates not just use a neutral standing alt to bump the freighter all day?
I have seen it work in high sec without much problem.
Of course in Low sec the frigate could just be shot until you crashed your own standing in self defense.
The sec hit would be extremely negligible. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1072
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Posted - 2014.02.12 16:14:00 -
[304] - Quote
Thirtythousand wrote:
only thing i do worry about is that highsec is NOT created equal, some regions have great agents while others do not (SOE for example) causing lots of players to migrate naturally to one region over the others for missions. also incursion runners would be impacted, and we cant have that!
Lol maybe they should just make the trip as a group in their officer fit isk printers.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1072
|
Posted - 2014.02.12 18:16:00 -
[305] - Quote
Barbara Nichole wrote:A. It does not fit the lore.
B. All people will not all be in Jita.. just most of them.
C. It will reduce the number of systems routes and place them at specific choke points so that all gate campers will then be drawn to the same 4 systems.. reducing the needs to fly anywhere else in low sec to get your "kill thrill"
D. This would unfairly reduce the number of high sec systems in favors or low sec, an area nearly no one really likes to play in.
E. High sec, low sec, and null sec are equivenlent areas of play.. not equal. They should be different. We should celebrate that difference - not try to reduce it or merge the areas..
F. If this is such a good idea, why not put patches of high sec separating null sec zones? The motive here doesn't seem to be for making the game better for the majority but instead making it better for a few.
I'm not a fan of this old and otfen repeated idea. I am in favor of new and exciting areas to expore and ways to play. That's where I think the focus should be. A. Make up new lore.
B. We already determined that wouldn't happen
C. Not if you add new systems.
D. You didn't read the first post.
E. You didn't read the first post
F. Because High Sec is easy to cross and there wouldn't be a point?
When was the last time you saw it posted? https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1072
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Posted - 2014.02.12 18:29:00 -
[306] - Quote
Barbara Nichole wrote:No, I read the first post. I just disagree.. I can't help that my objections remain relevant.
Then you would have ready that I am not changing the sec status of any system. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Red Dragon Crime Syndicate Path of Destruction.
1078
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Posted - 2014.02.14 21:21:00 -
[307] - Quote
Mournful Conciousness wrote:This thread has attracted a great deal of attention and as such I think deserves a sticky. Does anyone agree with that?
If CCP were to ever consider this idea they would have to make their own sticky, featuring their own interpretation. Also the one Dev post in this thread (which has earned it lots of views) is just Fozzie saying that he in fact exists.
considering the amount of negative feedback i have gotten what would have to happen is make a few suggestions at a time, or else people will go crazy.
1. Make hisec routes longer, see what happens 2. Make new low sec regions with more shortcuts 3. cut the chord.
Keep on posting and arguing though, and it may happen. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1080
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Posted - 2014.02.16 18:18:00 -
[308] - Quote
This would add four new regions, obviously these regions would be unexplored and lack infrastructure, therefore the law enforcement provided by concord would be low.
No strained relations.
No "but muh lore!"
No "BORDERS ARE ALWAYS MOST SECURE PLACE IN WORLD!"
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1080
|
Posted - 2014.02.16 18:19:00 -
[309] - Quote
Cody Rasr wrote:Quick thought before I forget. With my idea maybe add some systems that don't have any purpose other than to test this. Perhaps creating some nice short cuts. This would take a lot of work I'm sure but I think it would be interesting to try.
Except that is how it already is. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1080
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Posted - 2014.02.17 02:52:00 -
[310] - Quote
voetius wrote: I like the idea in general but the implementation could be done in different ways. I'm also wary of Big Bang changes to gamepplay (aka Jesus features) that could have a serious effect on subscriber numbers - see Incarna.
I would be more inclined to agree with the person above that mentioned offering a choice, a longer high sec route versus a shorter less secure route. It's not all about sticks, it is possible to have a carrot and stick.
This is not a jesus feature.
A jesus feature is a resource heavy project.
Like Incarna.
and the problem with Incarna was it was just a stupid station hangar thing instead of anything remotely close to what CCP promised.
and $1000 dollar pants. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1080
|
Posted - 2014.02.17 14:23:00 -
[311] - Quote
voetius wrote:
Maybe I shouldn't have used the term Jesus Feature and just left it at Big Bang change although I think you are being a bit picky about terminology and you understand the point I'm making. Which is that big changes to gameplay could work out well or could work out badly but either way will have effects that are hard to undo if they go wrong.
I'm still generally in favour of the idea but would be more supportive if it could be implemented incrementally or in such a way that there was someway to back out if it all went disastrously wrong.
How would you even start by implementing it incrementally?
Nothing would really change until you sever the tie completely. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1104
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Posted - 2014.02.19 18:22:00 -
[312] - Quote
A real dev post would be nice... https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1108
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Posted - 2014.02.20 20:07:00 -
[313] - Quote
what is with all the locked topics. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Commander Ted
Caldari Provisions Caldari State
1202
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Posted - 2014.10.26 21:37:46 -
[314] - Quote
Unsubbed for a year and people still posting in my thread.
Seems like this idea would be made more viable after glancing at the new jumping mechanics also.
Also I don't know how to play anymore so if anyone has any suggestions for the OP it would be much appreciated.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.
|

Commander Ted
Quantum Reality R n D The Unthinkables
1204
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Posted - 2014.10.28 01:40:14 -
[315] - Quote
Donnachadh wrote:Caleb Seremshur wrote:I have never understood why this game needed so mich "safe" space. Plenty of other games have openworld pvp starting just outside any newb zone or city The answer is simple if you open up and think about it from a wider point of view. Other games have no reasonably safe place to play for those that are not into the kill or be killed style of game play. Or they go the other way and there is no place for those who want the kill or be killed style of game play so both types of games suffer because they only appeal to one style of game play. EVE on the other hand appeals to both style of game play and it is the combination of both that makes EVE what it is and I hope they never change that basic balance. Most of low and nul sec are forgotten waste lands with very few if any players in them at any given moment, high sec on the other hand has very few systems that are empty, why would you want even more empty space to roam around in? If anything shrinking the size of low and nul would force the players that are there into closer contact with each other and that may increase the chance for the fights but I really doubt it. Like it or not the area of space with the most active player base is high sec, remove that and you remove a large portion of the player that pay for game time with real cash money every month. So look at it this way, it is all the people "in all that safe space" that make it possible for CCP to offer the things you like to do. Force those players to traverse low sec space to get from place to place and you would drive large number of them out of the game, thankfully to this point in time CCP has recognized this and left things as they are with regards to how high, low and nul sec are laid out. This was a bad idea when it was first posted, it is a bad idea now and the fact that it is 2 years old and still not implemented as the saying goes speaks volumes on how CCP views this idea.
This doesn't change the amount of safe space, it just makes a more interesting play field for those in safe space. A completely risk averse person would still have an adequately sized sandbox, but now they have multiple sandboxes to choose from. All they have to learn how to use the rope swing to get from one end to another.
They might fall in, they might get a scrape, but it might be fun.
Right now the rope swing doesn't take you anywhere, its just an area aside from the sandbox where some people have some fun, but think of the games you can play when the sandbox and the rope swing become part of each other?
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.
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Commander Ted
Quantum Reality R n D The Unthinkables
1207
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Posted - 2014.11.01 18:37:02 -
[316] - Quote
Corraidhin Farsaidh wrote:
The problem is that those in the hisec area absolutely do not want to be in the losec area.
Then they don't have to go.
Duh.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.
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Commander Ted
Quantum Reality R n D The Unthinkables
1207
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Posted - 2014.11.01 19:10:54 -
[317] - Quote
Ceawlin Cobon-Han wrote: You really are some type of comedian, you are! You want people to think you "care" about the earning power of the HS players? Of course it's about getting you more easy action. There is no other reason for wanting this.
Making redundant the idea that started this topic. All that happens is the HS players have their game crippled, while the LS players experience nothing new.
How would your game be crippled exactly?
People who aren't afraid of lowsec now have an actual advantage in going through it to make isk and people who are afraid of it have an unchanged game.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.
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Commander Ted
Quantum Reality R n D The Unthinkables
1207
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Posted - 2014.11.01 19:24:29 -
[318] - Quote
Rivr Luzade wrote:What advantage? I remember the times when TEST held sov in Fountain and the terror of Hier. Nothing cloaky made it through there. I thus don't see any advantage. Just easier targets for Low sec people, because the game's population has become so terrible and needs easy content. On the other hand, the absolutely only advantage I see is that dead areas of today become even deader as people move to these blazing hot areas of Low sec. That is in fact very much in my favor, as I then do not need about pesky neutrals in local any more when I explore and do my stuff. 
Advantage doesn't mean advantage over pirates.
Economic advantage of crossing lowsec.
If there is more money to be made by crossing from A-B then people will be more willing to learn how to get from A-B.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.
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Commander Ted
Sudden Buggery Prolapse.
1224
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Posted - 2015.01.31 03:15:31 -
[319] - Quote
Helios Panala wrote:
I doubt any section of the playerbase would leave in large numbers as a result of this proposed change. I don't think high-sec carebears are as risk-averse as they're commonly made out to be. My theory is they just don't see the point in fighting when most of the time nothing will be gained from it. The opportunity to fight players to clear camps to get freight through to make isk though? I think quite a few would go for that.
Basically I don't think you're giving high-sec players enough credit.
More people than you think have easily rustled jimmies.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.
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Commander Ted
Sudden Buggery Prolapse.
1225
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Posted - 2015.01.31 18:21:38 -
[320] - Quote
Reaver Glitterstim wrote:What if CONCORD just didn't respond as fast to capital ship ganks? Now there's more reason to go through lowsec. Leave highsec chokepoints, but make a whole bunch of alternate paths through lowsec all with similar numbers of jumps. Lowsec might end up being the safer option.
Hi-sec would be completely unsurvivable.
You wouldn't even make it to low sec.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.
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